Private servers are not always a viable alternative option for players as the protections we put in place to secure players’ data, remove illegal content, and combat unsafe community content would not exist and would leave rights holders liable. In addition, many titles are designed from the ground-up to be online-only; in effect, these proposals would curtail developer choice by making these video games prohibitively expensive to create.
I feel like the first is fair enough at the moment, but with accompanying laws it could be resolved. Eg once a developer enacts an end of life plan, their legal culpability is removed. Plus give the right tools for moderation and the community can take care of it.
Second is just a cop out I think. “Many titles are designed from the ground up to be online only” - that’s the whole point. It’s not retroactive, so you don’t need to redesign an existing game. But going forward you would need to plan for the eventual end of life. Developers have chimed in that it can be done.
once a developer enacts an end of life plan, their legal culpability is removed What legal culpability? If you are not hosting anything then you wont be liable for anything. It is not like if you create a painting and someone defaces it with something that you become liable for that… That would be insane.
Exactly. Right now developers get good deals when adding their games to game pass and the game pass is pretty cheap, but after game passes become “the thing” and developers have to be in a game pass, it will get worse for developers and consumers.
I’m not very inclined to take at face value what a studio founder has to say about a service that might make them less money, and might save their customers money.
Nobody is forcing studios or publishers at gunpoint to release on a subscription service.
Nobody is forcing studios or publishers at gunpoint to release on a subscription service.
Except for the hilarious number of studios owned by Microsoft. One would hope Microsoft takes the effect of Game Pass into account when they’re reviewing sales figures and shutting down studios. One would hope…
There’s no industry pressure to be on Gamepass, yet.
Microsoft doesn’t willingly lose money on something unless they think they can make it into a market distorting rent extraction hellscape. something very profitable later.
A) it’s already profitable, as per Phil. Unless you think he’s misleading shareholders there’s no reason to doubt that claim. B) they would never be able to buy enough studios to create industry pressure to be on GP, it’s just not possible and the service would crumble under its own weight
They were probably thinking that by openly opposing it before it collected enough signatures, they would have given it more publicity and hence made more people sign it.
Not sure why I haven’t played it, does anyone know if it has co-op across platforms? Like if I install it on a linux distro will I be able to join a spouse who is playing on her Xbox or Windows?
My spouse says I never played because the aliens invaded and subsequently abducted me.
There is cross-platform play between PC (including Linux and Mac) and mobile devices (iOS and Android). For other platforms like Nintendo Switch and Xbox, crossplay is not available, meaning you can only play with others on the same console
You should be able to play co-op across PCs regardless of OS but console versions are not cross compatible.
Thanks for this info, I installed Medieval Dynasty the other day trying to play co-op with her. Unfortunately couldn’t join, I assume because I didn’t have a legitimate version. Hers was paid for but I had just torrented mine in attempt to play locally. Was hoping I didn’t have to pay for a game twice to play together .
I like how this prophecy was foretold a clean 1 week after this shit really went downhill. Who could’ve thunk Microsoft would be a shitty money grubbing whore?
bin.pol.social
Aktywne