From the creators of paying extra to play online now bring us a more expensive xbox and games that no one bought and a monthly subscription to a mediocre library with games being pulled off monthly.
Yup. The reality, while shitty, Microsoft still publishes games on multiple platforms (2 at minimum - PC and xbox). On PC, the games are sold on multiple storefronts with varying discounts and sales. Oblivion remastered just launched with a 17% discount on another store on PC for example.
Nintendo has a complete monopoly on the platform they publish for and completely control the prices.
For me, all these price increases are doing is moving me more towards PC. And to a larger degree off AAA titles all together.
That’s fair… But the point I was more trying to make is that Breath of the Wild, an 8 year old game that has a sequel out, is currently full price. It went on sale earlier this year for 40% off.
40% off a $70, 8 year old game is very different than 40% off an 8 year old game that was selling at $40-$50 without a sale.
There has always been an inherent value to consoles but if that goes away then I can genuinely see them dying off. Personally I thinks the current gen is a huge disappointment anyway and this news just makes it even more ridiculous.
I’ve always been a console peasant for the convenience of having a dedicated gaming device hooked up to the TV that uses a controller as well as the ability to trade in games when I’m done with them, not to mention consoles are cheaper than comparable PCs. I do have a decent PC, but I find I rarely play through entire games when I have to sit at a desk to do so. With digital games looking like the only game in town in the future and consoles being walled gardens with no other places to buy games for them, that cost advantage will be gone and it will be cheaper in the long run to pay more up front for a PC and get games for less. I got a Steam Deck recently, and it’s been a great showcase for how a PC hooked up to the TV using only a controller can work. I had no idea Steam had such a robust system for remapping controllers and have been able to play games with them that would have been a huge hassle before.
If Sony does away with physical games like Nintendo is come the PS6, I’m definitely switching to PC gaming.
Considering consoles no longer go down in price and are even getting price hikes, not to mention mid-gen refreshes like the PS4 and PS5 Pro, I’d argue they’re no less susceptible to “extreme consumerism.” PCs do require more effort and research to get what you want at a price that makes sense, that’s true, but you don’t have to have the latest bleeding edge tech for everything, especially if you’re okay with running games at 1080p and 60fps like I am.
The lack of alternative places to buy games for consoles used to be mitigated by the second hand market. Without it, console games are just going to be too damn expensive for me, especially considering they’re nothing more than data. There is no reason they should cost this much other than pure greed.
It’s a pre-written balanced set of classes to try out, it’s not a requirement to play d&d and you can also just homebrew your own stuff. I don’t see how shouting at the sky about an optional purchaseable module helps
That’s cool, but I hope it doesn’t auto update on my PS5, because I’m still on Act 2 and took a break. Worried this will break my mods again and I’ll have to start over. I think I’m on my third unfinished run at this point.
Not to develop mods, but the PS5 version of the game (and Xbox) supports some mods available from the mod manager that you can also find on PC. I think the console versions of mods require an approval process to make sure they work.
Thanks, I did that and I hope it works. PS5 often updates games even if you have updates turned off. Not sure if that happens with BG3 but I’ll soon find out I guess.
Oh shit good call, I’m in the same boat. I have like 100 hours and I’m still at the end of Act 1. Had to take a break, but it’s a hard game to come back to after a while.
How can you have that much time without having finished act 1? Is it from multiple saves? You can totally clean out everything there is to do in act 1 in about a third of that time.
Man Ioved BG3 but I’m hard pressed to play again. First run was resist Dark Urge. Is there any other storyline to follow that’s worth another ton of hours?
Correct, just trying to get a path forward instead of kind of stumbling around. I usually fall into the same routine if you will during runs. Guess I could embrace Dark Urge?.
I have over a thousand hours in BG3 and i still find new stuff sometimes. Far less often now but still. You’ll find plenty of new story in a second or N+1 run.
But yeah year or two here there, the DualShocks and PS controllers after that were very good controllers.
But those first decent ones came out more like at the turn of the millennium than halfway through the 90’s as you imply.
Back then it ps1 without joysticks and from 96 on N64 with extremely shitty joysticks. Gamecube came out in 2001 and Nintendo had clearly learned it’s lesson — to an extent.
Did you even read the article? This solution also uses magnets but requires smaller magnets, is more sensitive and the response curve is more linear compared to Hall effect sensors. So it’s more accurate than Hall effect sensors, smaller and uses less power.
Is accuracy or size even an issue with hall effect sensors? Hall effect sensors can have plenty of resolution and can also be small, the PSVita 1000 had hall effect sensors and those are smaller than the switch joycons
These new type of sensors require less power so that’s the biggest advantage. But them needing smaller magnets probably could mean they can be manufactured cheaper than Hall effect sensors. The increased accuracy and size shrinkage is just a bonus on top.
theverge.com
Aktywne