I’m worried Lemmy has the same marketing teams in it that destroyed reddit.
I just saw a post yesterday trying to hype these sales that instead had honest opinions. Then the post gets deleted. I assume because we all weren’t swooning
Not sure if people are not bothered by that type of manipulation of these platforms or not but it bothers me so much to see legit opinions and views get crushed by PR teams.
Interesting opinion considering most posts are constantly bashing companies on this platform
Re: “This post is an ad”
All trailers are ads. Any article promoting a game is an ad. A movie trailer is an ad. The only difference is whether people are interested in the content or not. It’s not some grand conspiracy that many people (me included) look forward to the Steam sale so they can buy games they want and be on the lookout for sales. This is a gaming community so this is very relevant to be posted here. Don’t be overdramatic.
This is the weird version that’ll not have the portable content at all, right? That’s such a shame, this could have easily been the definitive version if they made a Persona 3 Portable Reload.
Persona 3 portable was the portable re-release. However they released it with a lot of extra content. Content that people believe completed the package and made the game even better. As a result, many fans will experience a jarring feeling as the content they like will be very obviously gone. Hard to understand their decision. Maybe they planned to make it DLC. Sneaky buggers.
I'm almost willing to bet they'll release a Golden/Royal version a year or two after this version that has the portable content in it, if they do anything with the portable content at all. They wouldn't do something so consumer friendly as release it as dlc, they'll make you rebuy the entire game instead.
It was entire alternate playthrough with a female main character, new characters to build social links with, and a lot of new insights into the other characters of the game. The characters you fight with have different relationships with the female MC than the male MC. The PSP version had both playthroughs on one disc, though they had to make some adjustments like turning it into more of a visual novel style than 3d environments for the "town" segments of the game.
This is where I feel modders could get a very decent final say.
There will definitely be enough material to TTS the dialogues that don’t exist in Relaod, and the text, sprites and models already exist spread between p3p, the rhythm game, etc.
I’d wager it’s pretty doable to mod the content into the game once it’s out.
It’s a Rougelite Citybuilder with a demo that lets you play the actual game (only limits your max level and what biomes you can play in). That’s all it took to get me in.
Such a good game. I picked it up during last year’s Winter Sale on Steam. I’ve got about 200 hours in it so far, and I’m playing up to Prestige 8. It’s pretty challenging at that level, and I’m not sure how to progress past it.
I’m glad to see the devs have announced 1.0, although the game has been totally playable since I first picked it up. I love the effort and work they put into every update, and I’m really gonna miss them adding and improving stuff.
I’d like to get into this but I just didn’t find the initial gameplay good enough to get me into the game loop. I’m sure one day I’ll give it time. But right now I didn’t get what was fun
Wish this was a game mode option as a standard part of the game.
Sort of sandbox but not.
I do like the games but one thing that really bugs me is that you lose because of “queen impatience”
Like, what? It’s just so petty and infuriating when you do lose because of it. That queen can hold on one more god damn season to get the last needed thing. She’d rather destroy an entire town though. Makes it difficult to want to complete the outposts for such a terrible ruler.
This game is great. I don’t usually play city builders and I have 80 hours in it or something. Really fun to pick up for an hour or two when you want something that is challenging but also chill.
I just busted the Lead Seal Yesterday. Fuck me is Pioneer hard. I don’t know how you’re supposed to do it on harder difficulties. It’s like the storm hits and then everybody’s negative 16 resolve, and I just start pissing away workers.
Part of it is just leveling up your citadel. Some is the game dripfeeds new systems and buildings to you that make things more complicated but also help with happiness. A lot of it is just learning what it takes to keep people happy.
Keep playing on difficulties that feel manageable, and when it starts to feel like you can handle it, then bump up the difficulty then.
Some towns are just going to fail if you’re unlucky… But you can set yourself up for success by learning which Services buildings to pick. Some like the Temple (reduces hostility) and the Guild House (increases resolve every time you buy/sell) can be instrumental to surviving harder difficulties.
I’m not convinced there are “unwinnable” settlements. They might be unwinnable for me at my current skill level, but there are people who play at Prestige 20 who I’m sure couldn’t possibly lose at the difficulty I’m playing at regardless of what RNG throws at them.
I encountered a settlement on Prestige 15 or so which had a base hostility at level 2… and a ~15% chance of villagers dying every couple of seconds starting at hostility level 2 during the storm, mitigated by access to services. First storm wiped out my town before I could really address anything 💀
Edit: But having played quite a bit this was a rare combination of bad effects
Make sure you have housing for everyone, upgrade your hearth, and unassign your woodcutters during Storm.
Citadel upgrades for essential blueprints of race specific housing and field kitchen will help keep resolve up in the early game.
Cornerstones the reduce hostility will help a ton in the mid to late game.
Edit: And don’t open a glade unless you have a reason to. Every glade you open increases the hostility level.
Personally I don’t open small glades unless I have a cornerstone that triggers off it or my humans or foxes have seen something there. I’ll spend the first 2 years building up my initial settlement, then start of drizzle year 3 break open a dangerous glade for those sweet event rewards. I’ll continue to open a dangerous glade every year or two afterwards depending on how things are going.
Much like how once you get comfortable with the difficulty level it’s time to increase it, once you feel comfortable with how your settlement is running it’s time to open a dangerous glade.
This is an excellent game. The most fun I’ve had with a citybuilder since Frostpunk. There’s a bit of a learning curve in the beginning, but give it a shot.
I had to look up scawy - how scawy is that. I think pronouns are best left as unchanged as ever, but I'm glad that women and gays are more appreciated and more visible now. Being gay myself, I know that the really scawy things, the things that really keep people's brains small and restricted, are ignorance and bias. Those are shackles you can't outgrow or outrun.
I’m glad for the ability to change pronouns, I know a lot of trans and non-binary people who really appreciate the inclusion, and it doesn’t impact the game in any negative ways. I think people can outgrow ignorance and bias, but it takes a significant amount of work and a willingness to change. Unfortunately, not many people see any reason to challenge their bias and bigotry so it rarely happens.
If it means that it’s talking about society, every story ever written is political in some way. But we all know in this context it means “stuff I don’t like”.
TBH that goes both ways too. How many people would be upvoting and praising this video if it was coming at the topic from the other direction politically? I would bet it would be a LOT of people here. I get frustrated at hearing everything called “woke” too, but if people are going to ask one “side” to check their biases, they should be able to do the same for themselves.
What a load of crap, only a few minutes in and it’s all “games are getting worse…” when we’re in one of the strongest years for releases in ages. We’re in a year where TotK is likely to miss out of GOTA awards, that’s how good it’s been.
Games aren’t the issue here, it’s folk like the videos creator who are.
BG3 swept pretty heavily at the Golden Joystick Awards, and is likely going to win a lot at TGA as well (deservedly so IMO). Other games it has stiff competition from include Spiderman 2, Alan Wake 2, and even fellow Nintendo game Super Mario Wonder.
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