For me, it has got to be tetris. It is still thriving, even today. Anyone can understand the base concept and play it : it’s simple and enjoyable, anywhen. Plus, it runs on remotely anything.
It does actually kind of look like it, but doing it at Lemmy of all places sounds like a bizarre waste of money and time. Don’t think we’re big enough for those kinds of efforts?
My favorite Tetris is The New Tetris from N64. Built quite an addiction to it in college! It had a feature where if you made a 4x4 block out of pieces you’d create a larger block. If you used all the same piece you’d get a gold block, and if they were different pieces it’d be a silver block. Those blocks, when cleared, would then rack up more points and/or more garbage to send to your opponent, than clearing just the regular lines. Of course, you could be caught trying to build these special blocks by a speedier player and get trapped. It was topped off with the best Tetris soundtrack I have ever heard! Drum & bass the whole time. I still listen to the lowish quality gameripped music files of that game’s soundtrack! Love it!
Huh, I never really thought about it when I was on reddit but I sure ended up ignoring the megathreads.
On steam there’s often dedicated threads to post bugs/questions and somehow they make it harder for me to find a problem or solution also. I usually will find what I need in a different thread.
That’s probably why it is pinned, to burry it away from everyone eyes 🙄.
I had multiples report about the various topics that popped over the weekend, because how many of them there was on a span of a few days. Moderating them was a nightmare, so I tried to politely ask everyone to consolidate on the same thread. Somehow it ended up in insults, so I had to close it. First I considered selecting another topic, but most of the remainding ones were to foccused on one part of the issue to do such thing.
Thus, the megathread.
Trust me, I’m not a fan of the concept either, mostly because how time costly it is to maintain it, but that the price to pay to not have to spend twice the time sorting repports on various threads.
Please use Lemmy’s cross-post feature when you want to post the same thing to multiple communities. This avoids flooding members of multiple communities with duplicate posts, and helps people discover related discussions in different communities.
The game says it uses the modern SRS rotation system. But pieces spawn in odd orientations, like the letters they’re named after. Wall kicks are inconsistent. The configuration files literally include a “–99, –99” coordinate—developer shorthand for “don’t use this”—as an actual kick entry. It shipped like that.
I love people getting deep into the mechanics of a game to optimize their play, the kind of stuff that casual observers don’t notice.
My current favorite is Tetris Plus, the versus mode with the little professor guy trying to get the treasure while a spiked ceiling keeps falling is fun. When one player fills 2 or more lines it adds random junk to the other player’s board.
They’re gone. No mascots. No background worlds. Just the “elemental” machine skins.
Tetris Worlds had eye monsters because THQ wanted a console-friendly mascot game.
Tetris Elements has industrial pipes because ValuSoft (THQ’s budget imprint) wanted a cheap, self-contained PC release that didn’t require any cross-project asset wrangling.
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