Investing a bunch of time into Erdtree. I think some of the bosses probably need a bit of tweaking, in particular Rellana seems to be a spot where lots of folks are struggling. I wonder if someone will figure out the Scaudtree fragment mitigation/dmg boost, but there’s definitely a lack of pre-Rellana fragments or just a general struggle with this boss based on how quickly you can get summoned and how quickly people seem to just straight up die when fighting this boss lmao. Took a lot of tries to down him the first time myself but I also haven’t touched this game since release and I played through it pretty quick.
Tips for Rellana if you're strugglingA lot of his attacks won’t drain a ton of stamina, bring a shield and start to learn his move set. In general rolling into him, especially to the right or left is useful for many attacks. Many of Rellana’s moves are also parryable, bring a shield with golden parry or carrian retaliation. Be sure you’re running a heavy fire and heavy magic reduction talisman. Two big points to watch for. When he enters second phase, the animation is good for a solid punish. If you punish him he’ll almost always do the flame pillar move, so punish and roll back a few times. When he jumps in the air with two blue orbs, get ready to jump 3 times or have a good shield and full stamina. You might want to run a bit away from him to make timing the jumps easier.
well kind of. I’m actually playing Caves of Qud a bit, now that I understand it more (I did end up installing the tutorial mod, thank you for that! and I did watch a small non-spoilery tutorial series as well) and I’m having a really good time. I started out with a character the tutorial recommended and have been fighting fish to level up. planning on taking on the first big quest tho!
sadly I’m stuck on an old gaming laptop that doesn’t really like to play games, so I can’t jump into all the games I want to. even my gacha game I play is pushing it, although I still login every day and do my required stuff. the laptop just gets extraordinarily hot. it handles Caves of Qud, because ascii, but I was wanting to jump in to Elden Ring at some point (I don’t have the DLC, does it make new runs more exciting at the beginning or is it a later thing?) and realized it’s not an option I think due to my laptop’s specs and general grumpiness.
so I’ve been wrestling with Borderlands 3 to get it to work, and my partner and I have been playing that for a bit. I love the BL series, although 2 was imho the best for writing. the humor still annoys me sometimes but I started playing the series with the first one when it came out, as a kid, so it has a special place in my heart. my partner hasn’t really ever played first person shooter games, so Destiny 2 (when we played) and Borderlands was their introduction.
yep! here it is on the steam workshop and I hope it helps you out! if you want the video series too, I can shoot that your way, it doesn’t really spoil anything and I didn’t know 95% of the mechanics even existed.
I’ve never played The Binding of Isaac’s multiplayer, but it’s an incredible game, infinitely replayable, and has full co-op now (as in you each have a full character rather than just “little brother mode”)
If you’ve never played Super Space ________ and you’re looking for local split screen games I highly recommend it. It’s an amazing blend of competitive and cooperative design that’s always fun and chaotic. And it’s free! But it’s not on Steam since it’s a collegiate project. Link
From what I’ve heard of Lovers in a Dangerous Spacetime, that’s a very similar game but I haven’t tried it.
If you’ve never played Super Space ________ and you’re looking for local split screen games I highly recommend it. It’s an amazing blend of competitive and cooperative design that’s always fun and chaotic. And it’s free! But it’s not on Steam since it’s a collegiate project. Link
From what I’ve heard of Lovers in a Dangerous Spacetime, that’s a very similar game but I haven’t tried it.
I wanted to be a bit more productive in my spare time, but I have made a huge mistake:
I started playing Vagrus - The Riven Realms again.
The world building in Vagrus is excellent. It’s set in a post-apocalyptic fantasy Roman empire, and there is a massive amount of text that details the world, and the people living in it. There is so much to read, that the devs even thought it necessary (and rightfully so) to display a warning about the sheer amount of text on the game’s startup screen, with the suggestion to refund it if one doesn’t enjoy a lot of reading. Sooo, of course this is the perfect game for me - or would be if I had more spare time.
The game is a mixture of trading sim and role playing game. You play a vagrus (a caravan leader), and travel the land trading wares, transporting passengers, spreading gossip and doing missions for different factions, you also have a lot of story elements that you can (and should) follow. There is turn-based combat, and during story events there are plenty of skill checks.
The game is relatively difficult, due to its interwoven mechanics. You need to calculate relatively tightly in order to make a profit, but if you loose people in combat, not having reserves might lead into a morale-loss and hunger death spiral… Also, due to the game’s grim settings, the choices one faces are more often than not to either do what is right, or to survive.
Terraria. An old friend popped up to ask me if I’d like to play and it’s been many updates ago and at least a decade since I last played. We are playing both calamity and Fargo souls mods mashed together and having a hell of a time with the extreme difficulty as we work through the boss fights.
Not to mention our life schedules work out to 2 hours a day.
Knowing what I know, I am assuming this image was standardised and then normalised (fancy stats algos to keep things in the same visual range) while stitching it together, and the final product enhanced a lot of colouration (saturation). They’re subtle or undetectable to the naked eye, but they exist. They are reflected in the different minerals present. I’ve done this stuff (raster stitching) with different imagery. Op was active in the comments with info, but I didn’t read up on it.
The colors don’t match what a human eye would see, but without going into a philosophy tangent, color is extremely complex and a huge part of what a human sees is your brain doing representations and mapping that isn’t perfectly represented in the physical object being observed. In this photo the saturation has been increased (versus a human eye) because it helps show the geological differences on the lunar surface. The reddish areas are high in iron and feldspar, and the blue-tinted zones have higher titanium content. Instead of thinking of the color as “real” or “fake” it’s probably better to think of it as a tool, to simulate if you were a super human with the ability to adjust saturation and detect metal composition with your eye. Usually when a photo like this is shared by researchers and scientist all this nuance and exposition is included, but then journalist and social media get a hold of it and people start crying “fake” without an understanding of what the image is trying to accomplish. TL;DR - The image isn’t what a human eye would see but it isn’t just art to look cool, the color and modifications have physical meaning and serve a purpose.
bin.pol.social
Aktywne