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slumberlust, do games w Splitgate 2 | Official Gameplay Reveal

Still gonna grow 90% bots in the game and try to pass them off as human?

kboy101222, do games w Dark Souls 2 Lighting Engine Mod - Modernising And Enhancing An Overlooked Classic

Have we hit the “underrated classic” phase of DS2? Awesome, I loved the game!

9cpluss, do games w Dark Souls 2 Lighting Engine Mod - Modernising And Enhancing An Overlooked Classic

Will it fix the crunchy sound the grass makes? :D

obinice, do games w Shadows of Doubt - Release Date Announce Trailer (September 26th v1.0 and consoles)
@obinice@lemmy.world avatar

I am going to bang on so many apartment doors until the old lady that lives inside doddles over to answer and when I hear the key rattling in that lock I will flying kick that door off the hinges, blasting her unconscious, so thar I can take everything out of her wallet and her safe.

What was that? Is she a suspect? …Suspect in what? Hey did you see my cool apartment? I can afford a new sofa now!

celeste, do games w Shadows of Doubt - Release Date Announce Trailer (September 26th v1.0 and consoles)
@celeste@kbin.earth avatar

I had a fun time playing in early access, even with the bugs. I should check it out again when it hits 1.0. I recall generating a new location and immediately falling through the ground to my death and deciding i would wait a bit to play more.

LostWanderer, do games w Shadows of Doubt - Release Date Announce Trailer (September 26th v1.0 and consoles)

I’m excited to play this game on my Xbox, I’ve watched a few videos on Shadows of Doubt! The mysteries feel so organic and interconnected; as the game seems to weave a large web of intrigue the longer you play.

djsoren19, do games w Shadows of Doubt - Release Date Announce Trailer (September 26th v1.0 and consoles)

I was just thinking about how much I’d like to play the full release of this last week! good to hear I won’t have much longer to wait.

Voroxpete, do games w Shadows of Doubt - Release Date Announce Trailer (September 26th v1.0 and consoles)

This is the first game to truly solve the problem of “criminal investigation” as a game mechanic. There’s no detective vision, and the character doesn’t automatically spout off conclusions when you scan enough clues. When you find a fingerprint on the murder weapon, it’s just that; a fingerprint. It’s up to you to figure out how to connect that to a suspect. You have to actually think about what you’re doing, there’s no handholding. You can peruse security cameras footage, canvas for witnesses, follow leads that will dead end sometimes, stake out a person’s home or job, track down the sales records for a murder weapon, identify a suspect by their footprints… The array of tools at your disposal is incredible. And the murder board is just the best thing ever; you even get to scribble your own notes and make connections with different colours of string, and it’s not some game mechanic, it’s literally just a tool for you to assemble the evidence like a real detective would, so that you can figure out your next move.

Aquila,

I wish talking to people wasn’t all the same canned question/responses. Trying to find witnesses is basically impossible. And security systems turning themself back on after set amount of time. Only two big issues I have with the game

resetbypeer,

You hit the nail on the head. This is exactly what intregued me about this game. It’s giving the creative and intellectual freedom to solve the mysteries, with no handholding was very refreshing.

pm_me_anime_thighs,

Disclosure: i havent played in a few months so some of these might be out of date.

My biggest complaint was it almost always just devolved into sneaking into buildings to get employee data of the suspect which leads you to a fingerprint. There was no deduction through questioning the suspect, figuring out a motive and then tying it all together. Just find the name of the suspect, then find the fingerprints (by sneaking into buildings) of every single individual they had contact with until you find a match. I felt more like a vigilante thief than a detective. I guess LA Noire (i know, one is rockstar’s baby and the other’s an indie title, but still) remains the best detective game for now.

Novamdomum, do games w Shadows of Doubt - Release Date Announce Trailer (September 26th v1.0 and consoles)
@Novamdomum@kbin.run avatar

I found it a little too confusing. Hopefully the full release will be more noob friendly.

ngwoo, do games w Cult of the Lamb | Unholy Alliance Launch Trailer

I didn’t care for the game much at launch and bounced off it, great idea but none of the systems were very developed. Combat specifically was very watered down.

Is it worth coming back now that it’s had a bunch of updates?

cannedtuna,

Also want to know. I saw there was hype for the sex update but like who gives af if it doesn’t improve gameplay. It was fun for the first play through, but it’s gotta be something good to come back to.

Banichan,
@Banichan@dormi.zone avatar

Did we even play the same game?

ngwoo,

I came into it off the high of Hades so it felt pretty empty to me.

Banichan,
@Banichan@dormi.zone avatar

Hades was trash compared to this, wtf

Strykker,

Calling hades trash compared to anything is pretty extreme.

From what I’ve played hades has a better combat system, cult has a more direct narrative and more non combat stuff to do.

They are both great games, but do have fairly different focuses

Banichan,
@Banichan@dormi.zone avatar

THEN DON’T COMPARE THEM

Leg,
@Leg@sh.itjust.works avatar

You literally compared the games in this chain though? Did you forget, or…?

Zoomboingding,
@Zoomboingding@lemmy.world avatar

Combat is a bit better after the first major patch, it added heavy attacks and some new weapon types. But if you didn’t enjoy the attack-dodge roll kind of gameplay, it doesn’t fundamentally change that.

But the updates did add a lot of little stuff all around the game

ngwoo,

I’ll check it out again then, thanks.

cyberpunk007, do games w Switch 2 cartridge format leaked via patent

Oh that would be sweet if backwards compatibility is a thing. I have a massive switch library, and to play those all on the new one would be huge for me. Also interesting comments on the cart design, that would also be cool if there was some mechanism to turn down the graphics detail or an alternate version that works on the old switch so I wouldn’t have to buy a new one right away.

Nintendo, your games are already overpriced, just make the new games work on the old system 😅

Notyou,

Backwards compatibility is probably the only way they might convince me to buy a new switch instead of just staying with indie games on the old one. I have a good library already and there are still more games to try. I’m not in a rush to try the new AAA bull crap that comes out.

cyberpunk007,

Yeah I have not even come close to finishing my library and I still, like you, have more I want to get.

RightHandOfIkaros, do games w Switch 2 cartridge format leaked via patent

Its important to note that patent designs rarely have the final design in them. Most of the time they draw only a very generic, very basic design with the proper technical features. It may look like this and have Switch BC, but it might be completely different.

Also, as I have been saying all along, Nintendo definitely delayed Metroid Prime 4 (a game announced extremely early into the Switch’s lifecycle) to be a Switch successor launch title.

I can only hope their new console gets an emulator relatively quickly, because Nintendo keeps making hardware that is severely outdated and underpowered before it even comes out.

ZephyrXero,

Oh yeah, a patent isn’t definitive proof of anything. The housing could potentially be different, but the pin out would be pretty well defined here. I’m inferring a lot on this one

Eiri,

Isn’t the new device based on Nvidia Ampere?

I don’t really know how it’s going to turn out but I’m somewhat optimistic.

RightHandOfIkaros,

No idea. But going by the trend of Nintendo, the Wii, WiiU, and Switch were all released so underpowered that they were basically releasing a console that could only compete with the previous generation.

Eiri,

These days Nintendo doesn’t really try to compete on performance. The Wii, for instance, was unapologetically what it was. You played relatively low-poly, low-res, low-texture games on it, but you played them, because they were fun and imaginative.

That’s their main thing. Performance comes, like, 4th.

However, this time, they got burned on their own games. Zelda Tears of the Kingdom had pretty obvious performance issues that even the normiest of normies could notice, for instance. And my memory is short but I think that wasn’t the only first-party game where performance was a challenge.

I think this time they’ll care about performance more than last time. It’s not like they’ve never done it. The really old consoles from the 20th century were competitive on performance, right?

RightHandOfIkaros,

Nintendo wasn’t always like that though. They only became that way because the Wii printed money, and they have been chasing that success by just trying to repeat it.

Hyrule Warriors Age of Calamity in multiplayer had an atrocious framerate.

Willie, do games w Switch 2 cartridge format leaked via patent

I’m impressed they’re sticking with cartridges, since that has been a source of issues with some games. I appreciate it myself. I like them.

This guy is kind of silly for saying that this has been the only time there have been games that fit into the old system, since you could totally put Gameboy Color games into the Gameboy Pocket, they just wouldn’t work. They’d scold you and be like “This game can only be played on the GameBoy Color!”.

I hope there’s no forward compatibility, where games must target the lower spec hardware, since that’s the same thing holding the Xbox Series X/S, I hope there’s backwards compatibility though, it’d be nice to tuck my old Switch into storage.

simple,

The Switch is a thin tablet, so there isn’t any room for a CD drive. It’s either cartridges or no physical media at all, probably.

Willie,

Oh yeah, I know it.

We could get something like UMDs from the PSP again though. Haha!

bigmclargehuge,
@bigmclargehuge@lemmy.world avatar

Those things were so cool, and were absolute junk. I remember the case crackin on Secret Agent Clank, so I carefully pried open my copy of National Treasure 2 that came with the PSP and transplanting it over. Good time

iAmTheTot,

What games has the cartridge form factor been a source of issues?

Modern consoles install games off the disk, because discs are so slow.

Willie,

It’s not really an issue for the games, but an issue with the publishers, I guess, since quite a few 3rd party games have you download basically the whole thing instead of storing it on the cart.

UKFilmNerd,
@UKFilmNerd@feddit.uk avatar

The problem was Nintendo charged publishers more money for the larger carts. So a lot of publishers simply took the option of the smallest cheaper cards and made you download the rest.

Trying to preserve Switch games by buying the carts has been a bit pointless really. I know Diablo 3 was entirely on the cart, publishers were very pleased with that.

graymess,

This kind of thing didn’t used to bother me at all before it very much bothered me and now I’m somewhere in the middle. I think cartridges/discs for consoles should not require an Internet connection to play them. That said, this isn’t the PS2 era anymore. Many games release with patches day 1 and most will have at least some updates post launch. A lot of games kept offline end up missing out on a ton. Keeping a physical copy of a game is only preserving a portion of the game for a future without the servers to supply the final version, which is my main concern when it comes to physical vs digital media. We still have to rely on hacked consoles running custom firmware or emulation to properly preserve games.

smeg,

I remember a story a few years ago about them being very expensive which drove up the price of cheaper indies, that could all have been sorted by now though

ZephyrXero,

Huh. I am that guy and was not aware some GC Color games would do that. Never had one, always thought of the Color as the first Pro model rather than its own generation.

But it’s neat to hear they did that because it matches up with my assumptions about how it may be handled

Willie,

There were a few games that worked on the OG gameboy, but were GameBoy color games, the ones that come to mind first are Pokemon Gold and Silver. You could play them on the og gameboy, without color and missing some hardware features, or you could play them on the Gameboy Color as they had intended you do. It was a really nice addition.

I always thought of the GBC as its own generation, since the games were mostly incompatible, just as I thought of the GBA as its own generation for the same reason, but really, it’s almost just arbitrary.

JackbyDev, (edited )

This is why you may remember some games on Game Boy Color being monochromatic and others having rich color palletes while all of those still working on non-Color Game Boys. That said, there actually were some games that truly did require a Game Boy Color to play and would give an error screen on Game Boy Pocket.

en.wikipedia.org/wiki/Game_Boy_Game_Pak

ElectricTrombone,
@ElectricTrombone@lemmy.world avatar

Huh? I thought there was a bump out on the GBC cartridge that prevented you from inserting it into a Game Boy? Also the notch cut out of the corner that prevents the power switch from operating. Am I mis-remembering?

Willie,

There was a bump out, but I don’t think it physically stopped you from putting the cartridge into the console, I don’t have a GameBoy on me to check right now though. You’re right about the missing notch though, but that would only stop you from starting it on the original Gameboy and not the Gameboy Pocket or Super Gameboy. I know for sure I saw the Pokemon Crystal error screen when I tried to play it on the wrong device after being able to play Pokemon Gold on the older hardware.

Maybe I’m the one misremembering?

ElectricTrombone,
@ElectricTrombone@lemmy.world avatar

Oh you said Gameboy Pocket. I forgot about those. I never had one so I’m not sure.

Wilmo,

The original large gameboys had a lock that utilized the slot via the power switch. The pocket removed the lock therefore allowing the non slotted Color games to be used in a pocket gameboy.

ElectricTrombone,
@ElectricTrombone@lemmy.world avatar

I forgot the Gameboy Pocket existed

JackbyDev,

It was my first video game device as a child!

f4f4f4f4f4f4f4f4,

Japan also got Game Boy Light, which is a Game Boy Pocket with green EL backlighting (like Indiglo).

haywire7,
@haywire7@lemmy.world avatar

The first generation DS could play GBA games.

The original Wii could play GameCube games.

The 3DS ran DS games.

The GBA ran GB and GBC games.

The WiiU could run most Wii games.

Nintendo has history making backwards compatibility a selling point of it help sell consoles.

Eiri,

I like it. They could have easily cited the needs of a mobile console and wanting to dedicate every last cubic centimeter to cooling and battery as an excuse to make the next console digital only.

I’m glad they didn’t.

Adulated_Aspersion, do games w Switch 2 cartridge format leaked via patent

In this video:

It looks like the new cartridge will be very similar to the original Switch Cartridge. We can’t confirm for sure, and we can only speculate why.

DarkThoughts, do games w Switch 2 cartridge format leaked via patent

"leaked", err, eh, I mean "LEAKED".

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