For people who haven’t played any version yet: the monologues are the best part of the game. I still say Stanley is the best walking sim due to the dialogue, but also has some fun stuff going on behind the scene if you want to have fun seeing how they made it work.
“While the idea for the game is good… For someone who prefers non-linear games, this preachiness gets annoying fast.”
Preachy?! Stanley, I’m not preachy, am I? You can tell me if I’m preachy. Honestly, you can. Oh goodness, this is actually quite shocking for me. I- I always- well, to be honest, I had always thought of the game’s dialogue as being rather terse to begin with. You can’t know how much fluff I cut from the game to get it to feel as light and airy as it… well, I always thought it did. But maybe it wasn’t.
I love this series. They are puzzle games, but I’d say the biggest draw (at least for me) is the philosophy. The puzzles give you something to do on your journey, but they aren’t the real thing you take away from the games when you’re done.
That said, I found 2 much easier than 1. If you want challenging puzzles, the DLC for 1 is really where you want to look. All of this series is worth playing though. My biggest disappointment is we probably won’t get a 3 if I had to guess. I do hope we get other games that ask the player to think outside of the game though. I love philosophy, and this series prompts the player to think about so many good topics.
Funny thing is while I’m decent at platforming I’m terrible at pvp. The most fun I’ve had in pvp was a medic for my brother when he was a heavy in TF2. Has so much fun keeping him alive while he was mowing people down. Need to do that again some day…
I’m just so tired of repeating terrain textures, water the looks like garbage. I’ve seen single-developer indie titles that looked, played, and were better written than the last 5-8 pokemon games.
If so, try Cassette Beasts. Actually blew me away completely unexpectedly, combining smarter combat, really neat pixel graphics, inventive monster names that are of course all terrible puns, and a really really great combat soundtrack that dynamically gets vocals when you fuse.
Only downside is that it makes modern actual Pokemon games look even worse by comparison.
I think I probably agree with all these statements. New Nether lost the allure for me, exploring tidied a lot of the cute chunk generation bugs etc.
Buuut to be honest I didn’t watch the video. 5 mins in and the creator hadn’t really provided any reasoning to back up any points and was just repeating the premise in different ways. Not a well paced video….
Terrible name, likely online-only and with that kernel-level anti-cheat that makes it both intrusive and Windows-only, and it's got hitstun decay. It's like they're trying to tell me not to play it.
I can’t wait to have a hair raising chase where I misjudge a movement and narrowly crash into a rock sending a fireball into the sky and scattering debris everywhere. Or you know, the screen could cut to black cause plane crashes still bad
It was so painfully ironic too, after all the political jabs in the game, getting their work stolen by greedy investors sounds like something that would happen in a side quest…
Bold to assume. After making a human girl kiss Sonic, and having him freed from years of torture only to become an OC’s best friend, they aren’t upticking anything.
His take was a breath of fresh air coming from reading askagamedev blog for years, where he said that you should pay 150 bucks for a used videogame from 30 years ago instead of pirating.
This looks great. Looks like NMS crossed with Valheim. I’ve been enjoying NMS for 4 years now, with all of the continued free updates, I gotta say it was the best 30$ I’ve spent on a game. My concern is that NMS multi-player game play is very buggy, and it looks like this new game wants to be multi-player focused as well. I hope they can pull that off with the new game, and maybe fix multi-player in NMS. I’ve been loving my time in NMS and I will definitely give this new game a try. I didn’t see a release date for it, so I assume it’s a couple of years out.
It would be more of a callback than you realize. World of Goo started as a free prototype game Tower of Good where the goal was, yep, making the biggest tower of goo you could. It was very simple but fun.
The Crazy Taxi license plate was a nice touch. I saw that and knew it was going to be Crazy Taxi (which I loved). SoR, CT and JGR were games I loved playing and can’t wait to play new versions of.
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