Finally got around to playing it a couple years ago. Fantastic game. Intriguing story and satisfying game play that’s just unique enough to stand apart. I really really enjoyed it.
Tried it, game was too hard for me. I think it’s the kind of game that rewards you for investing a lot in it, which isn’t for me. It also didn’t really hold my hand enough. I play only a few games a year and I don’t have time to live in a games world and figure it out.
I still need to play it, been meaning to go a playthrough on my Steam Deck but every time I hear about Prey someone is always saying it’s a great game.
I just played through it this year for the first time as well (gave up a few hours in on the original release). Really is an awesome game with such a surprisingly great intro.
This doesn’t look bad, but I feel like bringing back Goldeneye style shooters is a bad idea. Like, I get it’s nostalgia and all but there’s a reason why that game is stuck and forgotten on N64, it just didn’t age well at all. It might’ve been good for it’s time and platform of choice, but I’d say that in retrospect it’s easily one of the weakest shooters from the 90s, especially in comparison to games like Quake, Unreal and Half-Life.
Why must everything be compared? If I pull out my N64 and Goldeneye and have a round of single player or multiplayer with mates, fun is still to be had. No one is sitting there thinking, this is shit compared to Quake. These games have their place in the hearts of many because of its gameplay and I for one welcome a new game that honours this era for what it was.
Glad you like this. I’m trying to do at least one quality article per day on the subject. If you’ll notice there’s an article I linked to that I wrote yesterday. I hope you’ll enjoy it as well.
Game is kind of ‘meh’ at the moment. I paid more for this game than any other in my life, yet I am disappointed in what it’s achieved.
The outpost mechanic is completely and utterly pointless, inventory management is a disgrace, questlines are forced and inflexible.
I will revisit in 6 months or so in the hope that modders finish making the game that Bethesda started. I have learnt my lesson to not buy a Bethesda game straight away though.
I forgot I was paying for game pass, so that’s why I’m playing it now. I’m having some fun, but the revisit when mods finish feels pretty true. I only have one loaded atm, but definitely considering some others.
The outpost mechanic is completely and utterly pointless
I’d say it’s worse than pointless. The only reason I can see to use it (outside of XP farming) is to make the grind for research/crafting easier, but it even fails at that since you can buy/loot any resources you need for less than it takes to set up the outposts. It can’t even make one of the other half-baked systems less of a pain to deal with.
Yeah, I’m loving AC6, but the design decisions that make the game so much better on the KB+M are actually kind of baffling from a console-first company like FROM. I played the hell out of the AC1 games back in the day and while that series’ aiming controls were a joke, the fact that you cycled through your ranged weapons instead of having all 3 accessible at the same time, combined with the fact that the game used only one button for “boost” which covered both jumping and dodging, meant the weapons and boosting actions fit nicely on the 4 face-buttons. Now, AC1’s weapons were very flawed in that there was often minimal reason to cycle through them - they didn’t generally have cooldowns or meters so putting a weapon away wasn’t super useful. Best strategy was a 1-weapon mech, generally. But still, the simpler controls were a lot more pleasant on a game controller.
And author is quite right about how rotation rate has grossly changed the game’s strategy and feel. For example, if somebody got behind you in old AC, the strategy was to get to cover while you ponderously rotate, or to burn energy like a fiend boosting backwards to get them into your cone of fire.
Not that I dislike AC6 - I love the game - but I hope this renewed interest in the AC series will lead us to a simplified spin-off or copycat 3rd-party game that properly fits onto the controller.
I just think there was some good gameplay lost.
But yeah, I’m playing it on KB+mouse, and I’m a PC gamer primarily.
Yes. Hated it. The flying mechanics were joyless, the plot was tedious, the weaker enemy units were harmless filler, and there were too many overly-scripted fights.
I recently replayed the first Soldier of Fortune and Perfect Dark back to back and I gotta say they nailed the retro style in this game. I can’t wait to play it.
It’s only gone from digital purchase, no? You can still download it if you’ve bought it digitally, and can still play it physically if you own or buy the disc?
Are they still working on buffing the shit out of the same modern day protagonist as before or what? I only got about halfway through Odyssey (but looked up the ending) and skipped Valhalla.
At this point I agree. I loved the modern day stuff up until the end of 3. But then Black Flag just made it a boring slog with maybe one or two good ideas.
I can’t believe they didn’t create any mods for BF, could easily have been like Skyrim in terms of longevity. People would have added full on trading and fleet mods like the old school Syd Meyers games. What a waste of dev time to create so much potential and justet it die.
Ubisoft did finally make a stand alone version that’s in beta right now. Skull and Bones. They promised all the cool stuff we wanted and it’s totally separate from assassin’s Creed, but unfortunately they seemed to have botched it and there’s even fewer features than in Black Flag. Ubisoft just doesn’t seem to be able to make anything else except progressively worse AC games.
Oh I loved Black Flag but I wasn’t excited for it like the previous titles and the present day stuff was just kinda spinning it’s wheels while making meta jokes about Ubisoft.
Very fair! I go back to replay it with excitement and it always drops off my face when I remember how god awful the present day stuff is… can’t believe it took until Odyssey to give us an option to skip
games
Aktywne
Magazyn ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.