I don’t see anyone mentioning it, but TVs differ from Monitors in one major way: the pixel representation on the TV is downsampled. This affects the rendering of text on the screen, but it is usually just the red channels that do this, so the human eye doesn’t pick up on it terribly well in most cases.
Personally, I can tell with Windows font rendering on a TV. Windows already uses that weird blue-red shift thingy to anti-alias the fonts and I don’t like that either.
All that said… does it matter? No, not at a distance and with the font size jacked up to 200%.
I appreciate that you’re doing this on a budget. The only thing I can say is that a monitor doesn’t represent a significant portion of the build budget. A basic monitor can be had for under $100. Honestly a lot of tech-oriented people have extras laying around. I’ve had 3 extra 1080p monitors in my garage for the last few years. It’s entirely possible that someone may be giving one away near you.
A plain 6800 should be pretty decent for 1080p60, unless you absolutely must have ultra settings. There are guides on what graphics settings are worth the performance hit, if you follow them you can get nearly identical visuals with a nice bump in FPS.
But I agree as far as the 6750 and 6700 XT, they’re already struggling a bit with Starfield, and it’s not going to improve going forward.
Thanks for all these considerations. I’m still undecided, but a whole rush of stuff came in, so I’m going to have to wait for the upgrade/replacement for at least a couple months…I’ll see what the market looks like in a bit.
Honestly these days it’s much more difficult to find a good pirate copy compared to getting a working copy you pay for that yeah, if I put in the effort to pirate a game, I’m going to play it. Though I do enjoy having a really large steam library, so I usually just buy something just so it grows.
No, for me its the opposite, when I buy a game I’m more likely to actually play it because I want to get my money’s worth of enjoyment, while with a pirated game, there isn’t a need to play the game, even if I do have fun with it.
Same here, except it also applies to if a friend gifts me a game. I’m way more likely to play the game I bought because I have money that could be wasted, rather if it’s free, I have no obligation to ever touch it
I guess I’m talking about launching and trying the game, rather than finishing it. Like once I start playing, the chances I continue are mostly about the game itself, and probably more about my mood at the time than I’d like to admit. I’m talking about games languishing completely untouched. As someone that’s been collecting a steam library for 20 years, I’ve got well over 1000 games and I haven’t played even close to half of them. I play almost all of the games I pirate. I’ve only started doing that a lot in the last year or two, but even in that time I’ve bought a bunch of stuff I don’t play. The pirated ones just call to me stronger.
I have an i5 8600 and a 1070 and a 450W power supply. At least on that front you have plenty of headroom for an upgrade. PCPartPicker calculates the total maximum power usage as advertised if you input all your parts, so you can double check there if you’re in doubt.
Oh sure, if you count the emulator libraries I’ve installed on a retropie in bulk then this number changes, that’s every NES, SNES, N64 and SEGA Mega Drive game ever, but I mean games I specifically sourced. I find if I compare full price individual game purchases versus individually pirated games, the pirated ones still have a better hit rate.
How is the latency in this mode? I find the input delay when wirelessly connected to my switch too annoying to use so I only use a wired connection. Normally no delay on PC so I’m wondering if this will be the same.
I think it’s the work that goes into it, at least for me
Money abstracts it too much. Sure that game cost $20, let’s say an hour of my job time. But because it’s the weekend and money has obfuscated this fact a bit I just buy it and move on.
But a game that takes an hour or more to find, download, install, and properly get running? I just did that work on my own free time with no obfuscation, so I’m more likely to want to reap the reward of it
For example: spent a couple hours turning my old hodgepodge of emulators I’ve been using since 2014 into a nice Retro arch installation that my steam deck can also fully utilize a couple weeks back. Because of that I spent some time downloading old games to play, mix of old faves and ones I never got around to.
After all that work it’s all Ive really been playing lately, and the cycle shall repeat I’m sure
Maybe it’s the fact I downloaded it exactly when I decided to and not when a sale happened or it was in a bundle.
I don’t get this argument. You don’t have to download a game when it’s on sale or in a bundle. Buy it when it makes the most economical sense, download and play whenever you feel like it.
Agree. I changed the way that I purchase games by setting myself a rule:
Buy it only if you are going to play it TODAY
Previously I had a library of games I had never played because I bought them on sale and they just sat there, unplayed, making me feel sad and stressed.
Purchasing only when I want to play now is both less stressful, and less expensive!
Oh well, I should’ve said “acquired” there. I mean I bought it on sale, then forgot about it because I wasn’t jazzed to play it right then and there. With pirated games, the act of acquisition is the download, so they are generally available when I’m thinking about them.
I recently finished Bomb Rush Cyberfunk. it’s a fun game, but I’d say it was a bit expensive for the overall length and simplicity of it. Still, I really enjoyed it.
I also downloaded the free version of Shadow Warrior on GoG. I am not playing it blind since I watched Civvie-11’s video on it already, but it’s way harder than I expected. It’s my first time playing a build engine game, but the weapons and combat feel very intense and satisfying to use despite the technical limitations of games back then. I think I will keep on playing on “who wants some wang” for now, but it’s taking some perseverance. Lo Wang is hilarious though, and it’s making the game way funnier than I expected. If I keep on enjoying it this much, I may give other old shooters a try as well.
Simple common sense suggests that rented (subscribed) software of any kind is likely a very bad deal for the consumer. Rental where all the control rests with the publisher and not the user or creator (a la Steam) is just as bad.
Before big publishers emerged, we had exactly the try-before-you-buy situation you describe. It was called shareware. It had excellent quality control since any game that didn’t hold the player’s attention didn’t generate income. And the creator got all the revenue rather than the publisher and distributors keeping 80-90% or more.
These days, I just settle for waiting until a game appears on GOG. It’s a decent compromise.
Yeah, I remember the Duke Nukem Episode 1 shareware, one of the first games I remember playing actually. There were others but this was the first one that really gelled as a functioning game. A lot of the others were sort of incomprehensible to my small child brain. It’s wild that I can remember these old games then just search them and they’re immediately playable with no setup needed.
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