One of the best games I’ve played in a while. Is it a technical masterpiece that will go down in history for anything, no. Is it fun af, yes. Can’t wait for the dlc.
Len’s Island. Will even be released the next days.
Everafter Falls
Necesse (also releasing soon)
Palworld
Enshrouded
While some might not be “chill farming” only, they could be set (or modded) to nearly no danger. Actually most (more recent) survival-games could be played that way. I do 😁
If just chill is mandatory:
Farming Together (or alone, part two also incoming)
Enshrpuded is a great suggestion. You can ignore quests unless you want to expand your plot. Just pick a plot of land and start farming. Go out into the wild to find new stuff to plant. Unfortunately there’s not much to do with your harvest except to make provisions to go play the rest of the game, but that’s how you find more things to plant. I had a great time designing the layout of my crops.
Raft was kind of interesting, and chill if you turn off "sharks keep attacking for some reason" mode.
I watched someone play Satisfactory and they had a blast.
Dinkum was fun and not stressful, but the characters have big heads and it's got some typical farming life sim elements that were inspired by harvest moon and animal crossing.
The Wolf Among Us, and I imagine other Telltale games (but that’s the only one I played so far). It felt a lot like Life is Strange in gameplay and storytelling, even though it’s also a lot different.
In a similar vein, point and click adventure games like The Whispered World, The Book of Unwritten Tales, or Syberia. The modern ones usually don’t have a failure state (as opposed to the infamous Sierra games), but unlike LiS you may get stuck on a puzzle.
I also realise I’m giving a lot of time to games that, if only I could manage my time better I could give to much more worthwhile things, like helping people out in the world. So a month ago a few life circumstances came together, and I’ve signed up for a new education course. Rather than cope with all the new stresses of that at the same time as possible gaming withdrawal symptoms, I figured I’d give up the games completely, a month early. (And doomscrolling too, but that’s proving harder… proving it’s also addictive to me more than I wanted to admit!)
This doesn’t strike me as a healthy perspective on yourself
My point isn’t to refute your concern for your addictive tendencies with regards to video games but rather to gravely warn you that your fear and self doubt (which are valid) will be preyed on by a whole cottage industry of shitty people selling you fake solutions until you learn the actual science with regards to humans and games (digital or not) from people like Dr. Rachel Kowert.
Have you tried sandbox-like games, or just games that basically have no story line? Or is the more “adventuring” type of gameplay the one you enjoy the most? Personally I seem to find most games kinda boring outside puzzlegames and sandbox-things, since the typical stuff always has at least some form of grinding and I don’t really like fighting either.
It’s a lot like stardew valley. And less than $2 in the sale. It might be a bit more puzzle game in places. Probably best to read some reviews before you buy.
I would also like to recommend Schedule I. It’s not exactly a farming game, but there is farming, and it has a similar chill vibe.
Farming Simulator 25 is surprisingly very fun, but the time it takes to complete work can be draining.
Palia is free, and the actual farming portion is super neat with the way crops interact with each other based on placement, though it might be too cute.
Apico is bee farming, so slightly different. The creator is making a similar game with frogs.
Staxel isn’t exactly anime but might not be your style either, I adored it, but it makes me motion sick to play.
But in those you CAN most definately change the FoV. Usually you need to just try out your optimal in regard to monitor-size and resolution. Staxel had no option for that as far as i remember. When you found your FoV your nausea/motion-sickness should be gone for good. At least this is the culprit in most of the cases and some devs still haven’t learned :-)
FF16 is not an incredible game. But it sure is easy to button mash your way to a win, especially considering how good some of the trinkets are (acquired at start of the game). The music is solid, the writing is interesting enough, and the visuals are great, provided you can run it well.
I did not like it at all. I thought the writing was bad, the cut scenes dragged on for way too long, and the characters and the world were uninteresting
I love the idea of sleeping on a train but the one time I did it I got woken up regularly by all the stopping and starting each time we got to a station.
I really enjoyed both Far games. I never felt like any of the puzzles were large enough to get tedious. When I finished Lone Sails I just wished there had been a longer section of driving the ship… it kind of felt like you never got to reallygo before there was some interruption that you had to stop and get out for.
Jazzpunk was one of those games that left me wishing there was more of it.
Manifold Garden is just such a perfectly executed atmosphere, it’s hard to do it justice with description - like walking around inside an Escher drawing.
Red Strings Club!!! Woah!! Been a minute since I thought about that game. Very, VERY, good. Sort of a precursor to Potion Craft in a way, that really didn’t over stay its welcome. The pacing was great, difficulty curve was great, and it had a distinctly finite story that still left you satisfied. I’ve bounced off potion craft a few times because at a point the scale, and subsequent grind, is a bit much for me. Red Strings Club nails the middle ground with good increasing complexity without becoming a chore.
I totally agree on the pacing. The Red Strings Club is a masterclass of storytelling in a video game format.
I think it’s hard to describe as a game to gamers… the actual gameplay is pretty vague, the various minigame activities are almost inconsequential, but taken as a whole it’s a perfect experience.
bin.pol.social
Aktywne