After being incredibly disappointed by the release of Sims 4, I was someone holding out hope for Sims 5 that they would have realized, “Hey, people really didn’t want us to do anything multiplayer in Sims 4. Maybe that means we should go back and make an actual good Sims game?” But instead, we get this awful news that Sims...
It’s only been “irrelevant” because of the poor reception to Sims 4. The Sims was the first great “life sim” game, and the 3rd installment added a crazy amount of content. That’s all we wanted. More stuff to decorate with and places for our Sims to explore. Nah, Sims 4 took away the variety and added paywalls and multiplayer and was just generally a poor experience.
For anyone holding out hope for #5, this is on par with Blizzard announcing their smartphone diablo game. EA killed this franchise, and yeah I’m a little sad about it.
Super Mario 64 - a launch title, iirc? - murdered my control stick. Spinning that around to swing Bowser was a great game design idea, but yeah they didn’t build those controllers to withstand it for long.
I’ve previously composed for different project, video, play, etc. but never for a game. I got an opportunity and they asked me to send draft of metal tracks so I recorded a few things overs the past 2 weeks. I’m looking for any kind of feedback that could help me. In you opinion, are these too fast, slow, complicated,...
I listened to the first 4 tracks, and skipped around the rest to get an idea of the content. Lots of good stuff!
Great job mimicking the tone of Hades’ music. It has a fantastic OST. Korb also wrote Bastion’s OST, which is worth a listen, too.
In your soundtrack, I think there needs to be more balance between the “wall of sound” harmonies vs. lyrical melodies. IMO, the best game soundtracks are the ones you come away from humming a theme, and I struggled to find one here.
I think “Through Asphodel” is a good example - melody kicks in about 2 minutes in. From what I heard (which wasn’t everything, admittedly), you have the background metal sound figured out, but I think you’re missing that soaring melody in some of these.
“I think the argument to make is that The Crew was sold under a perpetual license, not a subscription, so we were being sold a good, not a service,” Ross says in his latest video. “Then the seller rendered the game unusable and deprived it of all value after the point of sale. It’s possible that argument won’t hold up either, in which case I think there’s no possible way to stop this practice, at least in the United States. But to the best of my knowledge, this angle has never been tested in court and might actually have some teeth."
It’s a good point. Interested to see how this unfolds.
I think Sims is a dead franchise now angielski
After being incredibly disappointed by the release of Sims 4, I was someone holding out hope for Sims 5 that they would have realized, “Hey, people really didn’t want us to do anything multiplayer in Sims 4. Maybe that means we should go back and make an actual good Sims game?” But instead, we get this awful news that Sims...
I asked what your fave controllers are, now. What is the worst controller you have used?
So. I have 2 I hate....
Sim game Life By You canceled after 3 early access delays (www.polygon.com) angielski
Let's discuss: LEGO Games (beehaw.org) angielski
The format of these posts is simple: let’s discuss a specific game or series!...
Working on metal music for a potential Doom/Hades type game (fast pacing) - I'd like some feedback. (soundcloud.com)
I’ve previously composed for different project, video, play, etc. but never for a game. I got an opportunity and they asked me to send draft of metal tracks so I recorded a few things overs the past 2 weeks. I’m looking for any kind of feedback that could help me. In you opinion, are these too fast, slow, complicated,...
"Cannibal" star left with metal scar after swallowing its planet (www.newsweek.com) angielski
Half-Life YouTube legend Ross ‘Accursed Farms’ Scott, of Freeman’s Mind, is planning a lawsuit against Ubisoft over The Crew’s shutdown. (www.pcgamesn.com)