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FeelzGoodMan420, do games w Escape From Tarkov studio boss says he "did not foresee" players would get mad about charging extra for PvE

Serious question. Why is this game fun? I played it a few years ago for like 5 hours and I thought it was absolute dogshit and boring as shit Has it improved dramatically since then? Do you guys just enjoy Inventory Simulator? I just don’t get it.

Whitebrow,

It’s just the cult of goblins going in, looting and then storing it all in your backpacks in your hovel. There’s occasional enemies and you need to outmaneuver or outgun them, or both. If that’s your jam, it’s great. But overall it’s just a miserable experience, especially when playing solo.

bigmclargehuge,
@bigmclargehuge@lemmy.world avatar

I love tactical shooters and, at its core, EFT is one of the best. By core, I mean the movement, gunplay, physics, sound design, etc. When the going is good, there is almost no experience as visceral as EFT.

What I personally think fucking sucks is basically everything else. Especially the tryhard, creatine-powder-snorting, sweatband wearing *community that has zero sympathy for people who actually have a life and want a really detailed tactical shooter, without dedicating 15 hours a week into researching bullet penetration and common camping spots. Couple that with devs who seem to show active distaste for a lot of their more casual fans, and casual gamers in general, and you end up with a really mixed bag.

I’m one of the people who had this game completely revived for me by the single player mod, SPT-AKI. I can play on my own, with progression, and slightly more laid back difficulty, while still enjoying challenging AI and some of the best gunfights in gaming. I would absolutely love to play an official pve mode, I absolutely refuse to pay $250 for it.

*edit: this only obviously describes a portion of the community. Should clarify that I know there are plenty of players that this doesn’t describe.

homicidalrobot,

SPT and the multiplayer conversion (Now Project Fika, formerly MPT) are the best ways to experience the game now for a multitude of reasons. I think learning heatmaps and dead locations applies no matter how you play - and the same can be said for bullet penetration, it’s just part of the game - but there’s a neverending stream of cheaters that feel far worse to lose to than a boss you weren’t prepared for. I can get trashed by tagila eighty times and accept that gear is just forfeit, I chanced it going to factory; when I am killed by a head/eyes with no audio five seconds into a fresh raid multiple times a day there’s substantially less to learn from and improve on.

Worth noting you can get mods for SPT that change how AI behave, categorize them so some are doing a common farming route, some are moving to quest locations. It doesn’t make up for what we lost (the awkward vocal exchanges as you agree to not slay a new player at a starting quest location), but it helps retain some of the spice.

bigmclargehuge,
@bigmclargehuge@lemmy.world avatar

This is the first im hearing of project fika, I’d actually looked into co-op SPT a few months back and things weren’t seeming optimistic, it’s super cool that it’s come that far.

And yes, the game has tons of detail and it’s worth at least brushing up on some wiki articles to understand things like ammunition hierarchy. I actually tend to prefer games that lend themselves to a bit of research to get the most out of them (300 hours in Elite Dangerous and I’m still a noob).

Really I was just trying to make the point that this is a game where if you just want to jump in for a few matches without doing that research, you’ll get absolutely demolished, even if you don’t meet a cheater, because so many people play this game obsessively.

That’s why I vastly prefer PVE and always will. That detail is there, but I’m not at a complete disadvantage if I want to take a more relaxed approach. I’m not forced into a match against players who take this video game more seriously than I take my job.

Lets_Eat_Grandma, do games w Escape From Tarkov studio boss says he "did not foresee" players would get mad about charging extra for PvE

If the guy wasn’t a dumbass he would have sold the pve edition as a standalone game and avoided all the drama.

OofN, do games w Escape From Tarkov studio boss says he "did not foresee" players would get mad about charging extra for PvE

I’m sad I spent so much money on the EoD edition, but I’m so glad I found SPT to make the game I wanted EFT to be. Fuck BSG, I won’t play this game online and I won’t give them a single cent more.

nul9o9,

So many acronyms lol. What is SPT?

Passerby6497,

Single player tarkov?

bigmclargehuge,
@bigmclargehuge@lemmy.world avatar

Single Player Tarkov. It’s a mod that replaces player PMCs with modified AI, plus allows the installation of numerous other mods.

Basically perfect for people who love the gunplay and gameplay loop, but don’t care for the playerbase.

thisisnotgoingwell,

EoD is edge of darkness. It’s basically the most expensive version of the game which was originally offered and was supposed to include all subsequent dlc, hence the outrage(ridiculous pay to win features and price aside). SPT is a modded version of EFT(escape from tarkov) that let you play the game single player and added a bunch of cool stuff. BSG(Battlestate games, the publisher/dev studio) didn’t like that so they would copyright videos that used SPT. It’s a whole mess

EdibleFriend, do games w Escape From Tarkov studio boss says he "did not foresee" players would get mad about charging extra for PvE
@EdibleFriend@lemmy.world avatar

On top of all that the fucking game is still early access.

Senseless,

I migrated my emails to my own domain and needed to change the address on every service. They don’t even allow changing the email address for years now, judging by their faq. It’s fucking embarrassing.

ArtVandelay,
@ArtVandelay@lemmy.world avatar

That’s typically an indicator of piss poor database design, where they likely use your email address as some kind of unique identifier

Ashtear,

This was the news to me on this whole mess. I knew about Ark but hadn’t heard about this one. Shameless.

pikmeir, do games w Escape From Tarkov studio boss says he "did not foresee" players would get mad about charging extra for PvE

CyberPunk 2077 did a similar thing. Seems to be a new pattern. Promise free DLC to drum up support. Charge for the DLC. Wait for things to cool down. Do it again.

Sanguine,

What are you talking about?

NoMoreCocaine,

Bullshit, apparently.

Kolanaki,
!deleted6508 avatar

CP2077 never promised the DLC would be free. And they also added tons of content prior to the DLC that was free. 🤨

LiveLM, do games w Escape From Tarkov studio boss says he "did not foresee" players would get mad about charging extra for PvE

lol guess he assumed his player base was a little more used to getting fleeced than they really were

Kolanaki, do games w Escape From Tarkov studio boss says he "did not foresee" players would get mad about charging extra for PvE
!deleted6508 avatar

If you didn’t forsee people getting pissed at a content add that costs $250 and not counted as DLC so those with the lifetime DLC pass don’t get it without paying more, you are a monumental moron and probably shouldn’t be in charge of running a business where you have employees who can lose their livelihood because of your poor leadership and incredible lack of foresight.

Phegan, do games w Escape From Tarkov studio boss says he "did not foresee" players would get mad about charging extra for PvE

When you sell a package that promises all DLC and you then sell a DLC before you even release the game, you can get fucked.

KingThrillgore, do games w Escape From Tarkov studio boss says he "did not foresee" players would get mad about charging extra for PvE
@KingThrillgore@lemmy.ml avatar

uh huh.

GrymEdm, do games w Escape From Tarkov studio boss says he "did not foresee" players would get mad about charging extra for PvE

Given the recent solar eclipse, I’m reminded of the people who stared directly at the sun and found it to be dangerously bright.

Zellith,

"I looked at the eclipse and now my eyes hurt. What do I do?".

Zoomboingding, do games w Dr Robotnik's Ring Racers is a gorgeous free SNES-style arcade racer, built using Doom Legacy
@Zoomboingding@lemmy.world avatar

SNES??? How could RPS do Sega dirty like that…

EDIT: rofl there’s an update to the article:

Update 26th April 2024: As has been pointed out to me overnight by a thousand helpful, furious strangers, describing a Sega fangame (one with Saturn button prompts, no less) as “SNES-style” is a crime deserving of imprisonment in the deepest depths of the Labyrinth Zone. Speaking as a former Genesis/Mega Drive diehard, I can only hang my head.

steakmeoutt,

RPS are and always have been click bait chasing hacks.

bungle_in_the_jungle, do games w Dr Robotnik's Ring Racers is a gorgeous free SNES-style arcade racer, built using Doom Legacy

Kind of unrelated but I really wish they’d stick to Dr. Robotnik for everything instead of the stupid “Eggman” moniker.

Crowfiend,

Eggman is his actual name though. When it was brought to America it was localized as ‘Robotnik’ without the creators consent.

As far as the creator/developers are concerned, Robotnik is the ‘stupid moniker,’ as you put it.

Caligvla,
@Caligvla@lemmy.dbzer0.com avatar

My understanding is that they reconciled both names some time ago, the character’s in-universe real name is Dr. Ivo Robotnik and Eggman is the moniker he’s known for.

mesamunefire,

They made fun of it in generations.

Clbull,

I see Robotnik as an entirely separate character to Eggman. The AOSTH/Mean Bean Machine character was a bumbling idiot, and Robotnik Prime from SATAM/Archie Comics was a brutal overlord.

wizardbeard, do games w Dr Robotnik's Ring Racers is a gorgeous free SNES-style arcade racer, built using Doom Legacy

Wish the article got into how this differs from or is related to the already well established Sonic Robo Blast 2 Kart mod built on the Doom engine.

simple,

It’s essentially a sequel with very different mechanics. Also there’s a proper singleplayer campaign with bots, different cups and achievements. It’s a bit difficult but I’m having fun with it.

The onboarding is… Pretty rough though. The tutorial is actually half an hour long.

warmaster,

I was thinking of playing it with my kids…

Guess not.

simple,

It’s a bit more difficult than most kart racers, yeah. I would recommend the previous one (SRB2K) instead. Super Tux Kart is alright too, probably more fun for kids than for you though. It’s very basic.

mesamunefire,

Super indie kart is also great and has a very similar feel to it.

Die4Ever,
@Die4Ever@programming.dev avatar

Wait how does a kart racing game have a half hour tutorial? Lol

simple,

It has waaaaaaaay more mechanics than other karting games. Stuff like fast dropping, spin dashing, like 5 levels of drifting, boosting to pierce shortcut gates… You really don’t need to know half of it, but the tutorial does go over everything.

mesamunefire,

My biggest issue is the amount of buttons and the mapping. Other than that, the tutorial dies di a decent job at teaching the player. I believe there is a way to skip the tutorial but others would have to comment on that.

mesamunefire, do games w Dr Robotnik's Ring Racers is a gorgeous free SNES-style arcade racer, built using Doom Legacy

It works well on the he steamdeck…with a lot of fiddling with the controls. This is amazing in the level of detail and gameplay. And it’s free wow.

Clbull, do games w Dr Robotnik's Ring Racers is a gorgeous free SNES-style arcade racer, built using Doom Legacy

The Sonic fandom continues to amaze me. For every mountain of lewd fan art and crappy original characters created by fans, you get an incredible fangame that absolutely trumps official efforts from Sega themselves.

Pulling off a kart racer in the Legacy DOOM engine of all things is a seriously impressive feat.

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