dwindling7373

@dwindling7373@feddit.it

On the Internet, nobody knows you’re a human.

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Any good games that break the mold angielski

It feels like new games are just more of the same, with no real meaning. However I recently started playing “Return of the Obra Dihn” and love open ended deduction in it. It feels like I’m actually figuring things out by myself without being handheld through it. Are there any other games that don’t coddle the player that...

dwindling7373,

I enjoyed Carto and Paradise Killer, as far as “different and creative” goes.

dwindling7373,

I have two and I can’t vouch for the “built like a tank” since one of them once in a while decides to drift around.

Still 110% worth it for the price.

dwindling7373,

I’ll look into it, thanks.

dwindling7373,

So, there’s more than one answer. When it came out the idea was, and it’s debatable how much Nintendo used this concept as a marketing tool or with a design in their head, tha the controller allowed flexibility. For different games, different sections or different preferences, you could hold the two outer handles, and get a basic SNES type thing, or you could hold the mid and either one of the sides.

I feel part of it was a bit of mistrust, maybe from some early testing or internal, about the accuracy or the familiarity of users with the joystick, the design allows people to opt into it or go for the tradizional buttons.

I recall some weird stuff was supposed to be meant for the full left side combo, so directional buttons + analog stick. That was a bit of a far reach…

So beside all the intentions, 99% of the games were played with your left hand on the middle handle and the right hand on the righ handle. Consider there’s a very comfy trigger button below the middle handle that is mirrored or mirrors the left shoulder button.

dwindling7373,

Good story when?

dwindling7373,

The Yakuza games, but to be fair it’s maybe more of a case of good writing rather than good story…

dwindling7373,

No, a thousand times no. MMO are static loopy deathtraps. Nothing can ever change or evolve, everything is dead and storytelling is bland and impossible to focus on.

But ot be fair I hate them with a passion…

dwindling7373,

Pretty much anything that was not card related. But where I live there’s gamers still gather in holes in the ground and I’m not into that.

I flew once and catched a League of Legends All-Stars event, but it was clearly too corporate and didn’t have that great of a time. I hope I’ll get to catch The International next year.

dwindling7373,

I’ve never heard of it but it sounds like an interesting indie game from some rockstar guy. I wish they gave him a bigger budget to build a topdown version set in London.

dwindling7373,

Civilization is also an obvious answer that I’m not seeing mentioned. I feel like it’s more manageable than Stellaris, especially older versions (I tend to play IV or V).

dwindling7373,

I thought it was a great way to roast the game by implying it makes you shit yourself.

dwindling7373,

Since when are such kind of product placement moves valid argument about the reality of a company?

By the way this isn’t even a PR move, this is Branding as in actions meant to change the sentiment associated with the brand Riot Games.

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