…you can 100% that game? I thought it was like tetris, where it just keeps going on and on and on and on, stripping your sanity away, until you even see the game when you close your eyes. Soon you forget you have a wife and kids. Must grow the factory…must…grow…wait, was my son 11 months old, or 11 years old? He’s in college???
Cyberpunk 2077 with Phantom Liberty. 100+ hours of pure joy. And when you need to take the edge off, you can always spend a nice evening with the love of your life.
I generally am pretty chill. But RDR2 is the single single best game Rockstar will ever make. It’s a top 5 of all time. Story and gameplay. World building. Just all of it.
I’m not familiar with this, but it sounds like it’s practical to just take a mouse, buy new mouse switches, swap them out, as long as you can solder. So if you’ve got another mouse that does what you want – and it sounds like you like the Logitech G305 – you can probably just modify it, if you’re willing to put in the effort. I’d read up on this further before going that route.
This post specifically deals with replacing the switches on a Logitech G305 to make it silent:
I can highly recommend this! The switches are very cheap and I love my silent G305. The hardest part was probably the middle click button but you can skip that one if you don’t care about it as much. While you’re inside, you could clean the scroll wheel which might fix your swelling problem.
I am not very skilled with solder and found it very easy. You don’t need anything fancy like a desoldering gun. Just a regular soldering iron with some solder and flux worked for me.
Soldering should be fine, this will probably end up as long winter evening project at some point. Was it possible to re-use gliders after dismembering the mouse?
Swelling problem won’t be fixed as easy. The material of the wheel just expanded, the rubber is twice as big as new one to the point it can’t fit in its hole in the mouse. Internet is full of the same problems, it was either defective batch or it reacts with some specific agent in some people’s sweat. Never the less, the only way is to replace the whole wheel. Need to find out which of my friends have a 3D printer…
It depends on how worn they are. You could probably reused the gliders if you are careful when removing them. I did end up replacing mine though. Here’s some replacements: www.aliexpress.us/item/3256805149791432.html
Yep, big budget games from megacorporations are usually terrible because their purpose is to make money, not to be a great game that people love. Even when there’s a team of dedicated devs that genuinely want to make something great, they have to fight hard for it in many companies, often losing their vision to their employer’s drive to make money.
This problem would likely be solved if we simply implemented a new economic system in the USA revolving around employee ownership of companies. Having stockholders is what really kills passion and innovation at big companies. The only focus is to please the stockholders drive the stock value up, return on investment, stuff like that. There is zero incentive for these big companies to give anything back to the developers, so there’s also zero loyalty. Why would these developers put their heart and soul into something That requires them to work 60 hours a week, and provides almost nothing in return to them? That’s what I’m hoping to see soon, gaming studios that are for profit, with all profits being used to cover salary of the hard workers
Maybe, but only if you made it mandatory for all companies. And how would you decide how many shares someone in particular owns without stifiling creation of companies? The person who created the company in the first place will be taking on more responsibilty, and should have more incentive to stick around if the health and growth of the company depends on them.
Even your indie LLC has stockholders, as every corporation in existence has stock created at inception. Owener ship of that private stock can be one person, multiple people, or all employees as mentioned. I’ve participated in private companies with all three of these. In private companies you can also have profit bonuses given to all employees regardless of holding stock or not (I was an employee at such a company and they did very well - so well they ended up being sold to a public company at an extremely high EBITA multiple)
This can exist even in public company structures, like WestJet, where all employees were shareholders (No longer the case as of 2019, as the company was sold and taken private)
Without enforcing employee ownership people are just going to people, and when they are anonymous and can easily buy and sell shares without care about the long term or how it affects others that’s where the problem comes in. The “I got mine” mentality.
Not sure I have a point, other then its not that simple.
I’ll wait for some more performance reviews and maybe even a few patches, but this sounds promising. Was looking forward to this game so I’m glad it seems like it delivers.
Having played most of these indie games already, I agree with you completely. Indie gaming is awesome, and I can’t wait to see what new games are developed. I’m also hoping to develop my own title, but I have first hand experience with development, and it’s a crazy amount of work. It’s going to take me at least 12 months Just to even get the first town or area in my game done because of how much learning I have to do, how much design and development, then coding. Truly astounding how much work goes into creating something incredibly small scale. These big massive companies with billion-dollar equity behind them, They have all these crazy resources to Create these games absurdly fast. They can just plop down a resource generated set of walls and textures, and in days, You have an entire town created. I’ve seen it done, makes me kind of jealous and hope that indie developers can get this kind of stuff later on
I also have a harder time with older games, but RDR1 is definitely an exception. It’s worth playing for sure, and RDR2 is probably the best game I’ve ever played. It’s worth the time.
Although I’m still mad, the remade the whole damn RDR1 map inside RDR2 for future online stuff and they didn’t bother to just remaster RDR1 as a DLC? So fucking stupid. Would have been just a pure profit generator
If you don’t get the mail, this is probably due to playtest schedule, they may give you access when the playtest is open, after that you can always play vs bots
I’d love an invite! ~~steamcommunity.com/id/demonictaco~~. Thank you so much! Please let me know if link doesn’t work. I’m at work so I can’t go on steam haha. They have the website blocked.
Shovelware demos are useless.
I remember the time I played the demo for farming sim and DOA:Dimensions to death on my 3DS. Those were actually good demos.
Yeah it doesn’t compare to old-school demos like stuff that came on discs with magazines, but at least it’s a lot better getting the option to try something instead of buying and refunding everything. And at least some bigger studios and indi games are picking up on this as well.
For sure. But I hope they use the Steam Demo feature (same game page with a demo install button) instead of doing a free and premium type of publishing like they do with phone apps
I mean… Aoe3 always had some sort of a demo version. Even the original base game had it. In fact, this is actually better, as now you are able to use 3 rotating civs, not just the English and the French, which you were forced to use before.
I am not sure what demos you mention in particular but the one I recently played is news tower and I am hooked. Just waiting for a good sale to snag the game and even stopped posting the demo mid way. I for one appreciate all the demos being put out even if it is short. Their only purpose is to showcase the full game and they do a decent job of that.
It’s the current Steam publishing meta. A free demo will create traffic for the newly created Steam page of your game, resulting in more Wishlistings, which is usually the only way to be featured and seen anywhere before release for indie developers. And that’s how your Wishlistings really explode and you make a lot of sales. Getting a demo out is by far highest priority for game publishing in 2024.
The thing is, we don’t need a demo trending page all that much. Since you says will find the demos only game store page, they ain’t looking at the trending list to find them
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