I’m wondering if the woman interviewing him is from the Department of Control; often feels like a missed opportunity to mix universes and not take advantage of it.
NVIDIA's AI tech is off the charts, this looks insanely good. One of the issues I have had with raytracing is you had to choose between either 1) having DLSS off so the reflections and lighting look grainy as shit, or 2) enabling DLSS so the reflections and lighting look smudgy and low res. The reflections look so goddamn sharp with the new denoiser, I can't wait to try it out.
First I’ve heard of this but it looks like it definitely has some Chrono Trigger DNA and Yasunori effing Mitsuda involved in the music department! I will absolutely have to check this out
Like, this isn’t a game. It’s a mish mash of every popular title of the past 10 years. Warband, For Honor, Assassin’s Creed, Zelda, Just Cause, Monster Hunter, Red Dead Redemption, Dragon’s Dogma.
It’s called Crimson Desert, yet there was no desert. I saw medieval castles, green pastures, even sci-fi intra-dimensional portals; You fight knights, monsters, robots; You meet medieval peasants, Korean princesses, deer-people; There’s even a fishing mini-game.
I honestly laughed when they showed the MC jumping from sky islands exactly like Tears of the Kingdom. It’s definitely giving off the energy of a game that over-promises and will end up with an average 6/10 rating.
For what it’s worth, Immortals: Fenyx Rising looked like a shameless Chinese Breath of the Wild ripoff in prerelease trailers and it turned out to be a phenomenal game.
While watching this there were a few times where I thought “Hey, this actually looks really good”, then I realised that was the RTX off shot. The RTX on shots just didn’t do it for me as much as they did for games like Quake 2.
I think that HL2 just already had great baked lighting that adding ray tracing doesn’t make it feel much different.
Absolutely how I felt. The RTX off shots have a more consistent style. Even textures on the RTX off shots are more interesting. youtu.be/aM_gzfAMdNs?t=50 they just scramble half the tv’s instead of at least putting an interesting texture up.
The only really interesting thing in the whole video is the new HEV suit model, because it’s a new model not because it’s RTX’ed.
I’m envious that you get to experience it for the first time. The Quake games are so worth it. Quake 3 becomes more arena-based but is an absolute blast to play online against people. It was a good chunk of my gaming life. 1 and 2 are FPS royalty. Simple and to the point.
I played the Quake games originally on the PC, but they’re great with a controller. Just dial the sensitivity in and you’re good. That’s always my concern because I mostly play on consoles now too, but Id and Bethesda put a lot of care into their gamepad layouts and settings.
I bought it on sale 6 months ago, I have 20h on my main save and 8h on the last expedition. I can confidently say that I haven’t seen 80% of the game activities, but at the same time I feel like I’ve seen everything. That game is truly an inch deep, it’s incredibly shallow.
game was absolute trash when it was released but after a few years it got a lot better - these days i hop into it once a month or so just to screw around. it’s a fun time sink
The game was such a scam when it released that I refuse to ever play it, I really don’t care if it’s playable now, you can’t reward these scammers with your money and hope they fix it.
You’re not kidding. Legit looks like someone just took the models from StarCraft and then freshened them up. Protoss Terran Zerg, all of them. In fact you could have removed the context and just showed me the raw footage and I would have arrived at the same conclusion, that it was a mod.
I think that the game exists because all the SC2 pros decided that the game is starting to become a bit too old and blizzard cannot be trusted with making games anymore so they gotta make starcraft 3 themselves.
You’re not wrong. Any and all faith I had in Blizzard went away over the course of the past decade, with it evaporating completely during the past 3 years. I don’t even want to think how they’ll muck up SC3 at this rate.
Honestly, I hope for the best for them. What the people developing this game must have been put through, if the rumors are to be believed, is just inexcusable.
Yes, basically. That article and the Kotaku article it links seem to summarize it well. Going through so many instances of thinking you are to close to the finish line, only for most of your work being rendered pointless in a day, and having to go back to square one... It must have been sisyphean.
Not to mention that those issues don't necessarily get transmitted to the customer, so you end with reactions of the "Eight years for this? What were they doing?" type.
Setting appropriate expectations for one’s own work is one thing, but I’ll never understand why some people feel the need to deride others for exceeding them.
Because they don't want to be held to the new standard, obviously. They're comfortable and are preemptively taking offense at the idea of having to do more in the future. Like the normal kids who want to punch down the one overachiever who reminds the teacher to assign homework.
But this isn't a homework assignment; these are businesses competing for consumer dollars, and Larian is winning with their investment into a happy team and good product.
Maybe, probably stronger than a cat though. Most likely have commoner statblock.
I sometimes think about how many wimpy commoners fall to the might of my party. And then think about how I am a commoner in real life and would likely be just as wimpy. And then I push that though down and go back to my fantasy statblock of might.
I kind of always wanted an RPG of severely under-powered normal folks in over their heads who survive through luck, absurdity, and definitely not knowing what they’re doing or actually having the tools or knowledge to succeed. As in so inept that they aren’t even trying to save the day, it ends up being kind of an accident.
Earthbound sort of had this type of feel initially, but then quickly loses it. Another aspect of Earthbound I like is it being set in the modern world. Controlling a bunch of weird slackers in a shitty van barely escaping inexplicable lovecraftian horrors a la some sort of video game Scooby Doo sounds like fun. You can do things like drink beers to take the edge off, but you have to try not to get too drunk or you might not be able to drive the van to escape.
The Forgotten City definitely got it’s due last year. It was on an awful lot of people’s GOTY lists. Which was warranted, because it’s really really solid.
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