Transcendant

@Transcendant@lemmy.world

Profil ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

Transcendant,

This is the big problem with modern gaming. Too many companies are now in hock to investors and publishers. To those at the top of the hierarchy, making a game is an investment, a bet. Innovation is stifled in favour 9f ‘safe bets’, no wonder gaming is stagnating.

It’s not all doom and gloom, there are still exceptions to the rule. But it’s certainly not looking good for fantastic single player games.

I’m expecting gta 6 to have a much shorter single player campaign with most of the focus towards online (and more obscene earnings from shark cards 2.0).

Transcendant,

This was what I meant. It’s these smaller devs that seem to be innovating to any extent at the moment!

Maybe I’m just a bit jaded due to being an old fart nowadays… I remember playing the original Doom / Wolfenstein so especially FPS feel so overdone to me. When was the last time you saw a truly novel game concept? I’m sure I’ve seen a few over the last few years but can’t remember (see, old fart).

Transcendant,

Yep, it’s a real quandary. I’m not sure what the solution is, or if there is one from our perspective… it’s no point voting with my wallet when there’s millions of others who won’t.

Transcendant,

You make excellent points. Personally, I rarely have a problem paying for proper DLC (and buy proper DLC I mean, additional story content that wasn’t obviously cynically cut from the OG game). Notable past examples for GTA, stuff like ‘The Ballad of Gay Tony’ were amazing expansions.

Also sticking with GTA, they’re a good example of bad practice nowadays (imo). They pivoted to online-only DLC once they realised how lucrative a pay-to-play system can be when leveraged against not being bullied by players with more disposable income. There was amazing single-player content in dev for GTA5 and they cut it to focus on MP. Worse, they left the dregs of that content in the game, allowed a ‘GTA5 mystery’ concept to flourish and left people hunting for the mystery thinking they were going to find something like GTA4’s bigfoot. Knowing all along it didn’t exist. But of course, happy that people were still playing and hoping they would get bored and try online mode.

Transcendant,

It’s a hard question to answer I know! Racking my brains here, the most novel thing I can think of is Portal.

Transcendant,

I’m cautiously optimistic for Light No Fire. The main thing I learned from the NMS initial launch experience (am a day 1 player) is not to allow myself to get too hyped for games (this knowledge was cemented by the launch of CP2077 haha). And, you’d hope that Sean / HG learned also not to overpromise in terms of feature set… would hope they learned a hell of a lot from the long cycle of updating NMS.

Transcendant,

My sister’s partner has a kid, with a woman he had a one-night-stand with. She’s an absolute fucking psycho, borderline negligent mother. Just about competent enough that social services do fuck all, but incompetent enough that the poor girl (who’s now 3) is blatantly falling behind in terms of development. And nothing he can do as he only has her 50% of the time.

My absolute worst nightmare. Wrap it before you tap it.

Transcendant,

Dungeon Keeper. I can still hear the sound FX of a slapped imp, or the Dark Mistress’ scream

Transcendant,

clunky to control.

This was my main frustration with Valhalla. Assassins should move fluidly and responsively when controlled by the player, not lumber about.

Transcendant,

This exact thought (volume) occurred to me when I saw the headline. They like to say that the price of games hasn’t increased in line with inflation, but I’d be interested to know how big the market was in the 80s, 90s, 2000s and today. I’d bet the market is orders of magnitude bigger today.

Transcendant,

That’s not what I asked though. Irrelevant information because we don’t know the economies of scale at play.

Transcendant,

constantly remaking Skyrim into new editions

That’s pretty much Starfield in a nutshell, Skyrim in space. Don’t get me wrong it’s a fun game but it’s basically reskinned Skyrim with a few new systems bolted on. I’m also noticing some reused assets from Fallout, pretty sure the noise the scanner makes when opening is the same as opening the PipBoy.

Transcendant,

A thought I had yesterday playing Starfield, sighing with frustration as janky, broken system after janky, broken system sucked the fun out of my session…

All these different game devs, pouring all these funds & resources / hours into each creating their own special little bespoke game systems, mostly I assume to avoid paying licensing fees to Unity / Unreal. Imagine if they all pooled their resources and knowhow into making one stable, insanely-powerful, insanely-well-funded engine with limitless creative possibilities.

Starfield looks like a game from 10 years ago. Shitty character animations and weird-looking ‘people’. CDPR are, imo, making the smart decision moving over to Unreal for future games. It works, it looks fantastic, it’s very stable. More money and resources to put into the actual process of game dev rather than reinventing the wheel each time.

Transcendant,

It only seems cool to do that with Unreal because they haven’t pulled anything like Unity… yet

Good point. Though, you’d hope they would’ve looked at the current Unity debacle and thought “fuck that for a game of soldiers”, the backlash was resounding and rightly so.

Not sure if I offended some Bethesda fanboys or my idea sound too much like communism but people don’t seem to like it haha.

Transcendant,

I’m not going to link directly to any pirated content as I don’t want to break the c rules, but iirc the creators of Disco Elysium literally asked people to pirate the game instead of buying it, as none of the sale currently goes to them, seeing as they were (according to them) unfairly ousted and had lots of money kept from them.

There’s a good summary here: pcgamer.com/disco-elysium-studio-declares-resolut…

Transcendant,

Network: Broadband Internet connection

Narrows eyes in suspicion

Graphics: AMD Radeon RX 6800 XT, NVIDIA GeForce RTX 2080

cries as realises my once-mighty 2070s is no longer ‘recommended specs’

Transcendant,

That link gives me a 404… do you know why it’s included internet connection in the recommended (but not required) specs?

Transcendant,

Some of my friends were laughing at me as the 30-series was about to release when I got the 2070s. I was the one laughing when none of them could even get a 30-series a year later, without paying scalper prices! It’s done me really well, feel like we got in just at the right time before prices went nuts and availbility dropped.

Seems to be better now, last time I checked the prices weren’t overly-insane and there were plenty of units available.

Transcendant,

Ahh I see, thanks for the explanation.

Transcendant,

I think we’ve all learned our collective lesson at this point (or at least, we should have) not to over-hype games, nor to pre-order them.

I’m going to have to temporarily move in with my dad in October potentially for a few months, should be some decent reviews in by then so I’m looking forward to killing time with this game!

Transcendant,

Thanks. I think I had GP a while back just to play AC: Valhalla, so I won’t get a cheeky deal… I’ll probably buy it on GOG, as it seems like it’s not going to be the sort of game I complete within a month or two, I prefer to ‘own’ a game than rent it once I’m satisfied it’s for me.

Transcendant,

Oh dang. thanks for the headsup. Will it not be on steam day1?

Transcendant,

I didn’t have any gamebreaking bugs, but had soooo so many “how the fuck did this pass quality control?” bugs. Most of them were pretty funny, like the time I didn’t understand how the cyberpsycho quests worked, and tried to take the unconscious body with me.

The game system did not like having that body in the trunk of my car, with hilarious Dali-esque consequences.

Aside from that, the deep systems that were promised were extremely shallow; the onscreen map was fucked, too small to see turns coming (pathing too CPU-intensive when zoomed out?); the onscreen HUD still last time I played was too small to read on a 4k screen; the car handling / driving is still atrocious (at least, last time I played). It is a fun game, especially for those picking it up now. Mods make it much more fun.

Transcendant,

There’s a few games I missed out on over the years, due to a long period where I had neither a console nor a GPU. HL is one of them… I’ve tried checking out some older games now I have a GPU but struggled to get into them due to the graphics.

So I’ll 100% be getting stuck into this when it’s out! Big thanks to the team taking on this task.

I am LOVING Baldurs Gate 3 angielski

I’m just a little bit late to the Baldurs Gate 3 party, but I searched on here and didn’t see much follow up discussion about it after the review thread. I’m also trying to submit more to Lemmy so the communities can grow, so I thought I’d bring it back up now that it has been out for a few weeks....

Transcendant,

I tried to use the mod manager to install the ‘fixer’ mod that most nexus mods claim is essential to their use.

Not sure if it’s something to do with a recent update, but the only way I could get the mods to work was by… simply copying and pasting them into the mods folder recommended by Larian lol. ‘more actions’ and ‘more spell slots’ have made the game enjoyable for me as a newcomer.

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