I’d recommended PC part picker to determine compatibility with all your upgrades. You can tinker with different setups fairly easily and have the costs easily accessible. I believe there are also tools to determine likely bottlenecks, but I haven’t searched for many lately.
GPU will definitely be the biggest cost, but also likely the most noticeable improvement. RAM is fairly cheap, so you can bump up to 32 Gb without much expense. Not too familiar with Intel CPUs but it’s possible you might create a bottleneck with a GPU upgrade. Not the end of the world if you’re fine with upgrading that later too.
Final Fantasy VII. I love the franchise, but never got far into VII. Played through it so I could have an opinion on it, so I could see what I was missing. I ended up very disappointed.
First, just to be clear because codec terminology can be weird, x264 is a h264 encoder, not a separate codec. H265 is not an open standard so it may not play back properly if you use a Firefox or a Firefox based browser. I would recommend av1 if you can encode it, as it is good for quality and file size, however only new GPUs can encode it. CPUs can encode it slowly, but if you don’t have a new gpu (like 40 series Nvidia, arc, or AMD 7000 and maybe 6000) I would recommend vp9. It is a bit worse for file size but it won’t take a year to encode and should be compatible with most browsers.
Thanks for the clarification on 264. I have an AMD 3700x with Radeon 470 graphics card. I’d like a decent balance between CPU/GPU encoding so not to put too much stress on just the CPU. I know nothing about AV1. Can Smart TVs read the AV1 or VP9 codec? I know my LG will take H.264 & H.265 but I haven’t tried the others?
I am not too knowledgeable on different encoders, but I don’t know if using cpu and gpu is an option. Av1 and vp9 are open standards, meaning basically anything can implement them, but av1 is new so older devices haven’t. The tv will probably handle vp9 fine, but I would still recommend transcoding a test video and looking if it plays back natively. With that gpu av1 is definitely not supported so I would recommend vp9.
AV1 is only just appearing in TV chipsets, and software support and stability will lag behind there for some time. if you only use your videos on a modern PC or a new-ish phone, then sure go for it, it’s pretty great.
Personally though, as good as AV1 is, I’d be avoiding it for something like a plex/emby/jellyfin library purely because while computers and phones now have decent support, many TVs and streaming boxes do not, the software on those that do is lacking support or is patchy, broken or unstable, and you can run into difficulty even transcoding those files for playback on unsupported devices because of the transcoder backends having their own support problems depending on your server hardware, operating system, and server software choice.
H265 10bit is the current best for those sorts of media libraries, just about any TV or streaming box from the last 5 years will support it just fine and it is still somewhat easy to encode with hardware acceleration.
I recently ran some of my less critical libraries through fileflows to convert a small subset of oversized H264 files to H265 10bit and with roughly 17000 files processed in those libraries I’ve saved about 5tb. that is skipping small H264 files and files already in H265, and has a few encoding tiers based on file size and some handling of reprocessing outputs that end up larger than the original, which can happen with the lower RF values that I am using.
Output quality has been perfectly acceptable, but i still have many thousands of files that I would prefer to keep in the highest quality possible, regardless of file size.
I see what you mean about the other CODECs like VP9 and AV1. The future looks good for them but for a Plex library not so much. I tried converting a single ~20 minute TV episode and it took about ~16mins for AOM-AV1 and VP9 was somewhat over an hour or so. But, H265 zips right along in ~5 mins or less an ep with not as much strain on the CPU. Probably be going down the H265/AAC route. Thanks for the data & information. It’s helped very much!
That will be down to your GPU having hardware acceleration for certain codecs and not others, because a pure CPU encode of those codecs on anything but an Epyc or other ball tot he wall top end CPU is going to take hours.
My Radeon 470 had Kronos Open CL but I think some of my system drivers have gone crazy because the option to use it has disappeared. I’m really considering a new build even though my system’s only 3.5 yrs old.
I recommend using H.265 and Opus for audio. In my opinion, encoding to H.264 in 2023 is not a wise choice. AV1 is a good option, especially with hardware encoding and compatible devices.
Av1 is pretty well supported now on a lot of devices thanks to dav1d, and it’s the video codec with the best quality:compression ratio. “broad device compatibility” will be up to you and your devices, I would seriously look into it. It’s what I personally encode all my stuff to.
Why is AC-3 bad? It’s pretty much compatible with everything, holds Dolby Digital and atmos. Especially if the source is already encoded in AC-3, would it be wise to re-encode it?
yeah but OP is wondering about transcoding their stuff. there is no reason to encode to AC3. I would just use traditional surround if you plan kn transcoding it.
Also, I went from a 1070 to a 6700 XT myself, can say it doubled framerates in games that needed it (Elite: Dangerous in planetside areas for example), so that's something for you to consider; if you're getting 30 FPS then it'll be a good upgrade, if you're only get 10 FPS it might not be enough.
Ryzen 3700X, however I suggest to not worry about bottlenecking; even if does, it's likely to give you the most FPS per $ spent on upgrading. I ran on a i7 920 for the longest time (including the GTX 1070).
Unlike the rest of the answers here, I’ve been mostly retro gaming this week. Got my new Miyoo Mini Plus handheld emulator and it’s been awesome, playing mostly SNES, GBA, Sega Genesis and PS1 games.
Games that I’m playing right now:
Mega Man 7 (SNES)
Prince of Persia: Sands of Time (GBA)
The Lord of The Rings: Two Towers (GBA)
Metroid Fusion (GBA)
Prince of Persia 1 (Genesis Romhack)
Crash Bandicoot 1 (PS1)
The awesome thing about the handheld I’m using is that it supports instant saving and game switching, so if I’m getting bored I just press one button and switch to a different game, and jump into exactly where I left off. Or just press the power button and it’ll instantly suspend, and pressing it back is again an instant resume. Other modern handhelds are more involved or not pocketable, so this has been perfect for me (especially considering the low weight of the thing). I think I’ve gamed the most this week compared to any other weeks this year, because of how convenient it is to game on the Miyoo.
I’ve heard of Miyoo before. Glad to hear some first hand comments on it. I might be tempted. Is PS1 the newest console it can run? How about N64 or Dreamcast? I guess the controls might be an issue there.
Also, isn’t Metroid Fusion a GBA game rather than Genesis? 😜
My bad, you’re right - Metroid Fusion was indeed on the GBA. I was playing Prince of Persia 1 on the Genesis - there’s a ROM hack for it which fixes all the issues with the port and makes it behave pretty much like the OG DOS version, with the added graphics of the Genesis version of course.
Sadly the Miyoo is a bit underspecced for the N64 and Gen 6 consoles, so the PS1 is the highest it can emulate. For newer consoles, you’d be looking at something like the Retroid Pocket 3+ or the upcoming Anbernic RG405V, but of course, they’re bigger and more expensive. The main reason I prefer the Miyoo is because of how lightweight it is, which allows me to game for hours if I felt like it, and it’s size makes it easy to carry around too. But I guess it won’t be long before we get to see a future Miyoo, or an alternative in the same form-factor, having the specs to emulate m Gen 6 consoles.
Just finished Rakuen not too long ago and I love(d) it. The game play is really simple, any of the puzzles are simple enough, the music is for the most part pretty solid, and the story was pretty good. Nothing to complain about besides how short it is.
Not sure what the next big game I’ll be playing is, but I have been thinking about saying screw it and playing Ratchet and Clank: Size Matters again.
For broad compatibility and good quality+compression, h265. I use Handbrake’s Nvidia encoder and it works great. I’m not sure about the differences between AAC and AC3.
AAC is generally more modern and better for lower bitrates, but AC3 (also known as Dolby Digital) has the advantage of being able to be transmitted in 5.1 over SPIDF optical connections, so it can allow for surround sound in older setups that may not otherwise be able to recieve digital surround sound.
Opus is slightly better than AAC at matched bitrates, slightly less commonly supported, and totally open-source. It’s a fine choice as well.
Also of note because of its use for anime encodes is FLAC, which is lossless and therefore results in much larger files, but will always have the exact same quality as the original audio it encoded, so it’s excellent for archival quality.
I’m on vacation, so I’ve returned to my default Steam Deck game: Wildermyth. I love its storytelling, particularly with carrying characters over from one campaign to another. I’ve grown particularly attached to the warrior from my first campaign, now fully fire-transformed. However, he’s moved on from his first love, who is now far too crow-like.
Currently playing a lot of Minecraft with my daughter and her boyfriend. Have set up a server so we can pop in and out when we want to. Having a blast.
Also playing started playing sea of stars. Beautiful game and excited where it will go.
And there is always time to play another round of enter the gungeon!
I’m a pretty big user of abbreviations, and usually I understand them. But some times my mind just gets locked and I can’t decipher the abbreviations, and I begin to wonder if we’re using too much of them.
The controllers connect to the Shield. You can also connect keyboard and mouse to it.
I find Steam Link to be slow and low framerate though. Sunshine running on the PC and Moonlight running on the Shield seen to do the trick. I also disabled the image sharpening on the Shield because it looks really odd.
Nvidia GameStream being disabled now is a really fucking shitty thing for them to do. Sunshine lacks the ability to change the PC resolution to match the streaming resolution.
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