youtube.com

caut_R, do games w Braid, Anniversary Edition, Launch Trailer

Oh, that‘s cool, I‘ve never played the original so I‘ll wishlist thi, I‘ve just too much on my plate already atm

toothpaste_sandwich, do games w Braid, Anniversary Edition, Launch Trailer

Ooh interesting. I wonder what’s new.

simple,

It says so at the end of the trailer:

  • 40 new levels
  • 15 hours of dev commentary
  • New graphics and sound
toothpaste_sandwich,

It does? Huh, must’ve missed that, thanks.

alessandro_95,

Woah that seems like a lot of new content

Bobmighty, do games w Last Epoch Official Teaser Trailer | Harbingers of Ruin

I’m looking forward to what they do with this little gem. I bought it knowing I would at least get a run through the story, but it ended up being my favorite arpg in a while.

rdri, do games w Recompilation: An Incredible New Way to Keep N64 Games Alive

The title seems off. What does it mean to be kept alive for N64 games if you still need assets to play those games in this form, and assets are basically illegal to share the same way roms are?

billiam0202, do games w Recompilation: An Incredible New Way to Keep N64 Games Alive

So uh…

For someone who loves N64 games but has literally never used git, how would one go about compiling this?

SimplyTadpole,
@SimplyTadpole@lemmy.dbzer0.com avatar

I can try to help. Are you using Linux or Windows? (I admittedly don’t have much experience using git on Windows)

Assuming you use Linux: usually, what I do is create a folder in my Documents directory specifically for handling Git projects (mostly because I like being organized), then open a terminal window there (right-click and press “Open Terminal Here”) or CD to its directory (for example, if it’s in home/<your username>/Documents/Git, run cd ~/Documents/Git).

Then, go to the github page, click the green Code button, and copy the URL there, which you will use to pull its git repository. Normally, you would then do git clone <git URL>, but the instructions say this uses submodules, so you should instead use git clone --recursive-submodules https://github.com/Mr-Wiseguy/N64Recomp.git. Don’t bother making a specific folder for this project because git automatically does that.

Then, go inside the folder containing the cloned git repository, make a folder inside it for containing the compiled build of the project (name it, say, “build”), move inside said folder, and then run cmake … (you may have to install this package first depending on if your distribution includes it or not) and then cmake --build. I think it then should be done.

sebinspace,

You don’t. Go to the releases section and download the compressed file for your OS, wherein you will find the executable for the program.

secret300, (edited ) do games w Recompilation: An Incredible New Way to Keep N64 Games Alive

Please tell me the GitHub link is just incorrect. I’m getting a 404. Did Nintendo already take it down?!

Edit: okay jerboa just be fuckin up the link, cause when I go to the video and click on it, it’s there

Kiernian,

For anyone else wondering, it’s

github.com/Mr-Wiseguy/N64Recomp

RHOPKINS13, do games w Recompilation: An Incredible New Way to Keep N64 Games Alive

Sm64ex-coop is amazing! I never got far in super mario 64, the camera gave me headaches. I did know it was a revolutionary game for it's time though.

With sm64ex-coop, you can enable free look with the camera, and if you set it up right it feels just like the camera in many modern games. There are hi-res texture packs (Render96) available that also look amazing. And finally, they added a bunch of mods and features, one major one being the ability to play multiplayer.

Oh yeah, and it's cross-platform, runs on a whole bunch of different devices. I highly recommend checking it out, it's sooo much better than anything you'll get from an emulator.

ramirezmike,

I suspect it was my age when I first played it but when I play it now I don’t feel the camera pain. I know that’s the biggest complaint but what exactly is the pain? is it hard to articulate exactly other than it feels like a lack of control?

Naz,

I was another person who suffered from motion sickness trying to play the original Super Mario 64.

I wish I could tell you what it was - I have played everything under the sun, including VR (in which I was also motion sick), and the closest thing I could come up with is the low FOV combined with the automatic movement of the camera.

I think it’s similar for people who get car sick as a passenger, but not a driver.

CynicRaven,

Heck yeah, this sounds fantastic. Are you able to give me any pointers in a response or DM on how to move forward with getting it all set up? My wife never had a 64 so she never got to experience the game. Ideally, we’d play it together each of us on our Steam Decks. I’ve bought All Stars or whatever it’s called on the Switch but the prospect of us playing through the game together almost like a couch Co OP experience is extremely enticing. Obviously, you’re not responsible for me figuring everything out so if there’s a good forum or even video link discussing it, I’d be most appreciative.

smeg,

It’s been a few years since I tried it out but I think following these instructions on an Ubuntu machine worked without any problems. From there you just copy the binary to your Deck and add it as a non-Steam game as normal (making sure to use the Linux runtime rather than Proton).

CynicRaven,

Awesome thank you so much for the pointers!

smeg,

You’re welcome :)

Psythik,

And then of course there’s the oblkgitory Ship of Harkinian for my Ocarina of Time fans, which is probably the most feature-complete PC port of an N64 game ever.

technomad, do games w Recompilation: An Incredible New Way to Keep N64 Games Alive

This seems pretty awesome, I may just have to give it a go. I never had a chance to play through MM back in the day.

SidewaysHighways, do games w Recompilation: An Incredible New Way to Keep N64 Games Alive

Interesting!

rozPierog, do games w Zelda 64: Recompiled for PC - Majora's Mask Release Trailer

Great timing, I’ve just started Ship of Harkinian Ocarina Of Time port

Blizzard, do gaming w Is Microsoft TRYING to Ruin Xbox? | KnowledgeHusk (16:12)
demonsword,
@demonsword@lemmy.world avatar

intereresting read, thank you

FatTony, do games w Zelda 64: Recompiled for PC - Majora's Mask Release Trailer
@FatTony@discuss.online avatar

Grab it while it’s hot!

thejevans, do gaming w Zelda 64: Recompiled for PC - Majora's Mask Release Trailer
@thejevans@lemmy.ml avatar

Just played a few hours. fantastic!

Eggyhead, do games w Zelda 64: Recompiled for PC - Majora's Mask Release Trailer

Do we need to worry about GitHub shutting this down even though it’s not doing anything wrong?

FatTony,
@FatTony@discuss.online avatar

Given we’re dealing with Nintendo. Yes absolutely.

simple,

Actually not really. It’s not sharing any of Nintendo’s assets so there isn’t any ground for it to be removed.

Owljfien,

Since when has not having grounds stopped corporations from trying? Case in point, YouTube copyright striking

PseudorandomNoise,
@PseudorandomNoise@lemmy.world avatar

They’re much more likely to spend time on the easy wins than on anything that’ll take time and money to fight in court. Since these folks aren’t redistributing any of Nintendo’s copyrighted content, it’s not as simple of a takedown as an emulator that includes private keys.

refalo,

what emulator includes private keys? because it’s not yuzu

Darkassassin07,
@Darkassassin07@lemmy.ca avatar

Github isn’t taking Nintendo to court over one of their users projects. They just comply with the takedown request and remove it. The user/dev isn’t going to fight Nintendo to bring it back either.

Sanctus, do gaming w Is Microsoft TRYING to Ruin Xbox? | KnowledgeHusk (16:12)
@Sanctus@lemmy.world avatar

It feels like they’re turning focus to PC and abandoning Xbox. I don’t own an Xbox myself though.

haui_lemmy,

Honestly, it think thats a really good idea. Proprietary consoles are a relict and its great if they go away and get replaced by open platforms like the steamdeck and steam machines (not necessarily affiliated with valve though).

umbrella, (edited )
@umbrella@lemmy.ml avatar

deleted_by_author

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  • haui_lemmy,

    Fully agree. I would even outlaw the walled garden concept completely. I would necessitate interconnecting APIs for everything. So that I can call apples app store over their api from any machine for example.

    If someone comes up with an example that overburdens a company, they need to allow others to make such tools for free.

    Also, i would outlaw any fee on things that cant be explained logically. Like apple tax for example.

    Same obviously goes for consoles.

    kureta,

    open standards and interoperability should be the law.

    haui_lemmy,

    Amen

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