youtube.com

theangriestbird, do gaming w The Extreme Disconnect between Game Journalists, Developers, and their Audience
@theangriestbird@beehaw.org avatar

Hey, just a quick tip, when posting videos on Lemmy, it’s generally good to include the video length and the channel in the title, and then include a short summary in the post description. You are certainly not required to do any of this, but videos tend to get better responses here when people include those details.

Mohamed,

I agree that that’s useful information. I wonder though, if it is that useful, if Lemmy or the Lemmy app does that automatically?

Telorand,

My instance doesn’t show any of that, and neither does my app. So if anyone has that info automatically, it’s because their instance admin or app dev did that for their specific case.

remington,
@remington@beehaw.org avatar

@Penguincoder Is there any way to set this up?

Penguincoder,

Would require frontend work and maybe some glue for the backend. I think the Photon Front end does some of those embeds. I’m sure there’s others, but not confident that any would work with Beehaw’s older Lemmy version. Better to spend energy on the sublinks convert, or my home-grown alternative Fediverse stack.

remington,
@remington@beehaw.org avatar

Agreed and thanks!

p03locke,
@p03locke@lemmy.dbzer0.com avatar

If Lemmy had YouTube embedding, like a certain other platform it’s trying to emulate, this wouldn’t be a problem.

As it stands, it can’t even extract the thumbnail properly. (I have to do that myself.)

theangriestbird,
@theangriestbird@beehaw.org avatar

yes, using a smaller platform means forgoing some of the conveniences you are used to on a larger platform. but we all make do because we’re here for the community, not the features.

turkalino, do games w Marvel Rivals - Season 1 Trailer

Ok new heroes, yeah, cool, but an option for crossplay in competitive would be even better 🙏 My competitive rank is low because I can’t party up with my friends and has absolutely nothing to do with my own skill ^trust^

Also why is this post getting so many downvotes?

simple,

I don’t know, console users playing with PC would break the ranked system. Controllers are at a huge disadvantage and I can easily see people blaming console users on their team for losing.

Also why is this post getting so many downvotes?

Because it’s 2025 and Lemmy users still use the downvote button as a disagree button. It’s so predictable, any post I make about live service games gets instantly downvoted.

Pheonixdown,

They could easily put a toggle on so people can choose to enable cross play, off by default. If console folks want to subject themselves to people using mice, that’s their own fault, and nobody who didn’t want to would need to play with them.

There might be other reasons for the delay that are more contractual in nature to get sorted out.

simple,

Very few people would turn it on though and you’d end up with very long queue times.

Pheonixdown,

Sure, but for those that have to have it a long queue is better for them than no queue.

turkalino,

I get it, people have understandable reasons for why they personally wouldn’t want crossplay in competitive. All I’m asking for is the option to enable it. I’m on PC and almost all of my friends are on console so we always have to play casual. The wild swings in opponent skill level get really annoying sometimes. Solo queuing in this game is exceptionally awful because voice chat is disabled by default, which makes no sense for a game that requires teamwork

And yeah, the blanket live service hate gets pretty annoying. Like this is a great game with purely cosmetic microtransactions that can be easily ignored

Agent_Karyo, do games w Palworld Lawsuit
@Agent_Karyo@lemmy.world avatar

Really dislike the style and tone of this particular youtuber. A lot of the clips I’ve encountered with make him sound like a shill or someone whose primary audience is children.

rimjob_rainer, do games w Palworld Lawsuit

Didn’t Nintendo already sue many individuals and ruin their lives?

At least this one: videogameschronicle.com/…/switch-hacker-gary-bows…

HubertManne, do games w Palworld Lawsuit

that meme is sorta funny. that is actually normal behavior. disney was known for going after people making no money. like literally school plays or such.

mesamunefire, do games w Palworld Lawsuit

Looks like there has been an update: www.youtube.com/watch?v=EKFUr1867U0

I just dont like laws that support things like this…

Kelly,

Looks like there has been an update

TLDW?

anamethatisnt,

The update seems to be about www.pocketpair.jp/news/20241108

anamethatisnt,

polygon briefly mentions what the patents are about
polygon.com/…/palworld-developer-nintendo-pokemon…

ImplyingImplications, (edited )

The “update” is from a month ago. Pocketpair shared the patents they are accused of infringing and the payments Nintendo wants.

The patents are for “throwing an object in 3D space to capture a target” (throwing a pokeball) and “moving characters to a virtual field when an event is triggered” (entering a battle) the payment requested is 10 million yen or 64,000 USD. A paltry sum for a billion dollar company suing over a game that made tens of millions.

The patents were awarded to Nintendo after Palword had already released a trailer for their game showing gameplay. Pocketpair also released an earlier game called Craftopia which is Palworld but the pals are just straight up animals. It has the same systems Palworld does but didn’t sell very well.

A newer update is that Palworld has since released a patch that modified how their capture and summon system works, likely in an attempt to make Nintendo happy.

Palworld Update v0.3.11 Notes:

Player: Changed the behaviour of summoning player-owned Pals so that they are always summoned near the player

UI: The reticle will now only be displayed when aiming

Edit: there are actually 3 patents. The third one is for the player character being able to ride on another character.

Prunebutt,

“moving characters to a virtual field when an event is triggered” (entering a battle)

How is that a legit patent, when there are so many obvious instances of prior art?

KoboldCoterie,
@KoboldCoterie@pawb.social avatar

Even if there weren’t a million examples of prior art, the fact that patents on game mechanics are even allowed is just awful for the industry as a whole, and we as players should absolutely rail against this. Every game borrows from other games’ ideas and mechanics - I’d bet money that there hasn’t been a single fully “original” game in 20+ years. If companies are allowed to patent every little mechanic (even ones they didn’t come up with), the industry as a whole will just become impossible to operate in.

Prunebutt,

the fact that patents on game mechanics are even allowed is just awful for the industry as a whole

Yes, definetly.

Infynis,
@Infynis@midwest.social avatar

Every game borrows from other games’ ideas and mechanics

It’s not only games, this is just straight-up how art works. Culture develops over time. Of course capitalism had to get a middleman in there lol

ImplyingImplications,

It’s a Japanese patent. I’m not sure how it would hold up internationally, but Pocketpair is also a Japanese company and this lawsuit is entirely within the Japanese legal system. That probably gives Nintendo a bit of an advantage since they’re such a large and iconic Japanese corporation.

Prunebutt,

Copyright is already cooked, no matter where it’s located. But the way japan acts as if Pokemon invented JRPG battles is simply ridiculous.

otp,

the way japan acts as if Pokemon invented JRPG battles is simply ridiculous.

Am I missing some bit of context? Dragon Quest and Final Fantasy still exist (and came first).

Prunebutt,

That’s what I meant with “prior art”. Nintendo’s second patent basically explains how any old JRPG worked.

narc0tic_bird,

So…Red Dead Redemption infringes two of these three patents?

  • Throwing an object (lasso) to capture a target
  • Player character being able to ride on another character (horse)

Is Nintendo afraid because Rockstar can actually afford the lawsuit?

ComradeMiao,

Don’t let them know that!

CosmoNova,

It‘s likely a japanese patent so I doubt Nintendo can sue Rockstar.

Ephera, do games w Infamous vs Prototype | 15 Years Later

I could never get over how boring the gameplay of Infamous looked. Comparing it to a third-person shooter is pretty apt. Like, you’ve got these crazy lightning powers, but 90% of the time, you just use your hand buzzer to give folks a bit of a zap. Riveting.

ampersandrew, do games w Infamous vs Prototype | 15 Years Later
@ampersandrew@lemmy.world avatar

At the time, Infamous seemed to get a larger share of the hype, but nothing about that game felt good to me, and Prototype felt great. Prototype’s protagonist might be one of the worst in all of video games, alongside Watch Dogs’ Aiden Pierce, but despite the video’s intro, his morality isn’t ambiguous; he’s the bad guy. In Infamous, every choice to be good or evil is so cartoonishly polar opposite that no one would struggle with the decision except for Cole MacGrath.

I get that I’m the minority with Infamous, but after going back and playing Sly 2 and having since tried Infamous 2, I think maybe I just don’t jive with Sucker Punch’s open world design, which makes me hesitant to start Ghost of Tsushima. And while I loved Prototype, alongside Crackdown, what I really wanted was that game again but in a different city, and both of those franchises reused the same city for their sequels, which would be like giving Mario new actions to use but having him run through the same levels all over again.

Omegamanthethird,
@Omegamanthethird@lemmy.world avatar

I love the inFamous games. inFamous 2 in particular is in my top 5. I’m trying to remember some of the choices, but some of them are execute the mass murderer or not in one (or multiple) cases. But also, they have a variation of the trolley problem which I thought was a nice touch. The ultimate decision in 2 is pretty extreme, but it’s also the culmination of two games worth of selfish vs selfless decisions.

The biggest morality question though is whether to use area of effect vs precision damage.

Having said that, I think it’s interesting how these two games are so similar on a surface level. But in my experience, most people heavily prefer one or the other. I remember my friend and I were each obsessed with one of the two franchises when they came out, but neither of us were interested in the other.

Side note: inFamous 2 had a standalone DLC which just used the map from 2 with an entirely new powerset, and it was awesome. But it was a lot shorter than a full game. However, I remember losing interest in Bioshock 2 because it felt like I was just replaying the first game.

ampersandrew,
@ampersandrew@lemmy.world avatar

It’s funny, because I’m much more forgiving of BioShock 2 and even Dishonored’s DLC, which reuse the same levels but chop them up differently and have you approach them from different directions. In an open world, you can go anywhere, so even if they deform part of the map, it still feels like the same map to me.

teft,
@teft@lemmy.world avatar

which makes me hesitant to start Ghost of Tsushima.

I haven’t played the other games you mentioned but GoT is a masterpiece. You should really give at least the first act a try to see if you like it. Pretty much everyone I’ve had try the intro has been hooked.

ampersandrew,
@ampersandrew@lemmy.world avatar

Maybe some day, but on top of disagreements I’ve had with that developer’s game design in the past, there’s also the looming threat that Sony patches in more dependence on a PSN login to give me pause.

teft,
@teft@lemmy.world avatar

the looming threat that Sony patches in more dependence on a PSN login to give me pause.

Ah, yeah that could be a bummer. I play on PS5 so they already got me.

JackDark,

Ghost of Tsushima felt the same to me. Great characters and a beautiful world, but the gameplay felt bland. I was happy to finally get to the end because I didn’t have to play anymore.

Cyth, do games w Grimbeard - Nancy Drew 1, 2 & 3 (PC) - Review

Hey all you goth gamers out there

CallMeButtLove, do games w Skyblivion - The Path to Release (Development Update)

I’m really excited for this. Moreso than with the rumored remaster. Does anyone know if it will be a standalone install or if it will need to take over the Skyrim install?

Keegen,

According to their website:

In order to play Skyblivion you will need to own a legitimate copy of Oblivion GOTY Deluxe (ALL DLC) and Skyrim: Special Edition. Our installer will not install the mod unless it can find a non-cracked copy of the original games.

and

Skyblivion will work the same as most other complete overhaul mods. Simply install the mod via the installer and press play.

So you’ll probably need a pure unmodded version of Skyrim for it to install onto, but we won’t know for sure until the actual release date.

Khanzarate,

Its likely what we’d get would be a tool to create a normal mod. The tool checks for their requirements and when satisfied, rips oblivion files and repackages them.

So a clean skyrim installed to create the mod with the tool, but once the tool is done, you could remove the clean install and use it like any other mod.

This has been my experience with other “created from copyrighted works” overhauls, like rollercoaster tycoon for openrct2.

Tattorack,
@Tattorack@lemmy.world avatar

“This mod will ONLY work on a legitimate copy!” is just a plain lie I’ve seen many times on various mods over the years. Problems and issues caused by mods have never been because of a pirated copy.

Keegen,

That addendum is there purely so Bethesda doesn’t sue their asses to oblivion (heh). I am certain it will be very possible to play the mod on a pirated copy but it’s not like they can just write that on their website.

callouscomic,

A long time ago, I read one of their developers say you require the original games since the mod is specifically designed not to re-provide you with any copyright material from either game, and in fact I think it’ll look for and use the files you have like any other mod.

This was done on purpose so they can never worry about being shut down or sued if they ensure they never wrongly re-use or provide copyrighted materials. Probably a smart move for such a massive undertaking.

Snowpix,
@Snowpix@lemmy.ca avatar

It’s basically the same way Tale of Two Wastelands works when combining Fallout 3 and New Vegas.

Mac, do games w Skyblivion - The Path to Release (Development Update)

Skywind is getting closer, too! What an exciting time!

IndigoLarry,

I thought this was Skywind at first and my disappointment is immeasurable…

Tattorack,
@Tattorack@lemmy.world avatar

Skywind is what I’m waiting for.

fartsparkles, do games w Skyblivion - The Path to Release (Development Update)

They’ve gotta push hard because the official Oblivion remake in Unreal is supposedly due out sometime in 2025.

MotorCade93,

Classic Bethesda move tbh

Eccentric,

I trust the Skyblivion team more than I trust Bethesda

fartsparkles,

I completely agree with you! But I am worried they’ll get overshadowed by Bethesda/Microsoft’s marketing budget…

Eccentric,

You’re very right. Dick move of them to hear about Skyblivion and instead of thanking the heavens for plopping a marketing opportunity for minimum effort, went “crush them out of principle”.

fartsparkles,

I’m sure Fallout London feel the same way too!

callouscomic,

The Bethesda remake is supposedly using some Frankenstein of the original engine shoved into unreal. It’ll suck.

Though in their defense, it’s not being done by Bethesda at all. It’s being done by some studio who has mainly only done support work for other studios bigger games. I think called Virtuoso?

fartsparkles,

My guess it’s to test out what they’re building for TESVI by getting a smaller studio to test it out in something they’ve already got design docs and scripts for.

emill1984, do muzyka w Markus Schulz - Global DJ Broadcast Classics Showcase 20th Edition (2 Hour Trance Classics Mix)
!deleted130 avatar

cc: @bobiko

Joelio, do games w Coffeezilla does a third part of his CS:GO gambling expose...where he squarely puts the blame on Valve

Valve just needs a way to ensure you are over the age of 18, and I know a way they can do that WITHOUT collecting IDs. They need to incorporate an age quiz like leisure suit Larry.

_cryptagion,

Or just fucking turn off trading stupid weapon skins? Idk, seems like the bare fucking minimum of effort.

GeneralEmergency, do games w Coffeezilla does a third part of his CS:GO gambling expose...where he squarely puts the blame on Valve

where he squarely puts the blame on Valve

I know G*mers are far to Stockholmed by the monopolistic hell scape that Valve is responsible for.

But it’s nice to see someone say it.

A_Random_Idiot,

Its the problem with corporate worship. People cant admit that their team might be bad, and by extension…their worship might be wrong, so they just get angry and hostile.

Especially when you point out that a lot of what they praise about Valve, was forced reactions to actual consumer protection lawsuits, or the threat of a possibility of one.

chiliedogg,

I really don’t get the love for Valve. They charge double the fees of some other digital platforms, and people flip the fuck out when a developer is like "we’re releasing on origin because paying Valve would cost more money than the entire net profit of the game.

IceFoxX,

Valve has a huge backbone it also needs for daily traffic. Valve is pushing gaming on linux big time. Crossover wine etc would have taken at least years. Provide space for the community for forum, workshop, other data ( all running costs ) Epic origin uplay purely stock market oriented with junk launcher which is far worse spyware than Steam. Valve offers refunds. Their efforts with Steam link, controller, deck and whatnot. Valve offers the player a hell of a lot. Competitors offer junk spyware launcher mostly for games with rootkit compulsion… do not offer a forum or anything else but refer to steam. Would prefer not to offer anything directly on steam but have a right to use the platform… Would the competitors instead of suing… would invest in the products and think about the players instead of the shareholders… then there would be no monopoly. Damn valve even opens up to others for free… Steamos, for example, will also exist outside the steam deck, whereby competitors could also adapt it directly as something of their own.

chiliedogg, (edited )

They offer a free operating system anyone can use that’s name after their company and designed to play games sold through the included store for a 30% cut of sales.

What saints!

If Google did something similar, I bet everyone would say they’re a great company and not at all evil…

Gabe is a billionaire monopolist, not your friend.

IceFoxX, (edited )

Ask linux Kernel maintainer or mesa, Vulkan, wine etc. what they profit from valves cooperation. Yes, valve is very involved. Yes, Google and the like also contribute improvements from time to time, but for the most part it remains with their proprietary accessories that only they themselves benefit from. Gabe has also built up a lot of things to earn this. As I said, competitors are always welcome to improve their launchers and build a backbone comparable to that of valve.

chiliedogg,

My point is that SteamOS is similar to Android from a business perspective.

They’re making an OS for free that anyone can install, but they’re doing it to get people to buy software from Steam.

Yeah, you don’t have to use Steam as your software provider, but Android users don’t have to use the Play Store.

Guess where almost all apps are purchased on Android? Valve wants to be the Google of the mobile PC gaming world.

IceFoxX, (edited )

You said it! Valve actively supports OSS and that in many projects from which people beyond games also benefit (yes, they also exist). That Valve with Proton has just made sure that MS monopoly position is no longer so secure (oh wonder that in the most popular games devs then simply turn off linux support in anti-cheat…). ). You can certainly criticize a lot, but valve gives back a lot of things differently. Just no other Play Störe alternatives because the competition only complains, offers a junk launcher with dubious methods to offer a game for free every week… ( no risk but because of fixed amount possibly significantly less the developers… besides, the money comes from fortnite addicted children ). epic ubisoft ea use dirty methods anyway and known 30%… what they are hiding is that the 30% is the case with steam keys. however, they also have the possibility to link it to their own store with their own keys while it would be listed for free on steam only they would have to do without any steam feature ( anti cheat, workshop, forum, support, download from steam depotetc. Oh and have enough servers themselves regarding downloads.

By the way, about your comparison with android… Take a look at their Chromebooks. Have fun gaming!xD

drasglaf,
@drasglaf@sh.itjust.works avatar

What a strange way to look at it. Does Valve charge double than other store fronts, or did those other store fronts start charging half in an attempt to undercut Valve?

Also I find it strange how you mention things like publishing fees and people not liking games being released on other store fronts instead of Steam while you fail to write a single mention to Steam’s main competitor in those fronts: the Epic Games Store.

Is there a reason for these 2 points, or are they just a coincidence?

chiliedogg,

I actually typed Origin when I meant to type EGS, which charges 18% to Steam’s 30%.

theonlytruescotsman,

Because they came way after and are willing to take a loss in hopes of taking out valve … And yet they haven’t.

drasglaf,
@drasglaf@sh.itjust.works avatar

I can totally understand a small dev team who self-publish their games taking Epic’s exclusivity deal, even publishing on the EGS instead of Steam, every cent counts if they want to survive. But that’s not the whole story.

_cryptagion,

What a strange way to look at it. Here Valve is, actively working to addict children to their unregulated gambling market, but yeah, let’s deflect the conversation by protecting them and pointing out how mean we think somebody else is being to them.

drasglaf,
@drasglaf@sh.itjust.works avatar

It’s ok, you’ll get over it. Happy new year!

_cryptagion,

Typical ancap response.

drasglaf,
@drasglaf@sh.itjust.works avatar

What a strange way to wish someone a happy new year back. At least I know what I can gift you for next Christmas. Labels!

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