After making a decent chunk in 100% L.A. Noire, i went back to (Modded) Skyrim to take a break. I took this while walking from solitude to Winterhold to start the mage’s guild quest. I believe it’s right outside of Solitude
True other games have had that, but it really wasn’t a goal for Elden Ring and I don’t think it really hinders it. The immersion into a real world was clearly a tentpole design decision for Rockstar in RDR2, but not Fromsoft. Which is fine for you to miss in Elden Ring, I just think we gotta manage expectations sometimes where not every game can have every thing.
I’m glad they’re showing more extended sections of gameplay. I was worried after the last few trailers featured mainly quick cuts between cutscenes and seemingly canned animations. This is shaping up to be promising despite the somewhat worrisome delays.
It’s an incredible game, a love letter to all the best aspects of the Harvest Moon series. My only real gripe is the NPC characters can feel a little stale and robotic after a while, but during a first playthrough they are all full of life.
I just felt like I ran out of things to do and there was no point to keep playing.
To each their own of course, but it sounds like you basically just “beat” the game, in the same way someone beats Animal Crossing. You just stop playing eventually. I don’t see that as a negative if you enjoyed that time.
To me it’s kinda the perfect game to remake (hopefully it IS remade and not just rereleased) because it had a lot of potential that it just did not live up to. A graphics and content pack would not improve the game much at all, because the let down was the gameplay and mechanics. If they can re-tool that, they may have a solid game here.
Maybe! I don’t think there’s a right answer until hindsight shows us how the game does. I can also imagine it has a lot to do with what the folks holding the money think will sell better, a sequel to a poorly received game, or a (potentially) lower risk remake?
I think it’s just a matter of trends and design theory. For a long time you couldn’t escape the orange/blue combo like in the Battlefield series artwork. Plus I don’t think all these titles really released at the “same” time.
It’s definitely not made to be Dark Souls/Nioh/Sekiro in terms of combat, it’s closer to being Assassins Creed or Far Cry, though much more grounded and a little more thoughtful than those two. For me, the combat was not the thing keeping me interested, and that’s fine. I was more than happy to just travel from POI to POI since the world was so beautiful, and the little samurai challenges were neat (bamboo cutting for example) and the duels were super cool and cinematic, even if the combat wasn’t particularly deep.
What about this indicates AAA? Planned size of 100 employees, no projects announced yet, no mention of funding. Only thing I see is “cutting-edge” which could necessitate larger amounts of funding to develop, but that’s highly speculative and depends on the direction. I imagine after their Rocksteady experience, the people hired on from that company were looking for something different, not another “AAA” studio with shareholder oversight.
I got it expecting to hate it, but as I kept playing, I found myself legitimately enjoying it. Not begrudgingly enjoying it, not enjoying it outside of one or two small details, but actually being engaged in the story and gameplay. Which leads me to wondering why people had a problem with this game in the first place again?
I seem to recall Xbox making claims they wanted this console generation to be “the last” because they wanted to make frequent iterative upgrades instead. I feel like they changed to the opposite mentality now, if the lowest common denominator can’t handle it, nobody gets to play.
Planet Coaster 2 | Launch Trailer (www.youtube.com) angielski
Stardew Valley 1.6 is Coming November 4th. angielski
Day 35 of posting a Daily Screenshot from the games I’ve been playing until I forget to post Screenshots (lemmy.world) angielski
After making a decent chunk in 100% L.A. Noire, i went back to (Modded) Skyrim to take a break. I took this while walking from solitude to Winterhold to start the mage’s guild quest. I believe it’s right outside of Solitude
Black Myth: Wukong - Review Thread angielski
Game Information...
Elden Ring is "the limit" for From Software project scale, says Miyazaki - multiple, "smaller" games may be the "next stage" (www.rockpapershotgun.com) angielski
Warhammer 40,000: Space Marine 2 - Gameplay Overview Trailer (www.youtube.com) angielski
Let's discuss: Stardew Valley (beehaw.org) angielski
The format of these posts is simple: let’s discuss a specific game or series!...
Yooka-Replaylee! | Reveal Trailer (www.youtube.com) angielski
They’re remaking Yooka Laylee, and dare I say it looks good.
Dragon Age 4's New Name Is 'Dragon Age: The Veilguard,' First Gameplay Look Next Week (www.gameinformer.com) angielski
Animal Well - Review Thread
Game Information...
Coming to Xbox Game Pass: Diablo IV, The Quarry, Ark: Survival Ascended, and More (news.xbox.com) angielski
What are the best Samurai period games? angielski
I’m watching the new Shogun and wondering which games from that period (or a bit earlier) are really good. Thoughts?
Assassin's Creed Red Release Date, Gameplay & everything we know (lemm.ee) angielski
You Can Capture Humans In Palword (www.ign.com) angielski
Capturing Humans Are Nothing But Dream Comes True.
Rocksteady co-founders have formed new AAA studio Hundred Star Games (www.eurogamer.net)
Warhammer 40,000: Darktide - Patch #13: Class Overhaul (store.steampowered.com) angielski
Baldur's Gate 3 - Hotfix #8 Now Live (store.steampowered.com) angielski
Nexus Mods Fine With Bigots Leaving Over Removed Starfield ‘Pronoun’ Mod (kotaku.com) angielski
What's wrong with the Saints Row reboot again? angielski
I got it expecting to hate it, but as I kept playing, I found myself legitimately enjoying it. Not begrudgingly enjoying it, not enjoying it outside of one or two small details, but actually being engaged in the story and gameplay. Which leads me to wondering why people had a problem with this game in the first place again?
Phil Spencer Insists Games Launch Across Xbox Series X and S Despite Baldur's Gate 3 No-Show - IGN (www.ign.com) angielski
Xbox boss Phil Spencer has addressed the fact Baldur's Gate 3 launches on PS5 before Xbox Series X and S in an interview at gamescom 2023.