Finally bought this on the steam sale, playing on steamdeck. Im all about open world games where you can do whatever you want. I hate being locked into “missions”, escort quests, etc. I like a game having these as an option to do at my leisure however. Im several hours in and the environment looks amazing, would love to go...
Took me about 5 hours to get through the winter intro story that is linear before it gets to being the open world. Not sure if that was slow or not, but it was a bit longer than I would have preferred.
Not sure where the official announcement of this happened, but videos and discussions of the game are now finally allowed. The game is still invite-only, but expect to start seeing it all over the place now. Popular streamers are already jumping into it....
Honestly only having two body types is the lazy part, no matter what the two types are. The best solution would be a variety of heights, weights, shoulder, waist, and hip sliders with boobs and butts and whatever else as add ons to the body shape. That should cover everyone as long as there is plenty of range on each option.
Unless everyone is in armor, in which case two or three gender neuteal body types are fine because boobs and butts won’t be noticeable through armor anyway. Height is pretty much all that is different if everyone in the armor is in decent shape and the armor is made to fit a range of people.
Some games are challenges that many people feel as completed when they finish it. For me, that would be Portal. The storytelling through the setting was great, but the main focus was the puzzles which aren’t as fun the second time through. Portal 2 has a great story that makes it fun to replay, but that doesn’t mean Portal was a bad game because it didn’t have a story line worth replaying. Plus Portal 2 had the additional custom puzzles that made it worth playing outside of the story itself.
Being an unfun challenge is definitely the sign of a bad game., or at least a bad match for the player. I’m sure there are plenty of people who think Dark Souls/Elden Rings are bad games because of the frustration factor, some only play it once to get the satisfaction of beating it, and there are people who play through it over and over again.
Interesting thoughts about how to define success for video games in today’s market, particularly for those using early access. Lots of respect for Hooded Horse’s CEO, Tim Bender, he says all the right things and seems genuine....
Same for me, and I have had better luck with enjoying early access games than most full release games. Valheim is the stand out example for me, but there arena couple others with hundreds of hours of fun! It also helps that indie early access games tend to be less expensive.
Then there is the case of Multiversus, which was way more fun to play in prerelease than it is now. On top of that they cranked up the intrusive monetization, so getting to the less fun gameplay is a slog.
Then there is Tekken 8, which launched ok and then added a shitty shop and annoying seasons shortly after release. It also seems like the networking has gottenn worse.
But every early access game where I was clear on expectations has been fun and always feels worth the money.
WoW did set out to be massively popular with a gameplay style that encouraged daily play.
PUBG lucked into the popularity by getting the scale and pacing correct for a large audience.
Both also seemed to benefit from server issues causing an ‘exclusive’ thing that means people lined up to get in during peak hours. Popularity can breed popularity, especially when the games are fun.
Tekken 8 didn’t have an early access that I am aware of, and I have given a Not Recommended review on steam because of the shop being added post release. The Tekken situation is not an early access problem, just a greed problem so I might have caused some confusion as an example of games having sketchy behavior even without early access.
Multiversus is free to play with predatory monitization. The beta was free, but you actually got stuff by playing a somewhat reasonable amount of time. During the beta they increased the amount of time and people complained, so it was kind of surprising that they did the opposite of the early access feedback on release.
As a third party user, I also see the icon only on feddit.io view of the community and not on the lemmy.world view of the community (or on midwest.social). In fact, I don’t see any icon on LW or MS, just feddit.
I wonder if the community had it up last month and the change to the icon didn’t federate.
I love when completely innocent people say things like “no wrongdoing was acknowledged" and “no criminal charges have ever been brought against me”. I was suspicious before, but if there were no criminal charges then who cares, right? Right?
It has had a lot of polish aince the beta last year, and the store stuff/season pass microtransaction hell was dialed down. The first season pass appears to be free, not sure how they will handle that stuff in the future.
It is still fun to play although all the flashy daily stuff and the awkward menu navigation is atill annoying.
I don’t think big companies know how to make a good FPS campaign anymore, let alone hone in on classic deathmatch multiplayer. The last FPS I bought was Half-Life: Alyx four years ago, and the first one to come along and interest me since then was Phantom Fury, but I’m letting that one iron out bugs for a few weeks before I...
The author apparently doesn’t know that BG3 (and a lot of other games) has an honour mode that doesn’t allow save scumming, so people can choose to play the exact same way if they want to.
I was always impressed by how creative the artwork made out of text were. Yeah, most were made by a program that converted pics to text, but that was automating something that was already being done and they had to pick and choose art that would convert clearly.
If the mtx is meaningless because you can get it easily in game, then it is predatory as it is intended to be purchased by people who are not aware that they can earn it in game. That strikes me as worse than mtx that is required to do something they can’t without it, because it preys on people’s lack of information and they aren’t making an informed choice.
The outcome of splitting the content is that there are a lot of people who want to have everything and they will end up paying far more for a la carte than for an expansion. The people who wouldn’t have bought the expansion still buy nothing, and pretty much nobody just buys a couple of things to save money.
Microtransactions is a system designed to prey on completionist whales. Barely anyone only buys a couple of things and doesn’t end up spending more than $30 over time as the content is drip fed and the new hotness comes along to replace the old hotness. Those that don’t spend anything, or just buy one thing before catching on, weren’t going to spend the $30 anyway.
It is false choice that negatively impacts the game experience.
Unless the entire game is developed by an independent studio and is entirely funded on microtransactions, buying micro transactions is just there for more company profit on top of the regular game sales by stripping content out of a full release. It isn’t supporting the development.
Overwatch has far better voice acting though, the lines from this clip sounded like practice lines that should have been cut. Like someone clearly pretending to be excited instead of actually sounding excited.
It would make less sense if the games were single player and full price, but Lethal Company, Palworld, and Helldivers 2 are all at $40 or below for the base games and have a multi-player experience.
Of course people are going to jump on lower priced multi-player games with positive word of mouth quickly so they can play with their friends and get a few dozen hours or more entertainment.
Yes! Nobody has the time to play all of the great games that have come out over the years.
Not to mention most people don’t enjoy every great game either. I think Subnautica is a great game, but it just doesn’t work for me for a few reasons related to tracking where stuff is.
I tend to fall back on games that have a setting and possibly a story, but have the main gameplay available as repetitive things to do.
Fighting games
Racing games that don’t have a defined ending
Games like Battletech 2019 which has a story mode and also a never ending campaign mode.
Open world games like Skyrim and Grand Theft Auto, but mostly side quests and doing random non-story things.
My main reluctance for playing new games is learning new mechanics and story with all the interruptions of adulthood. I keep buying them and just planning on playing them later.
The worst of both worlds angielski
An important update on Concord - Being taken offline September 6th, refunds to be issued (blog.playstation.com) angielski
Does AAAA just mean awful triple A games now? angielski
It seems the general direction the internet is going and I’m all for it
rdr2 question angielski
Finally bought this on the steam sale, playing on steamdeck. Im all about open world games where you can do whatever you want. I hate being locked into “missions”, escort quests, etc. I like a game having these as an option to do at my leisure however. Im several hours in and the environment looks amazing, would love to go...
Valve lifts NDA on Deadlock, streaming and talking about the game is now allowed. angielski
Not sure where the official announcement of this happened, but videos and discussions of the game are now finally allowed. The game is still invite-only, but expect to start seeing it all over the place now. Popular streamers are already jumping into it....
I don't hate Body Type replacing Gender, I hate laziness angielski
This is a bit of a rant, but please try to stick with me through the whole thing...
Trombone Champ: Unflattened | Announcement Trailer (www.youtube.com) angielski
This is Sekiro for me. (lemmy.world) angielski
Saving it until I need it (lemmy.world) angielski
Was it Good? - Neverwinter Nights (www.youtube.com) angielski
Long Dark dev criticises Manor Lords for lack of updates, Hooded Horse CEO replies that not every game needs to be "some live-service boom or bust" (www.rockpapershotgun.com)
Interesting thoughts about how to define success for video games in today’s market, particularly for those using early access. Lots of respect for Hooded Horse’s CEO, Tim Bender, he says all the right things and seems genuine....
What's up with the icon of this community? (fedia.io) angielski
What does it have to do with gaming? Or is there bug with my instance?...
Dr Disrespect finally shares why he was banned from Twitch (www.theverge.com) angielski
I love when completely innocent people say things like “no wrongdoing was acknowledged" and “no criminal charges have ever been brought against me”. I was suspicious before, but if there were no criminal charges then who cares, right? Right?
Imagine, if you can. (lemmy.world) angielski
MultiVersus relaunches to more than 114,000 concurrent players on Steam (www.videogameschronicle.com) angielski
Cyberpunk 2077 director thanks fans as the game hits a 95% positive review rating on Steam (www.eurogamer.net) angielski
Suicide Squad Cost Warner Bros. $200 Million In Revenue (insider-gaming.com) angielski
Perfect Dark Reboot Is Allegedly In Bad Shape (www.gamespot.com) angielski
I don’t think big companies know how to make a good FPS campaign anymore, let alone hone in on classic deathmatch multiplayer. The last FPS I bought was Half-Life: Alyx four years ago, and the first one to come along and interest me since then was Phantom Fury, but I’m letting that one iron out bugs for a few weeks before I...
I Love That Dragon’s Dogma 2 Doesn’t Let Me Save Scum - Aftermath (aftermath.site)
The people who made these back in the day are heroes (lemmy.world) angielski
Dragon's Dogma 2 MTX
So there’s obviously been a lot of existing discourse on DD2’s micro transactions, and I’m curious to get the thoughts of people here....
"Scrabble: The Presidential Edition." I saw this game in Goodwill today. It's like the Homer Simpson car of board games. (boardgamegeek.com) angielski
Here is how the BoardGameGeek link above explains it how it is different from regular Scrabble:...
CD Projekt CFO does "not see a place for microtransactions in single-player games" (www.eurogamer.net) angielski
Marvel Rivals | Official Announcement Trailer (www.youtube.com) angielski
Report: A Marvel 6v6 Overwatch-Style Shooter Is Coming (www.forbes.com) angielski
Critically acclaimed Dragon's Dogma 2 hits "mostly negative" on Steam after players raze it for microtransactions (www.rockpapershotgun.com) angielski
What was Capcom thinking? (lemmy.world) angielski
Thoughts on the game Timberborn (store.steampowered.com) angielski
Has anybody given this game a try? I’ve been considering it for a while, but money is tight. Curious if it was worth it....
I try to convince myself to use "random appearance" in games that have it now (lemmy.world) angielski
The Steam Spring Sale is now in full swing (www.destructoid.com) angielski
Nooo! (lemmy.world) angielski
Help (lemmy.world) angielski
More than 500 games on Steam earned over $3 million in 2023 (www.rockpapershotgun.com) angielski
Tekken 8 players divided as devs add “Tekken Shop” with microtransactions (www.dexerto.com) angielski
I guess this is probably going to be the new shitty norm with bait and switch for reviews then nickel and dime afterwards.