‘optimizations’ and fixes targeting specific games that nvidia does are in the drivers themselves.
what geforce experience does is mess with game config files–and it really isn’t that great at it, either.
gfe is basically just a data gathering and marketing tool. i’ve never seen a point or purpose for the user. it benefits them far more than you, and can mess up your own game settings.
There’s exactly two purposes: auto updates for drivers and a user interface to quickly install and uninstall drivers.
The cons include that there’s annoying banners everywhere, the drivers itself are the same that you’ll find on their website, you need to create an account for Nvidia, and they will harvest you data (most likely).
I believe you don’t get Shadowplay without it, so if you need game recording / replay without impacting performance it’s worth installing. But I would recommend the nvidia app beta instead of geforce experience as it doesn’t require a login.
Other than that you don’t get any optimizations by installing geforce experience, other than its game settings tuner thing which doesn’t work at all.
These days most apps vaguely related to gaming have a DVR function, so that might not be a pressing thing to keep it for. Xbox game bar and soon Steam get that function.
OBS offers practically the same experience with its replay buffer and only uses single digit percent overhead for CPU. Shadow play is maybe slightly more convenient that’s all I can really say about it as it’s been a while.
The driver will work fine, but it won’t update to the latest one in the future without GE. (Windows update might update it, but they’re always several versions behind.)
The only optimisations that only Geforce Experience can do is changing the graphics settings for the games. At least that’s the only optimisations I know of from Geforce Experience.
I hate using AWSD as direction keys. I don’t understand why some games refuse to map the arrow keys to the same commands, but some don’t and it becomes up to me to manually set that right before playing anything.
It irritates me so much to me that if a game doesn’t let me change the key mappings, I’m probably going for a refund rather than play at all.
Oof, yeah I’m pretty picky about some keybinds and games that lock down keys can be almost unplayable.
Helldivers 2 doesn’t let you remap interact to F (which is the only muscle memory interact key I can use) and I haaaaate that so much. I had to get a workaround just to fix it.
I’ve been playing Soulmask and enjoying it, but I need a break as the building in that game leaves a lot to be desired. So I’m returning to Baldur’s Gate 3. I can never bring myself to play Durge or evil aligned characters, but I’m going to try a class and character I’ve never considered and see how it goes.
So many people just open a game and play it, ignoring the settings.
The default controls in StarCraft 2 set you up for failure in custom games. Turning off simple command card and allowing the selection of enemy units helps a ton.
When playing interactive story games like until dawn, try to pick up everything in each room before continuing. Be nice to the animals!
Breath of the wild is more fun if you do the major dungeons in reverse order.
When playing with emulators let the game go through its idle intro card and listen carefully to the sound if it distorts or pops then your game is likely to be unstable try changing more options. Such as enabling interpreter mode for the audio.
When playing Super Mario World, don’t be afraid to explore the stages esp the boo mansions.
When a game offers Vulkan/dx12 mode, try it.
The Nintendo switch allows you to control the MTU of the wifi connection, adjusting this can help in poor connectivity situations.
Changing your DNS to a public provider such as Quad9 can help.
Investigating if you can enable ipv6 on your network can offer you some boons.
Confirming port forwarding is working for your games will help immensely in games that rely on that. (Also resolve any double NAT issues)
Do not attempt to game on a wifi repeater, only sadness follows.
Unless you are playing fallout 3 or New Vegas on era correct hardware there are mods to make it more stable.
Something they didn’t fix for the Myst remake that the Myst-like Quern is much better at is not making puzzles so obscure as to essentially require a guide to complete the game. Was anything done about that problem for the Riven remake?
Well I suppose the issue is that not everyone sees the obscureness as a problem. I love the Myst games and quern, but I think it would be a bad idea to change the puzzles to be different. The Myst series is quite difficult to be sure, but that’s part of why I love them. I don’t think everyone needs a guide to finish, but if one does every now and then, is that really such a bad thing? For single player, whatever method of playing that gives you the most enjoyment is the correct way to play
Admittedly I did need a guide at times for Quern too; I think the best compromise is what Cyan did for Firmament and just include an optional hint system in the game itself. By avoiding the need to consult walkthroughs, not only would excessive spoilers be avoided, but the experience would remain self-contained, something especially important for a VR game.
Was getting all set up for another playthrough of New Vegas, mods and all (even made my own, though I ditched it last minute), and then I realised, “Wait, why am I doing this? I don’t actually feel like playing this at all right now, even with the new mods.”
So, now I’ve downloaded some stuff in my backlog, but don’t know if I’ll play any of it at the moment because I’m kind of burned out a little.
bin.pol.social
Aktywne