They should just release a new game with the graphical fidelity of Fallout 4, but with better performance and animations. They could probably cut their dev budget in half if they made a game with Skyrim’s scope and FO4’s graphics.
No one plays Bethesda games for their graphical fidelity so they really need to stop wasting time there.
Frankly, they could rebuild skyrim with the fallout 4 mechanics for base building, shared item storage for crafting, weapon modding, and for shits and giggles throw in steam centurions being unobtainable dwemer power armor frames.
Fuck, sell me basic ass skyrim but integrate the top 30 mods on nexus into the base game. It’s honestly not hard to do better then they’re doing.
It’s like people have completely forgotten that fact. That snippet was at the very end of a 30 minute Bethesda presentation that had Fallout 76 with its multiplayer being a significant move away from their traditional formula, Elder Scrolls Blades (which is a mobile game nobody remembers) and the reveal of Starfield, a completely new franchise. Of course fans are going to question where is TES 6.
And a few months later Blizzard showed what happens when you don’t tease Diablo 4 after revealing Diablo immortal.
So they’re just making “We have God of War at home” now. Everything they’ve put out about this game has made me more and more apprehensive. Guess I just have to accept that Origins was a one-hit wonder and they have no idea how or desire to recapture that.
This combat system looks objectively worse. No control over companions, no overhead view and issuing commands via a tactical view. Graphics look fine but for a 4th game in a series I’m not impressed.
Based on this trailer. If you’re right then yes I’d be upset too, but it not making it into the trailer doesn’t mean it’s not there. This is obviously the first mission, some of those mechanics may not be explained yet.
I won’t pass any final judgements for myself until full release but based off track record since DA:O and the rocky development cycle for this game, I’ll be very hesitant. One of the biggest tragedies for me is this doesn’t get me excited. I don’t think I’ve been excited for a BioWare game since DA2.
Oh for sure, I’m going in with - minimal expectations. But I’ve seen enough trailers in my time to not trust them at all, positive or negative. I’ll wait it comes out
The days when Dragon Age was a whitebox version of Baldur’s Gate are long behind us, my friend. First came prioritizing consoles over PCs, then an awkward halfway house between action and tactical combat, now approaching Dragon’s Dogma action combat. The one thing I’ll say about DA: it’s consistently inconsistent.
The last time the tactical view was relevant was in Origins. Inquisition combat was a joke, and I say this as a fan of the game. The tactical view was useless ninety percent of the time with team members ignoring your commands more often than not. The actual combat itself was a mess too, to the point it was better to stay back and lob spells or arrow rather then risk missing all your attacks because your enemy is slightly higher up a hill. At least this looks more dynamic and skill based with all the projectile & AoE telegraphing.
Okay so caveat first: It is just Far Cry wearing a Pandora mask. That’s it. I’d say it’s even slightly less than that because they had to thin some mechanics to make space to fit the theme a bit more.
But, that theme? It… it makes it work! Even the mechanics being watered down works, because making it fit the theme just ends up being more important. Yeah, you play this for playing on Pandora. But fuck does the game sell this well! Incredibly well. I found myself just stalking the jungle (or plains, or forest, of which the plains are the weakest but still incredibly beautiful) half the time, genuinely doing the grindathon entirely willingly, just because of the lush atmosphere the game presents and how it feels to be roaming in this alien nature.
Plus, I played Horizon Forbidden West right after this, and while I give HFW that it has much higher fidelity overall and is really pretty, the actual jungle and forest in particular are leaps and bounds above it in Avatar. You can notice the artists focused their entire effort on that, and even at daytime it looks amazing. Nighttime and they did the bioluminsensce we know from the movies incredibly well.
So erm… recommended? In a weird way? It’s really just Far Cry: Pandora, but it turns out that despite not expecting to, that’s kinda what I wanted? 😅
(Caveat though: I don’t think it’s worth €70. However given how much I liked it, €50 or so seems perfectly adequate.)
It was 5 years and 8 months between the release of Oblivion and Skyrim. Oblivion was released on March 20, 2006, and Skyrim was released on November 11, 2011.
Just in terms of timeline, Dragon Age 4 was teased at about the same time with the same level of teaser trailer. It’s releasing this fall.
So a full modern RPG being fully developed in that time by a smaller studio, and for elder scrolls we haven’t heard squat.
Who knows how DA will turn out, but we know modern Bethesda quality thanks to starfield. Not having any news in 6 years proves this trailer was made just to shut fans up
Often times trailers that early are used as a hiring tool, too. Cyberpunk’s original CG trailer was back in like 2012, and that game came out in 2020, but we know from an interview at E3 before The Witcher 3 came out that there was a very small team working on Cyberpunk before Witcher 3 was done, and Cyberpunk at that point was mostly just design documents.
Who knows how DA will turn out, but we know modern Bethesda quality thanks to starfield. Not having any news in 6 years proves this trailer was made just to shut fans up
“Bethesda and Todd Howard announced Elder Scrolls 6 when they did because of fan demand, or in the words of Skyrim’s lead designer Bruce Nesmith, because ‘the pitchforks and torches were out.’” Source
So it seems we don’t create our own hero? Which, I get that it would limit facial animations and dialogue, but becoming your own hero was such a huge part of Fable.
Anyway, it looks stunning, graphics-wise. I’m looking forward to it for sure.
Thats not how i took it. I think that hero he was referring to was actually the main villain of the series. The way he said “made all the wrong choices” was what clued me in.
I assumed that he was referencing the morality mechanic that’s been a staple of the game from the beginning. Be good, and you’re revered. Be evil, and people will fear you. Also, your looks change to match, IIRC. “Really sticks with you.”
That was pretty clear. The apparent player character was a misdirect. The figure that comes in at the end seems to be the “her” referred to, and potentially the main antagonist of the game. I’m sure, just like in all other iterations, you’ll have a custom built player character of any sex/gender.
Wait, fable has a feature to create our hero? I thought the hero was predetermined. Forgive my ignorance since I only ever played The Lost Chapter. I hope MS will give fable the Halo treatment so I could play the other series too.
In Fable 2 & 3 you could select the gender of your character, but that was it. Their appearance was then shaped by your karma etc. like in the first game.
The trailers have used a female hero as the stand in, which, for some reason, people have taken to mean we don’t get to choose the gender or anything.
Ah, I thought it was like Dragon Age: Origins or even Skyrim. Because yeah, that is the Fable that I remembered. The appearance is affected by our action but we cannot create a hero to our liking.
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