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ZeroHora, do games w Witchbrook - First Look Trailer
@ZeroHora@lemmy.ml avatar

Stardew Valley meets Little Witch Academia

SolidShake,

Well it’s made by the same guy lol

Zulu,

Is it? I dont see any correlation between concernedApe and chucklefish.

Were you thinking of starbound?

SolidShake,

It would seem I was lied to/under the wrong impression. Awesome. But thank you for making me Google lol.

caseofthematts,

Chucklefish were the (former) publishers of stardew valley. Perhaps that’s where the confusion came from.

dota__2,

concernedape is working on haunted chocolatier

Prox,

…and will be forever

dota__2,

he still works on stardew as well. and it’s just him. i don’t give a shit if he takes another ten years to put it out.

codfishjoe,

Stardew Valley used to be published under Chucklefish. Concerned Ape separated and self published after some concerns about Chucklefish ethics.

I can see how they may have connected the Chucklefish logo from there to this game.

BradleyUffner,

Same publisher, different developer.

altima_neo, do games w Game Informer Is Back and the Entire Team Has Returned
@altima_neo@lemmy.zip avatar

I never cared for game informer. It always felt like GameStop was trying to shill it in order to sell subscriptions to a magazine that’s basically a giant advertisement for GameStop.

Gimme those cooler magazines. Game Pro, Nintendo Power, PSM etc.

philycheeze,

Game Informer always felt like the cheap knockoff to Electronic Gaming Monthly.

catloaf,

Most magazines are just ads.

wisemanzero,

Next Generation was always my bag.

Jeffool,
@Jeffool@lemmy.world avatar

I understand what you’re saying about Game Informer, but it’s hilarious you name Nintendo Power and PSM as alternatives, considering that.

altima_neo,
@altima_neo@lemmy.zip avatar

Yeah but all least they weren’t being forced on you

Lightor,

You don’t want a magazine that’s adverts but you like Nintendo Power and PSM…

altima_neo,
@altima_neo@lemmy.zip avatar

Those were the best ads tho. Game informer was just a GameStop ad. And GameStop always made me feel bad.

Lightor,

So you like ads, just not GameStop ads? I mean, GI had a lot of info about games, too. Beyond Nintendo and PS, you could actually learn about PC games.

Nexoflexo, do games w Any Xbox 360 Can Now Be Hacked with Just a USB Flash Drive

That’s the best news I could ever hear! I can finally mod a 360 :,)

chetradley, do games w Nintendo Switch 2 – First-look trailer

I think it’s really interesting that the trailer seems to confirm one of the more wild leaks - that the joycons will have optical sensors that allow them to be used as a computer mouse. It would be really interesting if Metroid Prime 4 shipped with mouse support. Also, this would be pretty notable if the rumors of the Master Chief collection releasing on Switch 2 are confirmed.

polygon.com/…/nintendo-switch-2-joy-con-mouse-rum…

chetradley,

Calling it now: there will be a switch 2 sequel to Mario Paint.

Hyphlosion,

That, and a Mario Maker with mouse support would be so awesome.

chetradley,

For sure. Also with all the rumored Microsoft support, an Age of Empires/Mythology collection would be a no-brainer.

Quazatron, do games w Ray Tracing Has a Noise Problem - Hardware Unboxed
@Quazatron@lemmy.world avatar

As someone who grew up when you could physically count the bloody pixels on the screen, this whining about a miserable invisible miniscule artifact makes me palmface very hard.

RightHandOfIkaros, (edited )

Also as a person that grew up when game consoles could connect to the TV via an RF Switch, the image-damaging effects of Temporal Anti Alias smearing are extremely visible, and NOT a “miserable invisible miniscule artifact.” They’re massive on the screen. The particular examples shown in this video do not show it particularly well because it only focuses on raytracing, but the effects of TAA are still visible because turning on raytracing almost always forces on TAA, since the low resolution raytracing benefits from the smearing TAA causes.

Here is a video that goes into way better detail about this problem, watch it and see if you still feel the same.

Virkkunen,
@Virkkunen@fedia.io avatar

Gamers massively overstate minor inconveniences. TAA smearing, upscaling artifacts, VA ghosting and blooming, ray tracing noise, all of that you get used to it on a day or two and never notice it again but leave it to the gamer to go on a crusade like their lives and the world are doomed because of it

RightHandOfIkaros,

Ah yes, wanting better looking games that also perform better is a “crusade.” Of course. How bigotted of me.

MHLoppy,
@MHLoppy@fedia.io avatar

Different people also have different sensitivity to different types of artifacts. No doubt a degree of the complaints is overblown due to a big of tribal / mob mentality going on, but a few of the people complaining might just be more sensitive to it.

With TAA specifically there's probably also implementation differences going on, where someone has a bad experience with it once or twice and then generalizes that experience to all implementations of it.

Viri4thus,

M8, yer old, the kids have better acuity so they notice it. Maybe they are right on this one.

Quazatron,
@Quazatron@lemmy.world avatar

I focus on the playability and addictiveness of the game; you focus on the immersiveness and photo-realism of the experience.

That does not make either of us right or wrong, we’re just weighing different aspects differently.

RightHandOfIkaros,

No, I don’t focus on realism over the playability of the game. The last “photorealistic” game I played was Ready or Not. But I have recently been enjoying Vintage Story, The Legend of Dragoon, Koudelka, and other games with “bad” graphics. Aside from Vintage Story, it should be noted that these other games were considered “cutting edge” graphics for their time, but they are by no means photorealistic.

My issue is that TAA (among other things such as UE5s Nanite and Lumen tech when incorrectly used) typically ruins games it is used in, both from an image quality perspective and a performance perspective. I wish that developers would stop using the default or current implementations of TAA so that better, more performant algorithms that don’t have the downside of smearing and has the upside of being faster can naturally emerge. Really, these are mostly problems that have already been solved but are ignored because big game studios operate via “Checkbox Development.” Rather than spending the time and money to implement these better solutions, they instead just check the default box for the default effect because it is faster and costs them less money.

Dave, do games w Godot Engine – 2024 Showreel
@Dave@lemmy.nz avatar

Heaps of cool games in there! Anyone played any and want to recommend them?

daddy32,

None! But some of them - like Megaloot or Waxheads - have free demos on Steam.

silverchase,
@silverchase@sh.itjust.works avatar

I wishlisted PVKK. I’m also aware that Buckshot Roulette is well-received but haven’t played it myself.

ampersandrew,
@ampersandrew@lemmy.world avatar

The only one I’ve played is The Rise of the Golden Idol. If you haven’t played that one or its predecessor, The Case of the Golden Idol, I highly recommend both. They’re very good logic/deduction puzzle games. You basically examine a frozen moment in time and then deduce what happened based on that.

Dave,
@Dave@lemmy.nz avatar

Thanks for the suggestion! Looks like they have demos so I’ll check them out 🙂

simple,

I tried the demo of Road to Vostok and it seems like a very good and in-depth survival game. Not out yet though.

Dave,
@Dave@lemmy.nz avatar

I’m not sure anything described as “hardcore” is my kind of game haha, but thanks for the suggestion.

brenticus,

Buckshot Roulette is fun. Not a lot to it, really, but a fun loop that I got a decent number of hours out of.

I bought Arctic Eggs after seeing a little bit of a playthrough but haven’t actually played it yet. Seems weird, which I like.

1984, do games w A contemporary guide to lowsec travel in EVE Online
@1984@lemmy.today avatar

Every time I hear about eve, I remember how much I wished it was a slightly different game. There is no way to play eve without investing many hours each time. Everything takes a very long time.

On the plus side, just the feeling that someone may come up and kill you and take your stuff makes the game feel quite scary. I was doing wormholes for a while and pretty much was constantly nervous about getting killed. Never happened though.

passiveaggressivesonar,

Wormholing is like playing Eve 2, such a different breed of people

Glytch, do games w Nintendo Music – Announcement Trailer

I’ve tried it and have a few thoughts:

Initial selection is only 23 games, not sure why they’re not just releasing everything. I guess they’re planning on parceling the music out like their emulators.

The choices of games are also kind of strange, like why 2 versions of Metroid? Why starfox 64 and not like Mario 64

The ability to extend songs up to 60 minutes is pretty cool

The idea of character specific playlists is interesting

It crashes semi frequently, not a good sign.

It does add value to the Switch online membership, but not much at this point.

MyNameIsAtticus,
@MyNameIsAtticus@lemmy.world avatar

This was something i noticed too. I probably won’t be using the app much because i already have all their music i want in my iTunes cloud library but the selection is odd and the choice too release the music selectively feels strange too me. I feel like they’d get more profit if they had most of their stuff on their from the get go

DumbAceDragon,
@DumbAceDragon@sh.itjust.works avatar

Initial selection is only 23 games, not sure why they’re not just releasing everything.

It’s to keep people returning to the app by artificially boosting the amount of updates.

Either that or licensing issues, but I just wanna have my conspiracy theory.

Glytch,

I think Nintendo already owns the rights to most (if not all) of the music for their games so I’m pretty sure your conspiracy theory is correct.

If they don’t own the rights to that music they’ve certainly been militant in taking down any other platform that makes it available.

aciDC14, do games w Starfield: Shattered Space - Official Launch Trailer

And nothing of value was gained.

RageAgainstTheRich, do games w [Opinion] Why do so many cozy games suck?

There is a steam group called “Wholesome Games” that lists cozy games. They also do nintendo direct style twitch streams. There is a ton of amazing cozy games. Of course there are some not so great ones. But the video seemed to focus only on stardew valley clones. Even though there are so many unique ones out there.

For example i played a VR demo a few weeks ago called Sushi Ben. It was very unique and cozy. store.steampowered.com/app/2419240/Sushi_Ben/

This one is very cozy too.

Mika and the Witch’s Mountain

There is a ton of unique and amazing cozy games in the Wholesome Games group that i suggest people check out: store.steampowered.com/curator/35411526/

I think the link is to their curator steam page but I’m on my phone so its a bit hard to navigate.

Paradachshund, do games w [Opinion] Why do so many cozy games suck?

Well, I’m making one so i guess i can’t say they suck. I do feel like a lot of them aren’t great games, though. As in, they create a good vibe but they often lack solid gameplay. I think the writing in some I’ve played leans far too much into awkward and insecure characterizations too, and that gets tiring for me quickly. I’m trying to avoid those pitfalls in mine.

vladmech,

Any link/info on your game? I’m down for a cozy game with a bit more core gameplay

kmartburrito,

Hopefully it involves parachuting dogs

Paradachshund,

It doesn’t, but it does have a pig-based sliding puzzle. 🐖 i posted the demo on the comment you replied to if you’re curious.

Paradachshund,

Thanks for the interest! I only have a short demo and trailer up so far but would love to hear what you think. 😄

RageAgainstTheRich,

I really like what i saw in the trailer! I’ll try the demo later today if i don’t forget haha. Keep it up! 😁

Paradachshund,

Thanks for the kind words. Means a lot for an unknown solo dev like myself. 🙏

thanks_shakey_snake,

That looks really cool. It will help me live out my fantasy of having a handful of ants in my pocket that I can deploy at any moment.

Paradachshund,

You can also get a jar of bees! Thanks for the kind words. :)

vladmech,

This looks fun! Going to have to check that demo out when I get home.

Paradachshund,

Thank you! I’d love to hear what you think. 😄

The_Cunt_of_Monte_Cristo, do games w Horizon Zero Dawn Remastered - Announce Trailer | PS5 & PC Games
@The_Cunt_of_Monte_Cristo@lemmy.world avatar

Idk how it looks like on PS but I finished it last year on PC and it was looking great.

SpaceNoodle,

It looked great on the PS4.

Jackthelad,

And was patched for 60fps on the PS5. Just like The Last of Us 2.

paddirn, (edited ) do games w Long watch on war gaming, how it works, morality and its impacts on regular gaming.

This was a really interesting video on how modern wargaming is used by the military and its links to the recreational scene, I just got done watching it yesterday. I think Quinns, in typical fashion, seems to try to moralize a bit much, especially with his pointed questions, but then does a good job of coming back around to show the other point of view, though I think the overall view he had seemed negative. He tried to present both sides at least.

He did recognize the need for militaries in general, but then seemed to equate any use of wargaming as resulting in deaths, which was automatically bad. I think some of the wargame professionals made pretty good cases for why it was justified and how “wargaming” is a bit of a misnomer, it’s more a way of contingency planning and working through possible scenarios you might encounter, so wargaming just helps prepare for different scenarios by showing the range of actions that players/actors might take in a given situation. They’re mapping out probabilities using human psychology, along with boardgame and videogame mechanics.

I think the ending portion where he called on gamers to “do something” about making wargaming ethical was kind of whatever. As if the gaming community was any sort of unified bloc that could even do anything about it. Something like that would probably require like a wargamer’s guild or union that added some sort of restraints on the kinds of projects they would work on (only scenarios that minimize casualties) or something like that, but that sort of defeats the purpose of trying to map out probabilities, since you’d purposely censor certain probabilities from your line of thinking. I think wargamers will just continue to do whatever they’re doing.

fhqwgads,

Yeah, it feels like the entire time he’s really trying to link these games to actual deaths during war that seems pretty tenuous, largely due to his own “ick” factor that “his thing” is being used by the military.

The section in the middle where he essentially asks all his interviewees basically “have you killed anyone” is pretty awkward. Like, of course these people don’t really want to talk about that. Nobody wants to go around thinking they’re directly responsible for preventable deaths. It’s like he wants someone to just say “Am i the baddie?” like that Mitchel and Webb sketch.

It also completely glosses over the way that “play” is often just training for something more violent. Tag is a fun game until someone brings a knife. But there’s a world of difference between “you sunk my battleship” and the Bismarck. It’s like he’s somehow taken the stance that video games cause violence in the most roundabout way possible.

It’s a shame because the video is good but it could be so much more interesting diving into examples about how these games actually work and are used instead of hemming and hawing the whole time over his imagined Cluedo to murder piperine.

MeDuViNoX, do games w Star Wars: Outlaws being a "AAAA Game" for 3 minutes
@MeDuViNoX@sh.itjust.works avatar
Phegan, do games w Star Wars: Outlaws being a "AAAA Game" for 3 minutes

I don’t understand what people were expecting this is an Ubisoft game, they are always mediocre trash.

CatZoomies,
@CatZoomies@lemmy.world avatar

I’ve had no excitement for this game since Ubisoft is such a disappointment of mediocrity. I grew bitter to them back when they announced the controversial shutting down of their legacy activation servers: this would prevent gamers from passing the online checks to play their games. Suddenly, despite me possessing a physical disc of Splinter Cell Blacklist on Wii U, I learned I would lose access to the DLC I paid for and “owned”. Certain missions would also become unplayable since you need online co-op. Ubisoft backpedaled after significant backlash from gamers, but since then I hesitate whenever I see them attached to any project.

I miss old Ubisoft. I’m playing Beyond Good & Evil 2003 on my GameCube for the first time, and this game is spectacular! Wish Ubisoft didn’t become evil, but it was inevitable.

yamanii,
@yamanii@lemmy.world avatar

It’s either mediocre or trash, one is on the bottom and the other is at the middle.

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