Last Epoch is a phenomenal game and was worth every penny years ago–I’m incredibly excited for the 1.0 release. It’s got just the right amount of build complexity–if making a Path of Exile build from scratch takes a PhD, then doing it in Last Epoch would be like community college (although there’s definitely differences in complexity from class to class).
The developers (Eleventh Hour Games) offer regional pricing, so non-Americans aren’t priced out of the game, and although servers for online play will be available based on a cost vs demand basis, it is possible to play the game 100% offline.
If anyone has any questions about the game, let me know!
This also gets rid of match making, which is whatever.
In the real world, probably.
But it doesn't actually have to. There's nothing stopping you from letting users add multiple matchmaking servers, and even adding some basic rules to queue up in multiple (eg: primary matchmaking for 30 seconds, if no signal indicating good progress towards a match, fall back to also joining server two, etc). It would take a little thought to the base server you provide to handle everything gracefully, but if your priority is actually to give your players the best chance to have a long term ability to form their own communities and play the game reliably instead of to maintain an iron grip to squeeze every penny out, you could do it.
Well, if your games is popular enough some may start to do revival project or create these custom servers.
Back in late 2000s I rememver my brother who used to play WoW on private server (which unaffiliated with Blizzard) and mostly these unofficial server are popular for MMOs game back then.
Nowaday, you can have something like OpenSpy which emulates GameSpy servers runs by communities. It is all depend how deeper you want to venture each games.
What you can’t preserve is the joy of playing on period correct experience :)
Definitely ark. Once you get a nice community server with ORP mods and adjusted rates it’s great. But still spent 200 hours on loading screens trying to get the damn thing to work.
Okay let me start with two heavy hitters right from the get go and don’t forget these are only personal oppinions and I absolute understand if you like those games. Good for you!...
I miss server browsers and community servers. Just people playing casually and the teams could shuffle every round. It was competitive, but not sweaty plam bs and being too toxic would get you banned.
At least back in the day, multiplayer games released with the server you could self host.
Or you’d find a chill one that you liked and it became its own little community of sorts with regulars and whatnot.
Now, some games make it genuinely hard to even play multiple rounds back to back with the same people.
The ranking system and match making superceded the lobby.
There’s still a lot of enjoyable games, gems even, but there’s a lot of hot garbage too.
I don’t think it’s (just) Internet’s fault.
Hell, we’d play Diablo over dial-up and it was amazing at the time.
I think it’s more the corpo greed making its way everywhere. No mTx, no subscription, no battle pass, no unlocking bs, no cosmetics, no unending daily grinds, just you, the game, maybe a buddy if your family didn’t need the phone.
DRM didn’t exist, they’d ask you questions about the game manual instead.
I remember bringing the Fallout manual on a trip and reading through it thinking about what character I’d make. Now everything is digital only, you’re almost lucky if it comes with a wallpaper.
Been thinking on this, I believe that if you family share the game on steam, each steam account could independently access the same dedicated or community servers, but local worlds will still only be accessible by the creator as they are the only one who can host their world. You may be able copy the world files between the different folders though.
I tried the Game Pass version. No access to community servers and for me the game kept crashing (unreal engine crashes) even when in the menu.
Ended up getting the full game through steam, works like a charm, access to community servers (my own dedicated server) and the game is fun so far. But I have some grievances with the UI.
Many of the skills and their function can only be seen from a specific screen, meaning you have to equip the pal and then you can see what the skill actually does.
some of the screens are a bit cluttered.
combat fiels clunky -building of items lacks snapping/ a grid so everything will always be slightly off.
pals will automate stuff but just randomly dump stuff in chests, meaning my desire to keep stuff organized is constantly irked.
characters are bound to a server. So if you play on a public one and it’s full, you are SOL and need to start over on another server (afaik).
On the good side:
it is gorgeous
pals are hilarious
automation works funny with the pals used to automate tasks
the world seems big
cooperative play seems to be implemented well (you can even help other players craft stuff)
crafting is done from chests in your base directly… so no running around collecting the items you need.
I do have to say that setting up your own server was a bit of a pain as the documentation is horrible.
many of the server settings are in an inifile that does not allow newline characters making it a pain to edit.
many settings are in properly documented where the setting or available values are not explained.
dedicated servers can only be used with a password if set as community server
the community server list caps out at 1000 servers so if yours is not in the list, you cannot find it (you need to connect via IP and then it’s listed under recent servers)
When Minecraft came out, it was hard to understand, not that good looking and only really catered to nerd gamers. There was no recipe book, no cute animals, no lush caves to explore, just an unforgiving Day-Night cycle and few, very creepy caves....
Sure, the Mojang team itself tried to make it more accessible, which is a very reasonable thing to do for any game really. I know there are many games, where a wiki is mandatory, buta game should explain itself, so I understand why they did that.
However (although I haven't really followed it) the community still seems to be pretty much the same as before to me. If anything the stuff they archieved is even bigger, than back then. Stuff like Distant Horizons or the Create Mod could simply nit have existed back then.
What I'm getting at is that you don't have to play vanilla and there are more possibilities than ever before (including lots and lots of modpacks and servers, which definitely do need an external wiki)
"Back when I started playing there was no community"
I'm sorry but that's just... false. Maybe you weren't aware of it, but even in the Beta there were already mods. I myself started playing in 1.0 and played until around 1.7 and basically all the playtime I have was playing on servers or modding the shit out of this game. (Back then you actually needed to do that manually, as mod launchers weren't a thing)
So I'm still a bit confused as to why you are frustrated, since noone is forcing you to play the new vanilla versions.
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Ark is so good! Do you have any adjusted collection rates or mods? I have been looking for another friendly community server to get back into the game. I have about 2k hours on steam in Ark, but I only play on chill servers with nice people, and usually we have to form those ourselves
Once the servers for Gran Turismo Sport go down, you won’t even be able to save your progress in the single player, either. There is no reason for single player stuff to be always online.
There really needs to be more lawsuits for this type of thing. You bought something and they didn’t make it clear that you were renting it. I get the server stuff but you know what? After you are done with the game it’s time to allow the community to host servers or at least remove DRM for offline play.
Or they don’t disappear, servers are released or reverse engineered and the community takes over. Yeah, in many cases it doesn’t happen and companies often try to prevent that, but then that’s the shitty thing. The fact the game was live service didn’t prevent preservation in itself or require the developer to make a bad game. It often goes together, yes, but it’s not an inherent property of it.
I see lots of MMOs that become ran by the community on private servers after the developer stops supporting it. It’s crap when companies try to stop that, but the game being a live service isn’t a problem in itself.
I just wish Valve wasn’t pulling a Nintendo and not aiding the fans of a game they care about, instead of just sitting on it and claiming they are doing all they can for it.
How long has it been since we were promised a major update after Jungle Inferno? How long since Valve promised community fixes? How long since Valve delayed it with “we’re working hard on making it next update”? How long did Valve say they heard the community loud and clear about the bot crisis?
TF2 is my all time favorite game, but it’s no longer really playable in 2024. Casual servers are infested with bots, and there’s been no major changes to the game since 2017. I wish Valve cared about the game as much as the community still does dozens of years later.
I’d be more supportive of Valve if Team Fortress 2 wasn’t a dumpster fire to play in 2024. The game is infested with bots that make anything outside of independently moderated community servers unplayable.
Even Counter Strike 2 has dogshit anticheat despite the boasts that VAC Live was a solution that could surpass Vanguard, to the point where the only good competitive experience you can have is to play on FaceIt or ESEA servers with their own ring 0 anticheat solution.
We don’t currently foresee any changes to our funding model, as Homecoming is not required to pay any up-front or recurring license fees. We continue to be overwhelmed by the generosity of the community when it comes to keeping the server online.
It doesn’t seem like Homecoming is having to pay anything for the license, at least. It’s not like NCSoft is able to make any money from CoH anymore, so they may just be taking an opportunity to build some community goodwill for little opportunity cost. If they demanded any revenue for the license, it’d cause community backlash, and a donation-funded fan server of a long-dead MMO almost certainly wouldn’t be able to afford any meaningful licensing costs, anyway.
I’ve been playing a bit of CS2 for the past weeks. It takes me way back (I played with high-school friends 20 years ago till 1.6) and I definitely suck, but I’m having fun. It still lacks fun community servers imo, but I hope to see more of them soon.
My favorite game of 2023 was Outer Wilds. I got completely immersed inside and spent a lot of quality time uncovering the storyline. I tried playing the DLC but I did not enjoy it very much, text made more sense than images for me.
The game I spent most hours on in 2023 was probably DOS2, doing both solo and coop playthroughs. Will probably be replaced by BG3 in 2024 :)
For starters: complete lack of features and user support. EGS gives you the game and basically no way to interact with the community around that game. They don’t support Linux, which is huge for some people, but also makes some peripherals like Steamdeck that operate on Linux entirely incompatible.
Because their user support is so bad, nobody really chooses EGS to buy/play games from, so Epic tries to take that choice away buy giving payouts to publishers to only let the game be on their store for six months or longer, meaning anyone who wants to play such a game has to come to them. This is also why you see a lot of free games, EGS trying to lure people to their “service”.
Which is where the real big problem comes in. Instead of user beneficial features, most of the storefront and game launcher is bloat ware that would rather show you more and more ads for other products on their store than let you get into the game you want to play. And if reports are true, advertising games already in your library. So they aren’t even trying to tailor a custom user experience, they are just blasting you with a bunch of shit till something sticks (or you uninstall)
There have also been allegations of EGS scanning personal computer files outside of its install directory, which is scummy enough on its own but its also transmitting that data back to their central server, which gets handed off to Tencent, the Chinese owned company that is a big investor in Epic and has their own history of scandal and anti consumer behavior. So if this all is happening, its hard to say just what data on your computer is behind handed off to Tencent and the Chinise Government because you wanted to play a silly game on an inferior game service.
Have you been spending hours trying to pass a level? Or maybe you are completely addicted to a newly bought game. Do you have a question about a game or would like to share something else? In the Weekly Discussion Thread, you can do it all!...
UPDATE (2023/12/21): ~110 hrs of New Vegas playthrough finally finished. Finally finished my playthrough as Mercenary Anarchy Courier.
spoilerNot sure if FPGE did alter something but after finishing the playthrough, it feels the “warmness” vibe of post-post apocalypse of Fallout gone when Hoover Dam battle is near and finished, perhaps because NCR is wiped out, definitely the writing still ok as the only way to make the game “Win” is you do not finish the game if you do not want to make bad decision for Mojave Wasteland. Maybe I will try to explore a bit post-ending with this FPGE mod.
While I am glad I finished this playthrough, I also had bit of “guilty pleasure” from finishing this one as much as time consuming it is while also I want to finish it as soon as I can because dragging on playthrough would make it even unpleasant for me to finish it due to busy stuff RL, same reason why I rarely want to pick up JRPGs nowadays because most of time having 60 hrs - 80 hrs minimal to complete is bit painful for those who had busy life. At very least I glad I am done with it.
While also few days ago I tried to emulate WMMT5s on PC, thought to try multiplayer with private client, ended up disappointed as it seems every discord server that “facilitates” the community is closing down their invite link or maybe threatened by Bandai Namco because most of these people play a game that still active on Arcade Cabinet and emulate them on home using a software on their own PC. At the same times I wonder why Bandai Namco would not bring these arcade games into PC while the said system (the Arcade) actually PC system in disguise since the demand is still there for Wangan racing genre although not as much as something like mainstream Arcade Racer (e.g FH5, Crew Motorsport etc). I do not know the latest Initial D the Arcade Stage since I do not have interest in Touge racing.
Planning to get NFS 2015 in winter sale, want to complete my NFS Collection on Steam and experiencing NFS 2015 in retrospective as back during release I did not managed to play it due to lack of interest.
Clocking in at ~100 hrs on my current annual New Vegas playthrough, I’m trying to finish this one as my previous playthroughs always end abruptly nearing the End. The options to solve a problem/quest is what makes this game never be boring and you can RP anything you like (although I have not tried Legion Courier, maybe in future). At the moment I am on my way at the start of Lonesome Road as before concluding the story in Hoover Dam battle.
Viva New Vegas with JSUE tweak makes the game feels like classic Fallout and force player to be resourceful and use every features that the game offer, however I do not recommend to use JSUE tweak if you only played Bethesda Fallout game as Fallout 1 and 2 is a bit infuriating in term of early game difficulty (if you do not know what to do), stick to Vigor Lite if you want closer to vanilla easy difficulty.
Tekken 8 players divided as devs add “Tekken Shop” with microtransactions (www.dexerto.com) angielski
I guess this is probably going to be the new shitty norm with bait and switch for reviews then nickel and dime afterwards.
Last Epoch Official Technical Trailer (www.youtube.com) angielski
Helldivers II Review Thread angielski
Game Information...
Helldivers 2 Is Too Popular For Its Own Good (kotaku.com) angielski
Arrowhead Game Studios’ PS5 and PC third-person shooter is struggling to keep up with its player count
It's often the only good way for new generations to experience the classics (startrek.website) angielski
What game fits this? (lemmy.world) angielski
Which games do you dislike, but the rest of the world loves them? angielski
Okay let me start with two heavy hitters right from the get go and don’t forget these are only personal oppinions and I absolute understand if you like those games. Good for you!...
Legendary Half-Life YouTuber plans class-action lawsuit against Ubisoft for killing The Crew (www.pcgamesn.com) angielski
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Steam has a new hit game, and it’s Pokémon with guns (www.digitaltrends.com) angielski
What is the next "grown up game" now that Minecraft only goes for children? angielski
When Minecraft came out, it was hard to understand, not that good looking and only really catered to nerd gamers. There was no recipe book, no cute animals, no lush caves to explore, just an unforgiving Day-Night cycle and few, very creepy caves....
The Weekly 'What are you playing?' Discussion (lemmy.world) angielski
Have you been spending hours trying to pass a level? Or maybe you are completely addicted to a newly bought game. Do you have a question about a game or would like to share something else? In the Weekly Discussion Thread, you can do it all!...
Sony gives Gran Turismo Sport the boot | This Week in Business (www.gamesindustry.biz)
Once the servers for Gran Turismo Sport go down, you won’t even be able to save your progress in the single player, either. There is no reason for single player stuff to be always online.
Nacon exec says industry's problem is "too many games" (www.gamesindustry.biz) angielski
Valve issues DMCA takedown for "Team Fortress: Source 2" angielski
Link: nitter.net/TeamFortressS2/…/1745157814295617767...
NCSOFT has officially granted Homecoming a license to host City of Heroes (forums.homecomingservers.com) angielski
Weekly “What are you playing” Thread || Week of December 31st
Last post of 2023! What have you all been playing?...
What multiplayer games have single player/offline mods? (www.rockpapershotgun.com) angielski
Someone posted recently in this community about a The Days Before single player mod that may be developed and it made me wonder....
What's up with Epic Games? angielski
I can’t seem to find that one comment explaining the issue with them…...
The Weekly 'What are you playing?' Discussion (lemmy.world) angielski
Have you been spending hours trying to pass a level? Or maybe you are completely addicted to a newly bought game. Do you have a question about a game or would like to share something else? In the Weekly Discussion Thread, you can do it all!...