Is this a cold take? I think its not hot nor cold. Its a medium take.
I think it depends what someone wants out of a game, and I think most people would agree that classes having just brick wall hard counters can be annoying in games where you play as a single character, like everything should have some chance of fighting everything else, even if disadvantaged by class type etc.
Like imagine a game like marvel rivals, but where you just straight up couldn’t hit ironman as wolverine or similar. I think people would dislike that.
In like a real time strategy game though, thats different.
They didn’t seem to be directly related to development, so it’s likely the other way around:
game gets delayed --> postpone cash flow --> need to save money on unnecessary roles.
That’s just having actual accessibility and difficulty settings, but with extra steps.
I appreciate the ability to mod games, but decent difficulty options really should be first-class citizens that the developers have put some thought into. Accessibility is important.
Stick a god mode in it and don’t record my scores in any competitive rankings. One of my favorite things to do is run MAME in cheat mode and just mindlessly blow shit up.
Da Wei: gives step by step instructions only for players to ignore them and get stuck (reading is hard).
Also Da Wei: designs a fast, strong and tough endgame boss only for some psycho to hit-stun her, yeet her around the arena, kill her by fall damage and post it on Bilibili for the lolz.
bin.pol.social
Najnowsze