Since they announced that it will be PC and XBOX only- I stopped giving a shit. I refuse to buy a new hardware that once was accessible without having to.
You’re probably not missing much. Morrowind is the last good Elder Scrolls game they ever made. But that has also been PC/Xbox exclusive since 2002 so may as well write the series off completely.
Don’t even need to get into ranking them, it’s just completely asinine to say Oblivion and Skyrim are not even good at all. Circlejerk nonsense from someone who probably hasn’t played any of them.
I bet I’ve played a lot more of them than you have.
It took me a while to realize that I wasn’t having fun with Skyrim, and I thought it wasn’t as good as Oblivion. The games weren’t getting any better, just prettier. The writing and worldbuilding was getting objectively worse, too.
Morrowind is the only one I keep going back to, it’s the only one that has some semblance of soul.
i agree that skyrim is not as good as oblivion, but that isn’t what we were talking about.
Do you stand by the statement that Morrowind was the last “good” elder scrolls game? In other words, you think Oblivion and Skyrim are not good at all?
If I was Microsoft and I saw Baldur’s Gate 3 pop off, and I owned Obsidian and Pillars of Eternity, I would leverage the work they’re doing with Avowed to prop up Pillars of Eternity III as “our Baldur’s Gate 3”. In a worst case, I’d imagine Obsidian would continue to intelligently manage their development resources to work more efficiently and release games more regularly than basically any other developer their size.
Then again, if I was Microsoft, I wouldn’t shutter the studio that just made a game of the year contender, so who knows?
I don’t know if a higher up will see the numbers on PoE 2 and decide they should invest like 20 times the game’s budget to match BG3 on a sequel. Specially a Microsoft higher up. Even if they made a CRPG I think they’d go for a different franchise.
Come to think of it, that will depend on how well Avowed does.
You think Pillars of Eternity II was only made for $5M? I’d be shocked. But still, assets made for Avowed could be ported right over to a theoretical PoE3, and that saves time and money. Here’s hoping. I’ll bet it happens, even if it isn’t the BG3 competitor version.
Could be. If so, they did fantastic work for only $4.4M. The entire console business is in the process of being turned on its head, so nothing is predictable anymore, but if the world still worked now the way it did a few years ago, you’d eat the cost of making a must-play game knowing that you weren’t going to make your money back just to get eyes on your brand and console. Two years ago, Microsoft might have agreed. Now it’s anyone’s guess.
The problem is that basically EVERYONE has an overwatch game this year. We had, what, three different Overwatches during the Keighleys proper? Fucking Valve have a god damned Overwatch game.
And… Overwatch 2 failed horribly. So did the Gundam Overwatch.
A proper CRPG will take years. And, as Owlcat et al have pointed out, it is a lot harder to sell people on a CRPG that is not “fully voiced” which drastically increases costs. But also? Baldurs Gate 3 largely benefited from early access but MS can’t rely on that with how much of a cluster everything has been. Unless POE3 is “as good as Baldurs Gate” in early access? it is a “failure”. So there isn’t going to be a “hey, let’s see if this is still cool in four years” project.
My hope is that POE getting that patch a few days ago is a good sign. But my money is on Avowed underperforming (because, like Outer Worlds, “Waa, it isn’t Skyrim!!!”) and Obsidian becoming a support studio for Bethesda.
Pillars 2 was already fully voiced, give or take some narration, and RPGs are more evergreen than a subgenre of first-person shooter. And I’ll never forgive reviewers for dinging Outer Worlds for its scope. That’s not a bug; it’s a feature.
It still significantly increases development costs over the CRPGs of olde. Especially because BG3 felt like the first game that had:
GOOD voice acting
Significant “choice” and branching narratives
Plenty of content that players will “never” see.
Whereas POE2 and similar games very much felt like we were “losing out” a bit to support the VO. Because… we were. We have known that ever since Bioware started doing it.
And yeah. Outer Worlds was basically the same scale as Fallout 3. But people want a giant empty open world. Never managed to finish it (the two times I played I lost interest around the time I got to the capital-ish planet) but had a great time.
Whereas POE2 and similar games very much felt like we were “losing out” a bit to support the VO. Because… we were.
It’s funny, because I thought POE2 proved quite handily that we very much were not losing out. Yeah, it raises the cost, but we’ve had a decade now of CRPGs bucking the trends of the AAA RPGs that motivated them, most of them fully voiced at this point if they didn’t launch that way. POE2 launched fully voiced, and it’s still one of the best of those.
I’m really surprised it’s coming out this year with all the development woes. I’m very hesitant to what this game will bring at this point but hoping for the best.
The original game is quite “white” in terms of colors. They all look a little washed-out. This is just “generic good looking game” with oversaturated colors and contrast that has no right to be so high. It’s okay, but makes me a little skeptical.
From what I understand that are not redoing any of the audio or motion capture. So they are just making the exact same game with better graphics. I don’t really get the point of it, I think the HD version I have on PS3 and vita look great as is .
My point exactly. Those versions are just fine, and, in my opinion, look better thanks to the colors. I wholeheartedly agree with your statement, but it’s nice to have something to finally be exited about, if only a little.
I have probably a cumulative 2000 hours between civilization 4, 5, and 6. I disliked each as they came out, I had played 3 briefly right before 4 was released. But after a few games in each they really grew on me, and moving back to the older versions just didn’t slap the same way.
I’m sure 7 will be different in enough ways that people will initially hate it, and still spend dozens of hours playing it.
I’ve been playing Civ since the first release, and this is the pattern with all of them. The transition to hexagonal tiles was pretty weird at the time.
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