Oh I know. But every time I try to go back and play counterstrike it bothers me that I can’t aim down the sights and I really wish that was something they “fixed” in counterstrike 2.
That guy is such an incredibly talented programmer, designer and game creator. I will buy that game just because he is so professional about every single thing he does.
On PC, HZD is a privacy nightmare with no option to turn off data collection - you either comply to full data collection, or “limited”, whatever that means.
Content data: Video, audio, graphic, text, game level, account information, ad and other content that is requested and downloaded for the features, games, apps and websites you access online.
Network data: Network connections, IP address, requirements and speed of the connections."
Why the hell does HZD, a single player offline video game, need that data for?
Also:
Security data: Information necessary to detect and investigate malicious, unauthorized or fraudulent activity.
Legal data: Information required by applicable law and to demonstrate compliance.
Yikes.
I would have no problem with that if they allowed me to turn data collection off. But that’s just not possible, and you can only ask them nicely to only gather “limited data collection”, without any kind of information about what “limited” and “full” really mean.
In a couple of generations when path tracing with reasonable levels of performance is available on mid-range cards (eg. equivalent of 4070) I might consider Nvidia. Until then team red for me
SBMM has the fatal flaw of expecting players to want to constantly improve with every match. Sometimes we want to play to relax, but that’s never on its mind.
The assisted reload was also in the first game (notably for the recoilless rifle also featured here) and requires a great deal of coordination. A great co-op mechanic with high rewards when playing it right.
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