bin.pol.social

Caffeinated_Capybara, do gaming w Why do mobile games suck nowadays?

I think it’s because most people play mobile games as a way to pass time, rather than to do something actually engaging. So, people don’t typically want to buy mobile games upfront, meaning devs gotta monetize in some other way, like p2w microtransactions.

card797, do gaming w Why do mobile games suck nowadays?

They always sucked.

kratoz29,
@kratoz29@lemm.ee avatar

I don’t know man, I had my fair share of fun with a pair of Nyan Cat games, the original Plants Vs Zombies, Nimble Quest (I just got this again on Android and cracked the heck out of it with Lucky patcher, and still suck lol), Tiny Wings, Angry Birds and I could be missing some others.

Hathaway,

Infinity blade

kratoz29,
@kratoz29@lemm.ee avatar

Oh yeah, I fired up my old iPhone 6s to play the Infinity Blade II, no regrets!

Wahots,
@Wahots@pawb.social avatar

Galaxy On Fire 2 was great, but Elite Dangerous on PC later kicked the absolute crap out of it.

teawrecks,

These were originally the exception, but all eventually followed the rule.

kd45,

No they didn’t. I have a 1st gen iPad loaded with old versions of popular games (e.g. Jetpack Joyride, Angry Birds) and there are literally zero ads and in-app purchases.

Omniraptor,

I’m fairly sure those were paid tho

kd45,

True, but I would rather buy a dozen quality $0.99 games with high replay value (still fun 13+ years later) than several dozen “””free””” ad-filled games that constantly bug you for a $3.99/week subscription to get more BullshitCoins

Omniraptor,

I mean the high quality paid games are still around, and I’m reasonably sure new ones are still being made. They’re not a lost art, just not as popular as free games

Riven,
@Riven@lemmy.dbzer0.com avatar

They’re making the same argument people make about music. There’s plenty of good music out there of all genres. Radio just doesn’t play it and you have to go out of your way to find what you like.

Omniraptor,

That’s just the wages of living in a huge postmodernist society that produces a vast amount of media. We no longer have centralized institutions (or rather they’re losing relative importance) so you have to go looking through the depths of either recommendation algorithms or topical forums

Riven,
@Riven@lemmy.dbzer0.com avatar

I find that to be a good thing. The less centralized institutions that can control what we do the better. I say that while social media is the biggest it’s ever been.

Kolanaki, do games w Half Life 3
!deleted6508 avatar

HL3 is cool but it will never be better than Polybius, IMO.

NegativeLookBehind, do games w Sprocket: Tank Design is such a fun game!
@NegativeLookBehind@lemmy.world avatar

Very cool. Can you drive and fight with them as well?

saltnotsugar,

Yup! You can make custom camos, custom decals, place crew members (in beta version), and fight in custom battles or missions. Some communities even have fun competitions.

NegativeLookBehind,
@NegativeLookBehind@lemmy.world avatar

fuck yes

Ashyr, do games w Sprocket: Tank Design is such a fun game!

I’d give anything to design my own tanks for Hell Let Loose and then crew it with my buddies.

sim_, do gaming w Maybe hot take: as a handheld, the regular switch is an awful handheld

Interesting, I adore my switch. I love my deck for its capabilities (e.g., modding) but I’ll usually buy a game on the switch if I have the option. For me, it’s much more comfortable to use for extended time whereas the deck is heavy enough that it’ll give me wrist pain for long sessions. The battery difference is underrated here too. It’s nice traveling or hell even on the couch to not have to worry much about battery on the switch.

Kolanaki, do gaming w Why do mobile games suck nowadays?
!deleted6508 avatar

Nowadays

Lol they’ve always sucked.

sleepybisexual,

Nostalgia ain’t what it meant to be

I’m not even 16, why do I feel ancient

TachyonTele,

Take this as a life lesson, and understand that while your view of things changes as you get older, most things generally stay the same.

sleepybisexual,

You sure about that? Lot of stuff went to shit these past 5 years

TachyonTele,

You’re not wrong about that.

sleepybisexual,

Yea :c

Zoop,

I’m not even 16, why do I feel ancient

I don’t know if this will help you, but I think that’s pretty normal. I felt similarly at your age in some ways and in other ways I felt like a baby, depending on how I looked at things. I still feel that way and I’m twice your age! It’s weird. Growing up is weird. I feel for you. 💖

sleepybisexual,

Thank you :3

Zoop,

Of course! :)

Kolanaki, do gaming w Interactive Loading Screens - High Hell
!deleted6508 avatar

The Sims 3 had interactive loading screens prior to 2015 when one of the first DLCs introduced them. They’re just “find the object” puzzles that earn you in-game points for the family you’re loading. They’re the only non-Namco game interactive loading screens I can think of that were around before the patent expired.

The first one I saw was by the patent holder, Namco, where you could play Galaga while Ridge Racer loaded. I always wanted to see it used more and was stoked when I read the news about the patent expiring.

MentalEdge, do games w Half Life 3
@MentalEdge@sopuli.xyz avatar

Valve doesn’t need to make games anymore. Their corporate structure allows for it, but relies on people at the company wanting to work on it.

But if they don’t, it’s not really a problem. The company is doing fine.

I think they just lost interest. They got back to it with Alyx because VR was exciting and new territory to explore.

VaultBoyNewVegas,

Pretty much this. I’m fairly certain that I read years ago that Gabe just wasn’t interested as well. Which fair enough valve don’t need to develop games now because they have to but because they want to.

Coelacanth,
@Coelacanth@feddit.nu avatar

This is the correct answer I think. They’re also not interested in releasing sub-par games, and again like you say they don’t need to release games at all to make money anymore. So if they’re not that interested and haven’t come up with anything conceptually/mechanically that reaches the high bar they’ve set for themselves, it makes more sense to scrap/postpone.

Their reputation is much more important, and they’re just not going to half-ass Half Life 3. It will come out when they feel they have something truly extraordinary, or it won’t come out at all.

WraithGear,
@WraithGear@lemmy.world avatar

They seem to release these games as some sort of tech demo show showcasing what they see is the future of games. One has the set peice structure of game design, two was the physics engine, and Alex was VR. So other then the continuation of the time line, half life Alex pretty much was half life three. Also they know the hype/meme train has been building for so long that nothing will be good enough. Like Duke nukem.

Cheems,
@Cheems@lemmy.world avatar

Don’t worry we have Alyx 2 to look forward to

bigmclargehuge, do games w Half Life 3
@bigmclargehuge@lemmy.world avatar

The reason no one is making HL3 is because no one wants to, at least not long term.

Idk if you know much about how Valve is structured as a game studio, but it’s a bit atypical. It’s not like Gabe Newell comes in and says “today everybody starts working on HL3”, projects get greenlit and then whichever employees want to work on them are free to do so, and if they decide they’re uninterested, for whatever reason, they can leave the project.

What this means, is that if a project starts to pick up steam (no pun intended) within the company, more and more people join in, and this creates a passionate team. Various Half-Life projects since Ep2 have been started, none were finished (until Alyx), not because they were decisively axed for more corporate reasons like many other games, but because for one reason or another, the devs became uninterested or burned out, and went to work on other things they actually wanted to work on.

I think at this point, the only way we’ll ever see HL3 is if a team comes up with something completely groundbreaking and is absolutely dedicated to getting it done. Apparently, there just hasn’t been that winning combo yet. I can’t blame them, because if they half assed any aspect of it, they’d never hear the end of it.

NocturnalMorning,

That description of how the teams are structured sounds completely made up. They’d never get a game finished if the company was actually structured that way. I’ve personally never worked for a company that would just let me project hop when I felt like it.

You’d be starting over constantly.

MurrayL,

And yet that’s exactly how they operate!

Valve: How going boss-free empowered the games-maker

… But you’re right that it is often considered the cause of many of their problems: Valve’s unusual corporate structure causes its problems, report suggests

billiam0202,

… But you’re right that it is often considered the cause of many of their problems: Valve’s unusual corporate structure causes its problems, report suggests

If you look at the list of games developed by Valve it kinda becomes apparent that the only reason Valve is still around (or operates in such a free-flow manner) is because Steam is so profitable. Their release of notable titles is spotty, at best:

  • CS 2, 2023
  • HL:Alyx, 2020
  • DOTA: Underlords 2020
  • Artifact (RIP) 2018
  • DOTA 2 2013
VandimionDevilChild, do gaming w Maybe hot take: as a handheld, the regular switch is an awful handheld

This is something I think a lot, how portable gaming kind died. I don’t mean the devices itself, yes the switch and the deck are amazing devices, but I miss games designed and meant to be playable on small devices, like the games we got until the 3DS, games that fit the portable device if that makes sense.

It’s amazing but I simply can’t play a game like Elden Ring on a portable device the same way I used to play my DS.

zagaberoo,

This is part of what I love about the Playdate.

senseamidmadness,

Portable gaming died because of smartphone gaming, unfortunately

all-knight-party, do gaming w Interactive Loading Screens - High Hell
@all-knight-party@kbin.run avatar

Disgaea 3 on the Vita had a loading screen with a prinny spinning like a ballerina. If you tilted the Vita the accelerometer would make him slide across the screen accordingly, like a spinning top

noob_dragon, do gaming w Why do mobile games suck nowadays?

Probably the only good mobile games are ports of console/pc games. There are some surprising ports, like the KOTOR games, medieval 2 total war, and lots of square enix’s older catalogue. Fortnite, genshin impact, and pubg are probably the biggest games on mobile right now. But yeah nothing really worth going out of your way for, or even bother with at all, if you already have a gaming pc or steam deck.

Maayybee the only real usecase is if you are going backpacking and want to bring some games into the backcountry with you without lugging a steam deck along lol. Digital board games like Root and Wingspan would work well there and have pass around modes if you are with friends. Just remember to bring a battery bank with you, or a portable solar cell.

skulblaka,
@skulblaka@startrek.website avatar

I truly don’t understand how people are playing games like Fortnite or Genshin on a phone and enjoying themselves. That’s probably the single worst possible interface to play the game on, that’s like showing up to a counterstrike tournament with a racing wheel. I can’t even play Minecraft on my phone without getting extremely quickly frustrated and Minecraft doesn’t give half a shit about your reaction time or accuracy most of the time. If you want me to play an FPS on a touch screen I’m just gonna take the L and save myself the trouble, it’s not happening.

darkphotonstudio, do gaming w What is your favourite game console?

While I really like the Genesis/Megadrive, and PS1, I have to say the SNES is an almost perfect console. It had everything that made the NES great, but with beautiful 16 bit graphics.

sleepybisexual,

MD is nice too, I should play more sega

Sabata11792, do games w Half Life 3
@Sabata11792@kbin.social avatar

I think at this point, no one can ever live up to the expectations for the game and Valve is too afraid to fuck it up.

limitedduck,

I believe Gaben said this specifically at some point

  • Wszystkie
  • Subskrybowane
  • Moderowane
  • Ulubione
  • muzyka
  • slask
  • nauka
  • sport
  • giereczkowo
  • Blogi
  • rowery
  • Spoleczenstwo
  • lieratura
  • antywykop
  • Psychologia
  • fediversum
  • motoryzacja
  • FromSilesiaToPolesia
  • Technologia
  • test1
  • Cyfryzacja
  • tech
  • Pozytywnie
  • zebynieucieklo
  • krakow
  • niusy
  • esport
  • kino
  • LGBTQIAP
  • opowiadania
  • turystyka
  • MiddleEast
  • Wszystkie magazyny