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banghida, do gaming w It's Not Nostalgia. Old Minecraft WAS Great.

Classicube? Minetest?

Daxtron2, do games w Star Wars: Battlefront Classic Collection - Announce Trailer | PS5 & PS4 Games

Is this literally just the original versions for PS5? I’ll probably stick with the OG PC versions and community servers

PeterPoopshit, (edited )

Unless they put the og bf1 maps into bf2 like that one pc mod does AND also implement splitscreen on the console versions, there will be no point in playing this. A pc version will only be worth playing if it can still load custom maps and only if the multi-player works ok with custom maps like the original which is a hard bar to reach considering even complicated custom maps with lots of hacks work well over lan.

I played the crap out of this as a kid and also as an adult. It’s one of the greatest games ever made. It has to at least be better than the original in every way or it’s blasphemy.

birdcannon, do games w ELDEN RING Shadow of the Erdtree | Official Gameplay Reveal Trailer

I’ve beaten the game with 7 characters and I can’t wait to do it with 7 more

CryptidBestiary, do games w ELDEN RING Shadow of the Erdtree | Official Gameplay Reveal Trailer

Ready to cry and be confused again

RinseDrizzle,

Looking forward to the Vaati lore breakdown already

maidenless_prawn, do games w ELDEN RING Shadow of the Erdtree | Official Gameplay Reveal Trailer

What a banger trailer, felt goosebumps all throughout. And seeing how everything showed in it is from in-game engine is majestic

riquisimo, do games w Super Monkey Ball Banana Rumble - The Big Roll Out Trailer

After super monkey ball 2, the aesthetic of the game started to… not appeal to me. It got all pastelly and rainbowy.

This is a little bit of a step back, and I dig it a little more.

ABCDE,

The 16 player mode is definitely up my street! Hoping for a good puzzle mode too.

Carighan, do gaming w Disco Elysium 2 just got cancelled and ZA/UM self-destroyed
@Carighan@lemmy.world avatar

Should note that AFAIK there’s no confirmation that their project was in fact an actual Disco Elysium 2 (instead of a spiritual successor or something), and neither do we know whether a DE2 is not being worked on, just without people that made the first game.

Of course, it really does not bode well for any such game, but ever since Life is Strange 2/Tell Me Why vs True Colors where the former DLC-studio made a far better mainline game than the actual company making them managed, I am being more careful with considering a game “ded” just because the people involved with the game left.

🤷

To focus on the more important part: People got laid off. Which sucks. Hard.

cafuneandchill, do games w Microsoft Flight Simulator x Dune - Official Launch Trailer

what

Kolanaki, do games w Fatigued by the Numbers | Cold Take
!deleted6508 avatar

The only numbers I dislike in games are the kind that fly off things when you attack them. That shit is visually annoying and I hate every game that uses it without an option to turn it off outside of old turn-based JRPGs. So I totally understand that.

They’re not meaningless, per se, but most of the time you also have a gauge indicating health and it’s far less distracting than a ton of numbers flying off obscuring the action.

gmr_leon,
@gmr_leon@mstdn.social avatar

Not to mention, sometimes they actively take away from the art direction. You can have a game that's clearly going for semi-realism and yet keeps damage numbers flying off like it's a comic strip, which doesn't fit whatsoever.

The strangest, funniest mixture are the games built off comic licenses that employ a semi-realistic style with damage numbers, when a better combination would be stylized so it would all fit better artistically.

GrammatonCleric, do games w Fatigued by the Numbers | Cold Take
@GrammatonCleric@lemmy.world avatar

deleted_by_author

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  • SnotFlickerman,

    Maybe they spent too much time with the Encyclopedia of Numbers?

    Rhynoplaz,

    THAT’S NUMBERWANG!!!

    slimerancher, do games w Moonbreaker 1.0 Release Trailer
    @slimerancher@lemmy.world avatar

    Oooh, 1.0 is finally out. Hoping it comes to consoles too. As a big Sanderson fan, want to give it a try.

    MarcomachtKuchen,

    Unfortunately the games player count is not looking to great which is a shame IMO its a great concept we’ll executed. They messed up monetisation on release but took everything back and the game is a full package now

    slimerancher,
    @slimerancher@lemmy.world avatar

    It’s good to hear that they finally fixed it. It seems that it has become a common tactic, do aggressive monetisation, to see how much people are willing to put up with, and then reduce it to that level. So many games seem to be doing that.

    Carighan,
    @Carighan@lemmy.world avatar

    Yeah the game as it is now is fantastic. It’s still mostly a painting simulator IMO so I never expected the playerbase to stick around as so little of the time any one player spends in the game is spent on actual playing. s😂

    ForrestGrump, do games w DEATH STRANDING 2: ON THE BEACH – State of Play Announce Trailer

    For me at least, the first part was an absolute work of art. Apart from the crazy, not always entirely comprehensible story, it was simply beautiful. I’ll never forget the moment when I climbed through the vast landscapes for the first time and suddenly heard this phenomenal soundtrack. The amount of multiplayer influence was also just right; you got the impression that someone had been here before, but you never met anyone. Wonderful.

    Didn’t expect a second part to be released, what a pleasant surprise!

    chakan2, do games w Dragon's Dogma 2 Preview - Our Thoughts After 10 Hours of Gameplay
    @chakan2@lemmy.world avatar

    Waiting for the reviews on this one. The hard stance against fast travel turns me off. I only have so many hours in the day and slogging for 30 minutes to an hour between locations does not sound fun.

    I love the combat from the first one though. Jumping on the bosses just felt bad ass.

    Ilflish,

    I have avoided the trailers for spoilers reasons but the first game has a fast travel component it’s just not standards. There is teleport stone at the main city which you can go back to and you can place(?) A couple in other places. Generally when you have to travel for main quests between places it’s as part of the main quest.

    I do respect your stance though obviously if a game is directed in a way that you don’t vibe with there’s no reason to force yourself to play it

    Keegen, do games w Avowed Deep Dive - Xbox Developer_Direct (18.01.24)

    Everything I’ve seen so far of this game just looks so…OK. The graphics are pretty, but that’s the least important part in an RPG for me. I really want this game to be good, I loved Pillars of Eternity and while this isn’t a sequel, it’s still set in the same world. I agree with the common opinion that the combat looks pretty weak, none of the attacks had any impact. I hope they surprise me, but so far this gives me a “pick up on sale for 20$ or less” feeling.

    HeyJoe, do games w The Last of Us Part 2 Remastered - Official Launch Trailer

    After looking at a YouTube review that really went in as to what changed, I can honestly say it’s nothing relevant from our perspective… they compared the fps rates, which were exactly the same, and compared the resolutions it plays at which is also the same. They compared graphics and only seemed to find very slight differences in some foliage and shadows.

    So this absolutely seems like a cash grab. I think you get some added modes or content, which is nice, but how or why would you call it a remake?

    TastyWheat,

    The only thing for me which is a notable improvement is the loading times. But when I’m playing through such a long game, what’s another 50-60 seconds? Nice to have, sure, but not making me hand over cash to upgrade.

    HeyJoe,

    From the review I saw the ps5 patched one had the same load time which was around 17 seconds instead of about 1 minute 20 sec.

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