I appreciate this conversation coming from the developers point of view. Especially, the concerns about the legality conversation. The definitions will be scrutinized by everyone involved.
Even if they are bugs, this kingdom is ridiculously huge. I find it hard to believe that there are so many places that we never found in hollow knight, also an absolutely sprawling game.
People said good shit about cyberpunk 2077 at release.
Take games journalism with a grain of salt. Even the largely honest ones generally only get the first "X minutes" to demo, which designers pack impressive moments into for the press, but then the rest of the game is half baked or a slog.
Take fallout 4 as an example. They throw you into a laser battle, in full power armour, with a death claw in the first hour. Do you keep the armor? No. Do you keep going toe to toe with deathclaws? No. You get made into a minuteman bitch seconds after and then have to set up 638 settlements. Guess which part the press got to see before release?
Buy it on GOG, I believe the Steam version of Bloodlines doesn’t even launch. GOG version comes bundled with the “basic” version of the Unofficial Patch which - as far as I know - is literally required to be able to finish the game. GOG also has a one-click installer for the Plus Patch with more restored content as of like a month or two ago, if you’re into that. I personally recommend playing non-Malkavian Basic Patch for a first experience and doing Malkavian with the Plus Patch for a second playthrough.
The game is absolutely worth it, it’s a cult classic for a reason. The combat sucks so be prepared for that and the second half of the game is extremely rushed as the developers were forced to shove it out the door but even having said that it’s a great experience for what it is.
The steam version didn’t launch a while ago because it was still 32bit without any compatibility for 64bit. Last time I played it worked fine though. YMMV
Edit: there was also an unofficial workaround to get it working.
I do quite like the self-awareness of Bubsy 3D being absolute donkey tonk. The redrawn sprites in 3D looks cool, let’s see if they learn the lessons from thirty-ish years ago.
I mean, from the little bit of gameplay I saw, it seems like all his moveset from the original Bubsy is back and they’re leveraging it well for 3d platforming.
I remember watching the first trailers for this game over a decade ago. At one point it was supposed to have Mick Gordon working on the soundtrack, I’m guessing that’s not the case now. I’d still love to see this game get released, but until it does I’m assuming this one is vaporware.
You get four full chapters to play and it ends on a cliffhanger, but not in a bad spot. It got me about 4.5 hours for a single playthrough, and the story and characters will change for everyone like a first run of StP. I picked it up and I haven’t regretted it, though I’m also content with waiting.
The problem is we’re not sure how long this will take, because while Episode 5 hasn’t been released since 2022, Slay the Princess was developed and released during that time. If it keeps the same pace, probably only a couple more years for all the chapters.
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