This is a fantastic video. Watched it on my lunch break. I was aware of the rolling method, but all of the developments after that were news to me. Very cool.
This game looks sick and I’m so fucking into it. I hope it runs great and doesn’t have any issues on pc because the prince of persia’s were always some of my favorite games back in the day. It’s pretty good I think, to see them taking a different approach this time.
Like a worse Dead Cells but with a pretty pretty art style? Combat seems so-so, on the one hand it has some interesting mechancis that clearly try to ape fighting games (as they say), but on the other it also seems simplistic compared to, well, again, Dead Cells. Although maybe that’s just the early parts.
I don’t think Dead Cells is the right comparison. The only real similarity is they’re 2D metroidvanias. But Dead Cells is a procedurally generated roguelike, PoP isn’t. It’s closer to Metroid Dread. All the previews I’ve seen say the combat is actually very in-depth with numerous combos, powerups and weapons, and sometimes comes closer to a character action game!
This game seems like it’s flying under everyone’s radar. I get why, but I’m so hyped for it.
I can’t begin to explain how good those first two suikoden games are, and how in the sea of jrpgs we had at the time they managed to stand by themselves feeling completely unique.
Dang 2025? This looks like it has a great deal of polish already. I wonder if all of this is hand-drawn and they’ll need the time for all other assets.
I’m not a big Marvel fan (and know next to nothing about Blade) but he was one of my favorites in Midnight Suns (which is awesome) so I’m definitely looking forward to this.
Bummed out to not get any more news on Death Stranding 2, I’d been looking forward to it for weeks. But this teaser is really intriguing, gave a lot of things for me and my friends to speculate on.
In general, fantasy isn’t my favorite setting, but this looks pretty cool and will definitely be keeping my eye on it. I’m curious if it’ll keep NMS’s general minimalist story structure or do something more akin to GTA with set built story elements/missions, and then a sandbox to explore in between
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