I tried a few but couldn’t get them to work. I think the issue was my 1080ti GPU. I did get one of the other recommended Debian kde plasma builds installed and that one is looking nice. I was having issues with getting the same games to run that work on my steam deck. Probably just need to spend more time on it.
SteamOS-like distributions probably aren’t for you right now. nvidia has massively improved over the year but it’s still not on par with AMD.
Using an immutable distro (which Steam OS and its kind are) is just going to complicate things. Your easiest bet is using a distro that will install the correct drivers at install, like pop_os or mint.
Noooooo. There was an article in the last 6 months about someone connecting a windows xp to the internet just to see what happened, and within 10 minutes it had been scanned and infected. They repeated the experiment several times.
It’s child’s play (like, literally script kiddie level) to run automated scans and if a vulnerability, like a really old operating system, is found to then attack it.
The “support” most importantly includes security updates. You better bet every hacking group has been working at finding fresh zero days for Windows 10 and is stockpiling them to start hammering any PCs that can’t be upgraded this October
In fairness, after October that security system will still be in place. The difference is that as soon as attackers finds a bypass, the security system will be worthless against future threats
I wouldn’t be surprised if there are some exploits that have already been discovered that people have been sitting on in anticipation of support ending soon.
This is such a nebulous question that I’m not even sure where to begin, so I’m not even going. If you think that people having positive opinions about a game is a bad thing and negative opinions is a good thing, then hats off to you I guess, enjoy negative things.
As an aside, maybe don’t watch Asmon, since he’s a Nazi/Nazi apologizer.
Agree, what a weird take that says more about this creator. If positive reviews make you angry, well that’s says a lot about you more than a game. Out of all the things to be angry about…
Do the original version of Doom and Doom 2 count? The relatively recent, re-released duology is objectively superior. Also, OpenRCT2 makes classic RCT and RCT2 feel incomplete at best, and outright horrible to play at worst.
I actually really like OG Dooms just as much as the new ones. I didn’t play either until just a few years ago so no nostalgia. They are very different and so I don’t feel like they step on each other’s toes too much.
Also OG doom is good if you get bored while opening your fridge because if your fridge door has a screen, it can handle playing OG doom and pass the time it takes waiting for the door to finish opening.
I agree. Doom 1 and doom 2 are like exactly the same fun level as Doom Eternal, just in a different way.
Tbh I didn’t like “Doom (2016)” that much. I’m sure when it came out it was amazing considering doom 3 was the most recent thing, but I played Doom Eternal first and compared to the FUN of eternal, it just doesn’t stand up to the “rip that guy in half then latch on that demon with a flaming chain on my double barreled shotgun so I can use a Lazer balista to shoot that other demons head off while in midair to go chainsaw the flying meatballs eyesocket” of Doom Eternal
Wow yeah, I can say that going from Eternal to 2016 is the “wrong order” since the sequel really _ really_ ups the tempo and ferocity of its predecessor.
I think I prefer 2016 overall, because I’m just like mentally too slow to fully enjoy Eternal. I don’t have those reflexes anymore lol
I’ve known of gzdoom for ages but haven’t gotten around to trying it. I just really like how that duology Steam release because it’s just “pick up and go” with modern resolutions, tweaks and that incredible soundtrack remake.
Honestly, Diablo 2. It’s a classic, it set the standard for the entire genre and it was a brilliant game. Playing it recently, it feels quite shallow compared to modern ARPGs and lacks a ton of quality-of-life features. Games like Grim Dawn, PoE, Torchlight 2 are way better.
Action RPGs, especially the ones with a heavy focus on loot, suffer the most for me. Trying to play through Vagrant Story now is brutal. MP for fast travel!
This is kind of the opposite for me. I didn’t try the original Diablo until long after playing plenty of more modern arpgs. While it’s very rough around the edges compared to current titles, I feel like it has something unique that later games lost - even D2. I think it’s the combo of your character feeling underpowered, like not much more than a normal person immersed in a world of otherworldly horrors; the way the darkness and aesthetic really comes together to create an atmosphere; and the slower, crunchier gameplay.
Pretty much all newer games put way too much emphasis on letting you play essentially a Marvel-style superhero who fills the screen with bright lights, and more more more numbers go up.
But then again I guess I have to admit I still spend more time playing the newer games.
Diablo 1 is like actually scary. I love all those other games but they are farther on the Halloweeny/spooky/edgy spectrum, if that makes sense. I mean so was the original, but in that one I felt like an insignificant little mote, a pathetic ember of humanity, up against overwhelming evil.
The PoE aesthetic definitely comes closest to capturing that feeling. But like you said, it’s more of a power fantasy once you get going.
Completely agree. I almost said something about PoE, but then I remembered how within a few areas explored I had quickly turned my character into a flying meat grinder who could bonk explosive materials out of monsters.
Diablo I was indeed unsettling, the soundtrack really assisted in that feeling well throughout the game. The enemies are done well and the bosses are intimidating to boot.
Diablo II kept up the horror but you could tell the action overtakes the theme a bit, because you're clearing mobs of enemies.
Diablo III is completely all action than horror. I've got a character that just mowed through enemies with barely a thought so there wasn't much time to sit and think of the theme.
TL;DR: Seems to be more of the same. If you hate AC you’ll hate this, but if you like the AC formula and want more this seems to be one of the better ones.
I’m still surprised how well received it was, not because I disagree, but just because of the numbers. It’s currently sitting at 95% positive ratings on Steam, and that’s with 229k reviews, for a game that plays so different from what gamers expected out of FromSoft.
I was just reading some of the reviews on Steam the other night (because it’s my favorite game), and was pleasantly surprised to see that I was not alone in that view.
I got stuck on it and then stopped playing for so long that I feel that I need to start again. I do intend to start it again if I ever get the time to put into it.
He’s one of the first hard tests. You just gotta keep throwing yourself at him until it clicks. I went the other way and did Lady Butterfly which had its own pain. You have to play aggressively. Hesitation is defeat and all of that
People are complaining about Avowed? What the fuck is wrong with them?
I’ve been too busy loving it to be online reading anything, honestly cannot fathom what their complaints are tho. Avowed has repeatedly impressed me by being more clever and nuanced than I was expecting a game to be, in writing, level design, and combat.
Only heard a couple people talk about it online (that I trust to be reasonable) and they basically said it was fine but didn’t blow them away. And that’s fine but it makes for boring “cOnTeNt”.
From what I’ve heard, its mostly people expecting the game to be more dynamic - more akin to Skyrim’s varied gameplay systems or Fallout: NV’s story and quests. They’re going in expecting something with heavy RPG focus and getting something more action focused.
It has stealth, it has magic, it has melee combat, it has ranged combat, it has dialogue options for talking your way through stuff, it has multiple ways of solving quest lines…
It’s basically Skyrim, if it was smaller and more focused, with better combat, voice acting, level design, and heads and tails better writing.
Obsidian getting dinged in reviews for making more focused games that don’t waste your time and don’t bet their company’s entire future on its budget and scope has been very frustrating to see.
They still average out to be very positive scores, so I don’t think we can say most people don’t want what they’re making, and no viewpoint is universal, so don’t put words in my mouth.
But you’ll see the same people asking for a more sustainable game industry complain about what they find when they see it.
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