bin.pol.social

lowered_lifted, do gaming w Can you *believe* how those Nords stereotype us?

The people updooting this probably believe white supremacist myths about “black crime rates”

Kusimulkku,

I mean the top comments aren’t exactly arguing against those, rather saying that marginalized people have to resort to them.

ShinkanTrain, do gaming w Can you *believe* how those Nords stereotype us?

J’Zargo is my homie though.

AngryCommieKender,

Did you give J’Zargo the hiccups‽‽‽

Kolanaki, do games w What is your favorite indie game?
@Kolanaki@pawb.social avatar

Dwarf Fortress. Not even just my favorite indie game, but favorite game ever.

nailbar,

I’m such a sucker for world simulation! It made me hate games where events happen because they’re programmed to do so.

JTskulk, do games w What is your favorite indie game?

FTL: Faster Than Light

DucksInARow,

The Multiverse mod expands the game dramatically, and is, if anything, better than the base game; I highly recommend it.

sploosh,

It does add a lot of very good playable content, but the quality and tone of the writing is a departure from the main game. Some find it a deal breaker.

sprite0,

such a great non traditional roguelike with sooo much replayability.

JTskulk,

It’s the game that made me like these kinds of games. 1,300 hours :)

Konraddo, do games w Cities Skylines 2, Kerbal Space 2, Planet Coaster 2, Frostpunk 2... What Went Wrong?

A great product does not necessarily mean there is a winning formula though. We have a trash sequel when the new game does not do something that the existing game does. Even worse, the existing features are locked behind additional payment, so why would players not continue to play the existing game?

KSP 2 - Let’s forget the technical disaster. A lot of features are missing at the start. You could argue that it’s in early access, but why would I pay for a product that does less? Then we add in the many bugs and performance issues, and you know it’s game over.

Cities Skylines 2 - Again, you can’t do everything you already can in CS1. Plus, the first game is supported by a huge number of mods. There’s really no reason to play the new title. Again, it does not perform any better.

This is a weird take but I think remake or remastered these days are more like sequels than sequels, just because they keep the story and mechanics.

I find that game developers or many businesses try to reinvent the wheel when there’s no reason to. Say the Subnautica sequel, why waste money on voice over, add a land mass, cut the beloved submarine, shorten the story and overall map size, all that. I will never understand and sincerely hope the next Subnautica title does not reinvent the wheel.

1984,

I wouldnt go that far. Skylines 2 has a new game engine. If it wouldnt have turned out to be incredibly slow, it would have been a very successful launch.

And I cant imagine anyone buying Skylines 2 if it used the same engine as Skylines 1. Then it truly would have been no point. The new engine was supposed to make cities more beautiful and more realistic. They just didnt manage to make it fast.

I unfortunately bought the game for 50 dollars in launch day and I have just 3 hours in it. I cant bring myself to play it because of the sluggish feeling.

EowynCarter,

Last patch was an other gap performance wise.

Progress is slow, but it’s getting there.

Konraddo,

They just didnt manage to make it fast.

You are absolutely right. The vision for sequel can be good but the execution has to be equally sound too. In the ideal situation, I guess CS2 needs to be a rebuild of CS1 with a new engine, so it can fully replace CS1 right from the start, if not do something extra. They did a few things praiseworthy though, like baking in road lane customisation, which was done by mods in CS1.

But then, we are not too fair. Simulation games are different from RPG. Story has an ending and we want to see how it continues to develop. For simulation games, I don’t think players want anything to be removed on a sequel, unless they are absolutely bad design. Even so, players expect QoL here and there to make their lives easier, which alone can be the single reason to buy the sequel.

SwampYankee,

When was the last time you played it? It’s a hell of a lot better now.

SwampYankee,

Cities Skylines 2 - Again, you can’t do everything you already can in CS1. Plus, the first game is supported by a huge number of mods. There’s really no reason to play the new title. Again, it does not perform any better.

CS2 looks and performs better than the original now that a lot of the bugs have been squashed and optimizations are in place (in my experience, anyway). Its memory management in particular is way better than CS1. I don’t get the simulation slow down to the same extent that I did in CS1 as the population increases.

The new road tools alone are reason enough for me to never go back to CS1. The service building upgrades are an added feature that’s a big plus as well. I also find that the economy is a little more functional and transparent than in CS1 (again, after multiple patches).

I don’t find the lack of bike lanes, quays, or modular industry to be so important as to ruin my enjoyment of what is otherwise a state of the art city building game.

captainlezbian,

Yeah, I don’t want a sequel for sequel’s sake. If you don’t have an artistic or consumer perspective vision on why a sequel is needed or wanted you should be focusing on something that can be justified like that.

Story and exploration games have this built in. Why do players want a sequel? To have more story, to explore more, to return to this world once they’ve tired of the previous game. Rpgs are expensive, slow, and risky, but you basically never have to justify your next game.

The games mentioned here struggle there. KSP does what it does well. Any sequel comes with huge questions of why people would want another space program simulator, and it’s clear that corporate just assumed that people would buy it because they loved the first one.

And that’s not to say games that don’t feel like a sequel is warranted can’t benefit from one. Roguelikes are about as anti sequel as city builders and there are two roguelike sequels I love. Rogue legacy 2 was the devs reimagining the concept of the first game and making a higher budget (especially in gameplay) game that doesn’t just feel like a cash grab. And Hades 2 is similar in many ways, but different enough to feel warranted and clearly made uncynically. It clearly exists because the leads felt there was more to do with the premise that didn’t belong in the first game.

And there’s the thing, I think that ksp probably did have a sequel in it. Something like a space colony sim where you’re a space station having to build and manage ships and colonies, or something else may have been warranted or good. But it would’ve come from a creative lead wanting to do it rather than what clearly happened of a corporation purchasing the game and deciding that since they owned it they had to make a sequel to use the ip

tal,

KSP does what it does well. Any sequel comes with huge questions of why people would want another space program simulator

I think that there were pretty clear ways to expand KSP that I would have liked.

  • There was limited capacity to build bases and springboard off resources from those.
  • I’d have liked to be able to set up programmed flight sequences.
  • More mechanics, like radiation, micrometeorite impacts, etc.
  • The physics could definitely have been improved upon in a number of ways. I mean, I’ve watched a lot of rockets springily bouncing around at their joints.
  • Some of the science-gathering stuff was kind of…grindy. I would have liked that part of the game to be revamped.
  • I don’t think that graphics were a massive issue, but given how much time you spend looking at flames coming from rocket engines, it’d be nice to have improved on that somewhat. I’d have also liked some sort of procedural-terrain-generation system to permit for higher-resolution stuff when you’re on the ground; yeah, you’re mostly in the air or space, but when you’re on the ground, the fidelity isn’t all that great.
icecreamtaco, do games w Oblivion remake is... really making it apparent how outdated Bethesda is in its approach to making games
@icecreamtaco@lemmy.world avatar

Maximum dooming for a game that almost everyone likes. lmao

grue, do gaming w Oblivion "remastered"

Not being bleak and dreary was the one thing I liked better about Oblivion, compared to Morrowind or Skyrim.

Kolanaki, do games w What's a cancelled game you really miss?
@Kolanaki@pawb.social avatar

I sometimes still think about StarCraft: Ghost.

Also not really a whole game, but I hate that CDPR cancelled the multiplayer stuff for Cyberpunk 2077. I was really looking forward to that.

thiseggowaffles,

According to my friends who worked at Blizzard at the time, there’s a reason Ghost was cancelled. Apparently it wasn’t very good, unfortunately.

Kolanaki,
@Kolanaki@pawb.social avatar

C&C Renegade still released. It wasn’t very good, either. 🤷🏻‍♂️

thiseggowaffles,

I don’t know. I enjoyed it. 🤷🏻‍♀️

CH3DD4R_G0BL1N,
@CH3DD4R_G0BL1N@sh.itjust.works avatar

There it is. Knew Ghost had to be mentioned. I still vividly remember early preview screenshots from a Game Informer magazine.

umbraroze,
@umbraroze@slrpnk.net avatar

I sometimes still think about StarCraft: Ghost.

Pfft, I’m sometimes hoping they’ll eventually make the WarCraft point-and-click adventure game.

tatann, (edited ) do games w What is the best Sea based game out there in your opinion?

Odyssey is more recent but Black Flag definitely has better storms

umami_wasbi,

Why the “Flag” get removed?

tatann,

Woops, typo

EnderofGames,

Assassin’s Creed Rogue was a hidden Black Flag 2 that came out when Assassin’s Creed Unity came out (Unity was a new engine for new consoles, but Rogue was a throwaway remix of the older game for 360 and PS3).

I recently went back through Black Flag because Ubisoft added Steam achievements to a select list of their old games, which I’m a sucker for. The game was fun to play again, tons of fun, so I’d imagine Rogue would be good, too. Although I have a friend that likes Black Flag that swears that Rogue was boring.

Although, a warning, Ubisoft cucked me in getting achievements because they actually removed DLC from the clients. You actually cannot play them without modding, and even then I’m struggling to get content that I paid for. That’s a small portion of the game if you don’t care about achievements, but it’s still something to watch out for, ESPECIALLY if you plan on purchasing the game. They sell Freedom Cry, one of Black Flag’s DLCs, separately now (might/might not have sailing in it).

alehel, do games w Steam Deck / Gaming News #10

Your posts are the highlight of my Lemmy feed ❤️.

PerfectDark,
@PerfectDark@lemmy.world avatar
Kolanaki, do games w I really need these games ported to Steam. What do y'all have on your lists?
@Kolanaki@pawb.social avatar

Bloodborne.

mohab,

Nah, best they can do is Concord.

heavydust, do games w Silksong announced for 2025 on the Nintendo Direct

2025 after the Fourth Coming of Jesus, which should be the year 5837 for us.

datavoid, do games w GOG seems to be considering paid membership option

They need to fix their launchers on all systems before the do anything else. I’m happy to support them in their mission of game preservation, but they really don’t do a good job at providing a high quality service.

Also, I’ve purchased things from them that were never provided, and they refused a refund (warcraft 2 battle net key). I know it was likely Blizzard’s fault, but they could have at least responded to my emails with more than “no refunds, we are working on it”.

DoucheBagMcSwag, (edited ) do games w GOG seems to be considering paid membership option

Wait so they’re taking away features and going to paywall them? We can already downgrade

Shit must be dire at CDPR after that earnings report was below last year

alehel,

I was quoting them from memory. Could be that I misread that specific question.

Cobrachicken,

You did good there. The survey looked like they got some new marketing idiot.

Sepix,
@Sepix@feddit.org avatar

Has been since the 2019 mass layoff i guess. Their galaxy development was questionable at best since then. Only noticeable action was marketing. I see CDPR/GOG pretty critic with their new billionaire CEO nowadays, sadly.

brucethemoose, do games w Is Baldurs Gate 3's voice acting so great that it ruined other games for me?

FemV in CP2077 totally killed it. Her voice acting was one of my favorite parts of the game.

AC Odyssey didn’t have as many emotional beats, but Kassanda was still way better than her brother.

And of course Jennifer Hale as FemShep… I’m starting to see a pattern here, lol.

grillgamesh,

and mShep, and Mordin, and Liara… the ME series just had a whoooole lotta amazing voice acting.

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