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Transcendant, do games w Will Smith Zombie Game No One Has Heard Of Bombs

It’s a hard question to answer I know! Racking my brains here, the most novel thing I can think of is Portal.

Transcendant, do games w Will Smith Zombie Game No One Has Heard Of Bombs

You make excellent points. Personally, I rarely have a problem paying for proper DLC (and buy proper DLC I mean, additional story content that wasn’t obviously cynically cut from the OG game). Notable past examples for GTA, stuff like ‘The Ballad of Gay Tony’ were amazing expansions.

Also sticking with GTA, they’re a good example of bad practice nowadays (imo). They pivoted to online-only DLC once they realised how lucrative a pay-to-play system can be when leveraged against not being bullied by players with more disposable income. There was amazing single-player content in dev for GTA5 and they cut it to focus on MP. Worse, they left the dregs of that content in the game, allowed a ‘GTA5 mystery’ concept to flourish and left people hunting for the mystery thinking they were going to find something like GTA4’s bigfoot. Knowing all along it didn’t exist. But of course, happy that people were still playing and hoping they would get bored and try online mode.

Transcendant, do games w Will Smith Zombie Game No One Has Heard Of Bombs

Yep, it’s a real quandary. I’m not sure what the solution is, or if there is one from our perspective… it’s no point voting with my wallet when there’s millions of others who won’t.

Transcendant, do games w Will Smith Zombie Game No One Has Heard Of Bombs

This was what I meant. It’s these smaller devs that seem to be innovating to any extent at the moment!

Maybe I’m just a bit jaded due to being an old fart nowadays… I remember playing the original Doom / Wolfenstein so especially FPS feel so overdone to me. When was the last time you saw a truly novel game concept? I’m sure I’ve seen a few over the last few years but can’t remember (see, old fart).

Transcendant, do games w Will Smith Zombie Game No One Has Heard Of Bombs

This is the big problem with modern gaming. Too many companies are now in hock to investors and publishers. To those at the top of the hierarchy, making a game is an investment, a bet. Innovation is stifled in favour 9f ‘safe bets’, no wonder gaming is stagnating.

It’s not all doom and gloom, there are still exceptions to the rule. But it’s certainly not looking good for fantastic single player games.

I’m expecting gta 6 to have a much shorter single player campaign with most of the focus towards online (and more obscene earnings from shark cards 2.0).

Transcendant, do games w Game devs should follow the BG3 development footprint

I’m cautiously optimistic for Light No Fire. The main thing I learned from the NMS initial launch experience (am a day 1 player) is not to allow myself to get too hyped for games (this knowledge was cemented by the launch of CP2077 haha). And, you’d hope that Sean / HG learned also not to overpromise in terms of feature set… would hope they learned a hell of a lot from the long cycle of updating NMS.

Transcendant, do gaming w Different kind of gaming.

My sister’s partner has a kid, with a woman he had a one-night-stand with. She’s an absolute fucking psycho, borderline negligent mother. Just about competent enough that social services do fuck all, but incompetent enough that the poor girl (who’s now 3) is blatantly falling behind in terms of development. And nothing he can do as he only has her 50% of the time.

My absolute worst nightmare. Wrap it before you tap it.

Transcendant, do games w What game did you find in a bargain bin that turned out to be awesome? For me it was Z by Bitmap Brothers which I got at Zellers for $0.47

Dungeon Keeper. I can still hear the sound FX of a slapped imp, or the Dark Mistress’ scream

Transcendant, do games w Assassin's Creed Mirage vs The Future

clunky to control.

This was my main frustration with Valhalla. Assassins should move fluidly and responsively when controlled by the player, not lumber about.

Transcendant, do games w Capcom President Thinks Game Prices Are 'Too Low' - IGN

That’s not what I asked though. Irrelevant information because we don’t know the economies of scale at play.

Transcendant, do games w Capcom President Thinks Game Prices Are 'Too Low' - IGN

This exact thought (volume) occurred to me when I saw the headline. They like to say that the price of games hasn’t increased in line with inflation, but I’d be interested to know how big the market was in the 80s, 90s, 2000s and today. I’d bet the market is orders of magnitude bigger today.

Transcendant, do games w Leaked email reveals Phil Spencer's damning verdict on AAA games: 'Most publishers are riding the success of franchises created 10+ years ago'

It only seems cool to do that with Unreal because they haven’t pulled anything like Unity… yet

Good point. Though, you’d hope they would’ve looked at the current Unity debacle and thought “fuck that for a game of soldiers”, the backlash was resounding and rightly so.

Not sure if I offended some Bethesda fanboys or my idea sound too much like communism but people don’t seem to like it haha.

Transcendant, do games w Leaked email reveals Phil Spencer's damning verdict on AAA games: 'Most publishers are riding the success of franchises created 10+ years ago'

A thought I had yesterday playing Starfield, sighing with frustration as janky, broken system after janky, broken system sucked the fun out of my session…

All these different game devs, pouring all these funds & resources / hours into each creating their own special little bespoke game systems, mostly I assume to avoid paying licensing fees to Unity / Unreal. Imagine if they all pooled their resources and knowhow into making one stable, insanely-powerful, insanely-well-funded engine with limitless creative possibilities.

Starfield looks like a game from 10 years ago. Shitty character animations and weird-looking ‘people’. CDPR are, imo, making the smart decision moving over to Unreal for future games. It works, it looks fantastic, it’s very stable. More money and resources to put into the actual process of game dev rather than reinventing the wheel each time.

Transcendant, do games w Leaked email reveals Phil Spencer's damning verdict on AAA games: 'Most publishers are riding the success of franchises created 10+ years ago'

constantly remaking Skyrim into new editions

That’s pretty much Starfield in a nutshell, Skyrim in space. Don’t get me wrong it’s a fun game but it’s basically reskinned Skyrim with a few new systems bolted on. I’m also noticing some reused assets from Fallout, pretty sure the noise the scanner makes when opening is the same as opening the PipBoy.

Transcendant, do games w Starfield Global Release Times and PC Specs Revealed

Ahh I see, thanks for the explanation.

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