I'm a very casual gamer, and not looking for an mmo, or anything particularly challenging.
Putting aside anything else, I doubt FTL meets the requirements just because it's firmly on the hard side of things. Might be a good suggestion to check out for some others reading the thread though!
Oh no, mods… If it’s anything like skyrim I’ll spend more time messing around with mods than playing the game… But a bit of reading suggests that just the HD mod is a good choice for a 1st time playthru?
I haven't really played since I was at most a teen so maybe the later battles aren't actually as hard as I remember, but if this is a bottleneck then OP may find later sections of the game's main story frustrating. I think the game itself is a good vibe fit and has broadly aged well, but something to keep in mind for OP!
I saw this on Steam but the “1st Chapter” subtitle is a red flag. Is this a remake of a complete game or a partial release like the FFVII remakes?
Edit: Although the above concern has been addressed, this $60 game now has $75 worth of DLC just a day after release. I think this may be a patient gamer situation.
Thank you, that’s what I was trying to figure out. I’m guessing that the worst case scenario is that I can play the originals if they don’t remake the sequels. I think I’ll pick this up. I could use a good story-based single player game.
Most single player games I have mods installed to remove any grindy parts of the game because it just feels like a waste of time to grind for resources in a game where I’m not competing.
If you don’t mind a bit of a grindy ARPG aspect to it and REALLY annoying progression for traversal? Everspace 2 is probably THE best space combat in a modern release… which is sad but it is still actually really good and has some great set pieces. It is basically Freelancer 2, if that helps. If you just want shooty shooty boom boom then the original Everspace may be a better fit but… there is a reason so many of us slept on 2 after trying to like 1.
If you want something that is basically a love letter to Privateer? Rebel Galaxy Outlaw. I personally don’t vibe with it but I think that is because it is too close to what I expect to be using a HOTAS with (it is very much a gamepad/m+kb game) and the “vibes” of the Rebel Galaxy series are more “space redneck” than “space western”.
I have yet to actually get around to it (just been, what, eight or nine years now?) but I hear that some of the player origins in X4 are really good for getting into combat. I sincerely doubt that because the X series has always had REALLY good combat… broken up by 10 hours of trading so you can afford repairs and the missiles you use. But worth a look.
If you don’t mind getting out of a fighter and into a corvette or even a capital ship?
I REALLY like Cosmoteer but it is pretty grindy to start with. Space Pirates and Zombies, shitty acronym aside, has much better onboarding and similar gameplay but also much less control or a sense of “this is mine”.
And it is a love it or hate it kind of pseudo-series (really more like major functionality patches sold as a sequel) but check out Battlefleet Gothic Armada 2. You control capital ships in the 40k universe and Tindalos very much understood the assignment Just understand that 40k doesn’t pretend that space combat is anything other than romanticized WW1 naval fleet combat and it really feels like you are controlling ships of the line as it were.
Lots of intresting things there! Just read some reviews for RGO and it sounds like my kinda thing! And I’m going to try out BGA2, because I do like the somewhat ponderous naval vibe to battles too. Thanks!
It sadly happens in single player games too... People complain loudly that parts are too hard, then the devs put out nerfs in response.
A significant number of legendary bosses from the arcade and cartridge era are probably only famous because they were dialed up too hard and couldn't be tweaked after release, and I think it's more memorable that way.
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Aktywne