Ever since cross play became ubiquitous, the aim assist has been increasing and increasing. I was playing BF 1 on my Steam Deck and thought I accidentally did speed and coke, I was playing so well! Then I remembered I play mouse + keyboard normally.
Yeah, the aim assist is getting stupid. I returned to The Finals when the new season released and the game had defaulted to cross play on. For the first few days I thought I had completely forgotten how to shoot, I couldn’t win a fight even if my life depended on it. It felt like everyone was laser-beaming and my guns had recoil. Eventually I noticed a spectator cam where aim assist was obvious and I understood I have cross play on. Turned it off and I instantly went from bottom of the scoreboard to being at least decent.
From now on cross play always stays off. I don’t have the time to get my aim to a level where I could compete with aim assist.
I mean I get it, auto-aim can be frustrating, especially if you can’t find a game you like that doesn’t have it, but on the other hand a bit of good auto-aim de-emphasizes just being extremely good at aiming which makes every other aspect of the game more important and satisfying to master, which I think you can make a good argument for being a good thing when it is done right.
The video even concludes with that point. He was still 10-20% more accurate with a keyboard and mouse than either controller. But I thought his point about the controller being more intuitive and versatile for movement than a keyboard was interesting.
As in, the default computer experience is m kb. So you have tons of passive practice, just doing normal computer stuff.
So the fairest comparison would require impossible things, like raising someone to use a controller like this an equal amount to m+kb, over the same developmental years, etc
The thumb pad/joystick is not analog, it’s a standard directional pad when you pop the joystick off. I use it for four extra buttons (usually menu buttons)
That said, been using hand keyboards forEVER (Tartarus 2, Orbweaver chroma, Orbweaver, Nostromo, and some belkin one that’s basically the Nostromo) and they’re AMAZING.
I don’t! I wish I did, but to be honest it wouldn’t feel good to play with a controller like tusk and your thumb. I’ve played SNES games with my thumb and it felt… wrong.
Still, these hand keyboards are SO GOOD. I wish lore companies made them. The ergonomics of the Tartarus 2 are perfect, and it’s so nice to have one big profile and not have to fuck with keybinds in-game, ever.
Yea I was hoping I could have the best of both worlds but if the stick isn’t analog it’s all moot. Thanks for your feedback. I’ll probably keep using my macropad for the time being
Oh! That refers to the keys. They’re like… pressure sensitive on the new one, which is neat! I have the Tartarus v2, which has standard keys. The thumb stick is a standard D-Pad on em both, though.
The amount of skills that came together to create this controller is incredible. It was so satisfying watching everything come together, I wish I could try it out.
For sure! It seems like a decent amount of work but all the modeling is done already. The problem is that he’d have to buy an Xbox controller and the mouse for the internals, the breakaway box, and the wires which is probably close to $200 right there
I didn’t see the files posted to also print one, but after watching the video I don’t think I could even if I had them. I see why they aren’t manufactured, but I want that controller so bad.
Yeah the fact that this already exists and it is pretty much perfect just makes me think that it is a lame move from Nintendo, even if it was meant to be a joke lol.
There’s also an emulator for the oculus quest, the moment you launch a game you understand why it wasn’t that successful and why VR was abandoned for a while.
Monochrome games are all good and fun when the screen is not a few cm from your eyes and that’s the only color you can see hahahah
You’re right and I’m sorry for any confusion as I very much intended to blame the human silica packet for his sexual ineptitude and general repulsiveness lol
Something tells me the person who made this doesn’t actually love playing multiplayer shooters with a controller, they just wanted a cool project to show off their DIY skills.
The VR mode was added to work with the Labo kit. But these headsets also exist now… because…? I don’t think the Labo was head-mounted, but maybe I’m wrong because I never had Labo.
I think this track ball setup would be better suited for more 3d games involving flight, underwater exploration, space travel, etc. At the end of the day, shoulder+wrist will always beat thumb when it comes to aiming in shooters, but this seems like it would really open up dynamic movement in a way standard controllers and mice can’t. Id love to hear feedback after playing something like subnautica.
It’s the “complaining when they end” thing that I’m interested in, for sure. Especially if a government listens, which he’s aiming to make happen here.
If people are paying for it, there should at least be a significant communicated EOL plan. It’s also highly arguable that at ‘least’ executables should be released for self-hosting. I haven’t even seen the video or campaign, it’s just common sense. I am a software engineer that gets paid to maintain this kind of stuff, and I’d be PISSED if a big chunk of my body of work became useless for any other reason than the task it solved became superfluous.
With video games, very little of the end-user experience is superfluous ever (I mean, plenty of dud unoriginal games, but…), so the whole industry deserves some preservation laws. At least don’t punish people for doing for free what the companies refuse to do…
If by “still paying” you mean trying to change something about the industry using closure of a decade old game then sure, you could say that.
If you don’t care about this campaign, he still does videos about older titles - they release every 2-3 months, with the latest one being this video about “State of Mind”.
youtube.com
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