In general, fantasy isn’t my favorite setting, but this looks pretty cool and will definitely be keeping my eye on it. I’m curious if it’ll keep NMS’s general minimalist story structure or do something more akin to GTA with set built story elements/missions, and then a sandbox to explore in between
I mean, we have Pathfinder which spans over an entire Star system and even beyond but still is a fantasy roleplaying game. (Same with Dungeons and Dragons)
They probably specified to emphasize that despite NMS being interstellar, this one isn’t. Since they’re known for the former, that reputation comes with the baggage of expecting a similar experience.
I think the emphasis on the “planet” is that in their usual over-ambition, Hello Games announced that they’ll be simulating a full-scale planet. It then got through the media’s broken telephone.
Hello has really come around when it comes to building the framework for a great sandbox game and if you’re diligent about creating goals and tasks for yourself NMS can be fun. Not to mention seamlessly flying off a planet into space was an amazing novelty.
However if they want me to try Light No Fire they need to do two things: turn the page on the NMS gameplay loop ideally with some truly emergent gameplay, and fix the inconsistent and unintuitive UI. I did really enjoy a lot of my time in NMS but to do so I found I always had the feeling I was working against the system instead of with it.
My biggest gripe was they didn’t bring up my backpack inventory in the regular manner when selling. I keep thinks in specific locations and seeing a vertical list five items at a time was a massive waste of time and screen space.
This looks cool, but it basically just looks like a reskin of NMS in a fantasy world and they’re going to need to do more than copy Valheim to make this one fun.
This is really exciting. I’ve liked everything about No Man’s Sky except the gameplay which I thought was boring. If they can replace that with exciting fantasy combat, I’m in.
Also this trailer felt weirdly very similar to the NMS one. The zoom out from water, panning over the landscape, and riding ships dragons over everything had all the same beats.
A literal interpretation of the title would imply that this is a game about something resembling a magical flying reptile using cheats and/or a game trainer.
This game looks absolutely incredible. I’m not going to pre-order under any circumstances (been there, done that with these guys, lmao) but I firmly believe HG are capable of sticking the landing if they try, and if it’s all it’s cracked up to be at launch I’ll be playing the shit out of it.
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