darkkite

@darkkite@lemmy.ml

Profil ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

darkkite,

my theory is that this will harden the next generation of nintendo emulator devs to be more anonymous and uncontactable.

i also suspect that nintendo has only delayed switch 2 emulation which is probably really close to switch 1 and can be trivially emulated relatively speaking.

i do think they’re going to partner with denuvo though which with make piracy harder, but i think the switch will also be cracked.

darkkite,

because you have to extrapolate.

publishers don’t want you to own games just lease them so they can deprecate games and make you upgrade when they want to.

also no more mods or cheatengine to enhance the game or bypass microtransactions

darkkite,

not every game you own can be used this way.

FF7 Rebirth demo likely releasing today (www.ign.com) angielski

It seems that a demo is indeed coming imminently. As spotted by Wario64 on X/Twitter, a trailer for a Final Fantasy VII Rebirth demo can currently be seen on the Explore tab on the US PSN. This trailer appears on the US PSN for now, but has not appeared in other territories at this time. This trailer appears on the US PSN for...

darkkite,

the combat of the remake is better than the OG one. much higher skill ceiling and the music is better too

darkkite,

i didn’t think it was a big problem but i could see how some people are slower to react and pressure gets to them

but i also think it’s weird when npcs wait forever for player input. but we’re not there yet

darkkite,

this is still a terrible idea. the system should never know the plaintext password.

logs capture a lot even automated emails. i don’t see a single reason to send the user their plaintext password and many reasons why they shouldn’t

darkkite,

i’ve only had one major bug where my game appears to be frozen but UI updates. pausing works too. hard to reproduce

darkkite,

I’d argue it would be smarter to upgrade CE to meet modern standards than creating a branch of id’s software while porting all of existing Bethesda tools.

we don’t have access to the source so we can’t really say things are bolted on. it’s also possible that code is removed as it’s made obsolete.

I don’t think you would have to create an entirely new engine to support elite dangerous type of warping, or elevators even now they could make the illusion better

darkkite,

the side quest lines are giving me a few interesting options. try the corpo one

darkkite,

we’ve never seen a source game at the scale of oblivion and have object permanence so you can’t really compare the two.

darkkite,

nms doesn’t have any deep quest lines like the dark brotherhood

darkkite,

a sidegrade compared to recent output, but a regression from their classics

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  • darkkite,

    raytracing in control did make a slight difference as you could see enemies around the corner that rasterized games couldn’t render since the object is not in screenspace

    also it should allow easier development in the future when every device is capable of it since they won’t have to put as many lighting hacks

    Where are all the good stealth games?

    I’ve been trying to find one throughout the Steam summer sale and come up dry, and now I’m out of money until the 15th. Hopefully y’all can help me find a good one before the winter sale. Here’s a rundown of what I’ve tried so far and what I’ve liked and dislike about them:...

    darkkite,

    you should be able to do the entirety of MD including the final boss with stealth or bypassing it entirely

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