sunbunman

@sunbunman@lemm.ee

Profil ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

sunbunman,

Ignoring all of the drama around it, it genuinely looks like a well made game. Will be waiting for the DRM to expire before trying it out.

sunbunman,

yeahp

sunbunman,

I was so hyped for it too. I’m a newer stealth game enjoyer (Styx, dishonoured 1 & 2 no kill undetected runs), the original thief trilogy feels really outdated to me and was so hyped for thief 4. So damned disappointing.

sunbunman,

…people use wakestones? I’ve been saving aggressively and loading the last save …

sunbunman,

Would you count NG+ as replayability? I know for Nier Automata and Armored Core 6, it’s basically part of the story and you haven’t finished until you’ve unlocked all of the main paths. There is enough new stuff each playthrough for it to be unique though.

sunbunman,

Larian really knocked it out of the park having 3 studios around the globe so they can still have a 24hr workflow without pushing everyone to do overtime. I really want to know what their handover procedures are.

sunbunman,

Monster Hunter World. Spectacular game and seems to be having a second wind right now is player base.

sunbunman,

I’m back on the Grimdawn life. This game is like crack.

sunbunman, (edited )

I see a massive downside to this ruling as a gamer. This is talking about resale of a digital game. In reality what would happen is someone would download a game, copy the file to a harddrive, sell the “digital license” or whatever it’s called for a lesser amount and still own a copy of the game. It’s basically simplifying piracy.

This might actually necessitate game companies to have a hardline DRM approach to their games. Ironically the only games that are protected from this kind of resale are the those that heavily dipped in microtransactions since you can’t resell those and would push the market more in that direction.

IMHO this ruling is shortsighted and pushes for a future with increased monitisation that isn’t in the box value of the game and targets to hurt the Devs that make consumer friendly games while giving games with loot boxes and microtransactions an advantage in the market when talking in terms of overall sales for the devs.

Edit: My mind has changed from the piracy perspective. Still don’t like how this feels from the overall market perspective.

sunbunman, (edited )

Because pirating games is not something that the majority of the population is either aware of or wiling to do due to perceived difficulty. This can be done through steam which is the biggest host of PC games and significantly less risky than going to some site and figuring out which copy of a game is legit.

Edit: I retract comment, other comment about the steam refund changed my mind.

sunbunman,

Fair call, didn’t think of that.

sunbunman,

Lmao now we’re block chain gaming.

sunbunman,

Most people aren’t going through the effort of buying a physical game or any media these days, it’s why digital stores are so effective. But the other commenter did say that steam already has a 2hour refund window that basically has the same impact so I might have panicked for no reason.

Though my other point about micro transactions vs full box value still stands.

sunbunman,

My problem is traditional consumer friendly sales model for digital games are already on the back foot. This ruling only works to dissuade any new or existing Devs from persuing that model over one with microtransaction.

If anything I want this method of purchasing digital content to be pushed further into any game with purchasable in game items to even the playing field.

sunbunman,

Just learned there was a new Grim Dawn expansion announced so replaying that again.

sunbunman,

It used to be an old CCG called Alteil, probably have 1k+ hours on that. After playing bg3 this week, defs bg3, but I do have a habit of wafting around a bunch of crpgs.

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