If I use a sample size of me and use my library of a measurement, it’s probably more than 25% of games I haven’t even launched let alone completing the first mission.
For all we know “space” is the same map for each planet and only a few assets get swapped depending on orbit. Maybe this was a cheeky way to make their ancient engine run all these new features without crashing.
My best guess is that it's a debris effect from your ship taking damage, and it's supposed to fly away and expire, but somehow got stuck instead of disappearing, so now it's an "effect" on your character that doesn't know its supposed to have timed out already.
Other Bethesda games, especially Skyrim, had bugs like this of status effects that would get stuck on your character longer than they were supposed to and you'd only realize hours later when your character has some weird blue fog following them
I migrated my account ages ago, and I keep getting emails telling me to migrate anyway. These messages are sent to the Microsoft address I migrated to.
I contacted support, and they told me everything’s fine, my account is properly migrated, and that I should ignore these messages, since they’re probably attempts at phishing. (That look 100% legit, might I add. Nothing about these messages looks alarming or wrong in any way, which is what made me contact support in the first place.)
That microsoft account of mine never received any questionable messages before, so thanks for leaking my data to malicious actors, I guess.
Everyone thinks they want to play the next new hit. We are not ready for it at all. We want consistency, something we know. We are not ready for anything new.We are too old. We as gamers should admit that to ourselves and the gaming industry should too.The next generation of gamers is in the starting blocks and is playing whatever they want. You should concentrate on those. But that’s the door for the small indie studios and not the big ones.McDonald’s recognized it decades ago: children are the customers of tomorrow.
Wasn’t Cyberpunk 2077 released like, a decade after its original teaser trailer?
Anyways, Skyrim hasn’t aged gracefully, Fallout 4 sucked ass, Fallout 76 was less ass than Fallout 4 but still pretty ass, and from the sounds of it, Starfield was a resounding mediocrity. I’m really not in any rush to play another new Bethesda game given their recent track record lol.
Bethesda hasn’t made a great game since Skyrim. And tbh, I probably look back on Skyrim more fondly than it deserves because I was in highschool when it came out.
I’ve played 30 hours of Starfield and feel like I didn’t really have fun the whole time. It just felt like a 6/10 game. Very pretty, 10 miles wide, and an inch deep. And there’s too much of it that is actually downright bad.
It’s sad because Bethesda used to be the gold standard for RPGs, but their ambition is getting the best of them. It’s very apparent in Starfield with all the empty space, the same 5 repeated planetary buildings, only like 3 types of enemies, and a severe lack of planet flora/fauna. And the missions are mostly really boring and not challenging.
I’m not hopeful that Elder Scrolls 6 is going to be anything better than mid-tier.
Since Morrowind. Skyrim wasn’t bad, don’t get me wrong, but it can’t hold a candle to its granddaddy in terms of world-building and stat-based character advancement, which was sacrificed for the sake of action combat that is not even close to good enough to carry the game.
But here’s the thing… Bethesda hadn’t made a great game before Morrowind either. That was their big breakout hit, and ever since then they’ve just been remaking that same game with slightly different coats of paint hoping to catch lightning in a bottle for a second time. They used to make more varied and innovative games before that, but none of them was really all that good. Terminator: Future Shock had fully 3D environments and enemies and a mouselook control scheme a year before Quake, but there’s a good reason why the latter game is remembered as one of the foundational pillars of the genre and the Bethesda offering lies forgotten.
So I agree with you that expecting TES6 to be amazing is naive, but I don’t think it’s because Bethesda has gotten worse. It has simply regressed to the mean.
their ambition is getting the best of them
Always has been. I haven’t played Starfield yet, but from what I’ve read about it online, including your description, it sounds a hell of a lot like a sci-fi version of Daggerfall, which was insanely overambitious for its time. It’s a shame they seem to have focused on making the graphics prettier rather than the procedural generation more complex and interesting.
I’ve already set starfield aside lol. Glad for the people who are enjoying it but meh. Maybe it’ll be better in a year or after the modding community finishes it
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