X is around the time FF lost it’s main architect, Sakaguchi (technically sooner , but dev times I imagine it overlapped). Guys a class act that was with them since the beginning, but he started his own company after a falling out with the direction SE brass wanted to take things. He was the one pushing to always have life and death as main themes and kept certain other producers in line.
I always recall an anecdote on FF7, as him, Kitase and Nomura were working out story. Sakaguchi required a meaningful death in the plot. Kitase (who we can thank for FF6s second half) suggested the whole cast die except one who the player chooses. Nomura talked them down from that. FF7 was his baby (so much so that he’s the character designer and artist), hence why he’s so present on the remake. That said, they kept each other in check and Nomura gets really weird ideas (KHs being his lead, for example).
After Sakaguchi departure, 11 was modeled after EverQuest and had a newish team, 12 was written most by FFT scenario team but had a change mid devolpment midway (the SE brass wanted a plucky young protag, Vaan was late development), 13 was so overbudget that they had to make sequels to recoup costs, 14 1.0 was mostly old guard 11 people with no idea about optimization, 14 2.0 was Yoshida learning from WoW success (flaws and all) but adding “FF theme park” plus a great writing staff, 15… similar to 12 in changes mid production, but iirc it was the SE brass shoehorning bad ideas and plot required DLC, and 16 is Yoshida and his core team making a pretty solid ARPG but with some tedium due to his MMO roots (and if you like 7R you’d probably be ok with 16).
Anyone can like or dislike a game, so I’m just giving you the long range of production issues that are objectively damaging the experience. It’s ok to like flawed games. I know an unhealthy amount of video game industry lore, and the biggest thing I can’t even say because of an NDA. lol
(Bonus fun fact, FF6 was meant to end at the halfway point but was so ahead of schedule and funds they went ahead and created the second half. It’s my favorite FF lol)
I’d say some clothes had stat effects. Left outfit gives +2 Charisma and -1 Dex. Right outfit gives -3 Charisma but short rests have the effect of long rests
I have a very simple process for dealing with all of this - I never check my framerate in the first place, so I never know what it is.
I just play games If there’s noticeable stuttering or lag then I maybe try to do something about it, and if there’s not, then I just play and don’t worry about it.
That’s actually a good way of doing it. I used to be this way, but I don’t know how and why I started using a team’s built in FPS counter and mangohud. I’m going to stop using it so I don’t have to keep glancing it all the time. Thank you.
It’s not like I notice it more when I have a frame rate counter turned on, I’m just not questioning how bad or how often the drops are when I have it enabled.
Who isn’t keeping multiple vintage pcs? I keep a core2 system with a floppy and disc drives to deal with old media. It even has parralel and serial ports in case I need to deal with old hardware like zip drives. It has internal sata so it can boot from an ssd.
Gonna stray a bit from the other games mentioned here for the sake of adding something unique.
It’s not your traditional nazis per say, but the half life series fits quite nicely with this urge. The combine are genocidal, totalitarian, they use shit loads of propaganda, etc. They don’t have the looks of it, but they’re clearly the nazi type.
These are the ones I’ve played over the years. Hope I’m not missing anything:
Elite Dangerous - Highly reccomend this, it’s basically a huge sandbox, with full size galaxy, “real” star distances and orbits, excellent flight model. It also has the most awesome community around it. Downsides are that while it has lore and ongoing background story, there’s no quest, no interesting characters, no rpg elements. Also there’s quite a learning curve, and quite a grind (albeit maneageable these days). There’s also a new colonization feature in the works that will involve a lot of comunity effort. If you do decide to play it, join a group, a squad, or just buzz me so I can add you here and there. Friends make the game sooo much better.
Everspace 2 - This may be what you’re looking for, as it has story, good gameplay, arcadey flight model and lots of rpg elements. Overall a great game. Only problem with it is that it’s not particularly large. Its universe is far smaller than starfield’s.
NMS - Another one with an immense galaxy. This one has a storyline, but not a lot of rpg elements. A lot of it is procedural and after a while feels very samey and shallow. It does have crossplay and a great community as well.
X4 - Not especially large, but great single player game, with a universe that feels lived in. Also no rpg and I hear the endgame gets a bit managery.
Spacebourne - Haven’t played it long but iy gas good potential. There’s a bunch of systems, there’s quests, reminds me a bit of freelancer. The downside is that there’s a single dev, so development is slow and there’s a fair amount of jank.
Edit:
ME - I feel it is still king of story driven spage-rpg even after all these years. Maybe give Andromeda a try? The story is meh, but it has great gameplay, and far fewer bugs.
I always felt Andromeda got a bad rap. It’s not a great game. It’s not on par with mass effect. But it’s fine, I had fun. I never felt like it was a waste of money. Not a masterpiece, but I enjoyed it
The Winter Sale isn’t over until January 2nd, so I might buy some more games before it ends. Problem is, I own most of the games on the Steam front page, so finding new and interesting games is getting difficult.
Problem is, I own most of the games on the Steam front page, so finding new and interesting games is getting difficult.
This. I feel totally underwhelmed by the sale this year because everything on the front page I already either own or have no interest in. I know the discovery queue exists, but it primarily tries to feed me the same jank I already know exists.
It’s not fear Effect that’s for sure. You’re better off spending the time emulating (since they are hella expensive physical) Fear Effect 1 and 2: Double Helix.
Resident evil camera angle and gameplay but with super spy lesbians
For me it’s #2 , wish it won GOTY this year - love the music and game play , when I saw a pixel game was in the running I knew it would be amazing and full of heart and soul , no shiny graphics to hide behind 💕
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