Crosscode was a RIDICULOUSLY good game. It genuinely captured the feeling of playing an MMO for the first time and making new friends while having VERY dot hack vibes as you learn more about the world as a whole.
Combat was… fine. When it worked, it worked. When it didn’t, you lowered the difficulty.
Then you get to the dungeons. Which… honestly, I just did not have the patience for puzzles that spanned two or three rooms that I worked on over the course of five overall puzzles and had to have pinpoint accuracy to launch an orb six screens away. I love a good puzzle game (Talos Principle is love. Talos Principle is life) but far too many of these were just more frustrating than fun.
Which is a shame. Because most people nope the fuck out after the second or third dungeon… and that is basically right before the story goes completely off the rails in all the best ways. Shit went REAL hard in ways it had no business even trying but pulled off perfectly.
And… the engine was a technical marvel even if it was also a huge mistake.
So yeah. VERY VERY excited about Alabaster Dawn. And here is hoping Radical Fish didn’t write it in html5 this time.
I don’t know enough about the underlying code (I am the guy who still makes jokes about how html is super easy before remembering that it has been 30 years since I made websites with frames…) but yeah. HTLM5+Javascript with a heavy reliance on Impact support libraries.
The end result is that it is a god damned shitshow to get running on modern platforms and controller support is an even bigger mess. Like, I STILL don’t entirely understand how it manages to detect the difference between an xinput device and a device Steam is binding to xinput… on Linux via Proton. And it tends to break for anything but a proper microsoft made xinput device…
He is not. But he is a regular, who posts hight quality content most of the time, and is well known for that.
So which side would we chose? A random guy trying to gatekeep for some personal reason a valid content, or someone who consistently post high quality content, participate in the community while, with some exception, consistently respecting the rules?
Such a difficult question…
I realized I probably badly explained my point here. I will not act differently for someone well known in the community or someone new. The rules are the rules.
The unwelcome behaviour here is the gatekeeping. Videos are welcome, as are links to article or plain text posts.
This mod comment is in contrast to your previous mod comment, where you were publicly weighing the commentors status in the community to gauge whether to take fair action.
While I agree with OP, I'm glad to see "if yoire a dick, you get treated equally" win out.
Agreed. The media is the message. I watched most of the video and it was fascinating in a way an article would not be, largely because the video isn't just a description of a piece of art, but rather a piece of art on its own.
An article could still be interesting and maybe excellent, but it's an oddly entitled thing to demand that someone offering you art go find a different type of art you like better.
I have played a lot of Kojima games in my life, including Death Stranding 1, and I have absolutely no idea what is going to happen in this game… It’s great.
This is why Kojima makes the best games, he is always trying to create new experiences in both gameplay and story, his stuff is so unique when compared to many other videogame developers. I mean this is a game about delivering packages and it has all of this going on, I love it.
I don’t know about Kojima making the best games. All I know is Death Stranding 1 was a jumbled mess of barely coherent and oddly paced plots and I loved every minute of it. I must have more! When PC Kojima???
this is a big ol’ bummer. understandable why they would struggle to get buy-in from stodgy old men, but disappointing all the same. I really thought they had a good chance when the campaign was kicking off, the excitement seemed to be there. But if even the EU won’t legislate this, it’s hard to imagine any other CPB taking up this idea. Maybe if we’re all still here in 10 years we can try again. Maybe there will be enough millenials in seats of power by then to make this happen. Or maybe the kids will be so used to live service games by then that a majority of gamers will just be blindly accepting the state of the industry.
NWN is one of (if not my all time) favourite game, both offline and online.
I played through the NWN2 SP campaign and thoroughly enjoyed it ( though I started and never finished the final expansion.)
The biggest disappointment for me was the changes to multiplayer that made it a lot harder to drop into servers. If I am recalling correctly, you had to pre-download (outside of the game) the meshes for landscapes before joining a server. It was a huge barrier to entry, and even dedicated communities that tried to move from 1 over to 2, faltered.
Microsoft doesn’t load the full Windows desktop or a bunch of background processes in this full-screen Xbox experience, putting Windows firmly in the background and freeing up more memory for games. Instead, you launch straight into the Xbox PC app, which includes all of your PC games from the Microsoft Store, Battle.net, and what Microsoft calls “other leading storefronts.”
youtube.com
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