pcgamer.com

croobat, do gaming w Indie dev baffled after acquaintance clones his game, puts it on Steam, and acts like it's no big deal: 'Happens every day homie'
@croobat@lemmy.world avatar

People arguing a lot of legal stuff while I just think this was a dick move.

onlooker,
@onlooker@lemmy.ml avatar

Same here. Terry didn’t even bother to change up the artstyle. Forget being inspired by something, his game looks like a straight-up copy. What a tool.

RightHandOfIkaros, do games w I'm so annoyed that they're calling the new hobbit game 'A The Lord of the Rings Game'

Trademark moment

edgemaster72, do gaming w 'We have not confirmed any instance of Vanguard bricking anyone's hardware' following its League of Legends rollout, Riot says, but there are definitely problems for some players
@edgemaster72@lemmy.world avatar

The bar should be a little higher than “we haven’t bricked anyone’s system (that we know of) (so far)”

brawleryukon, (edited ) do games w Court rules Gabe Newell must appear in person to testify in Steam anti-trust lawsuit
@brawleryukon@lemmy.world avatar

deleted_by_moderator

  • Loading...
  • CTDummy,

    Outdoors with proximity to 1-3 other people, where he can move at will and distance himself vs indoors, courtroom full of people and he’s sitting while people move around. Probably not the same. If the guy has risk factors for developing complications with COVID, which we can see he has one which is being overweight, I don’t think it’s reasonable for the court to force him to attend when he could attend remotely.

    Viper_NZ,

    He was outdoors, with a mask on.

    How does compare to being in an enclosed courtroom?

    brawleryukon,
    @brawleryukon@lemmy.world avatar

    He was mere feet away from total strangers who may or may not have been masked when he opened the door (taking the video at face value, and assuming he didn’t send the production team up there to tell the residents to mask up first). Much more dangerous than a courtoom of people with N95s on, none of whom he would need to get as close to as he did for those Deck deliveries.

    Chobbes, (edited )

    Interacting with maybe a dozen people outside with a mask on for a few minutes at a time is almost certainly much lower risk than being in a courtroom with, likely, many more people and stale air for hours. It’s certainly helpful if everybody is masked up in the courtroom, but people are notoriously bad at wearing masks properly, they’re going to require Gabe Newell to unmask for questions, and there’s a lot more factors you don’t control in that scenario… outside delivering stuff you can always walk away if somebody isn’t giving you the space you’re comfortable with… Regardless, all risk is cumulative and you may want to limit the number of times you do higher risk things as much as possible. Even if you rarely do some riskier things, it doesn’t mean you’re okay with that level of risk all of the time. I don’t think it’s that unreasonable to want to manage and minimize your exposure if you’re high risk.

    AustralianSimon, (edited )
    @AustralianSimon@lemmy.world avatar

    Bit different to being in close confines on one or more planes and a court room buddy.

    TheBat,
    @TheBat@lemmy.world avatar

    Close confines.

    AustralianSimon,
    @AustralianSimon@lemmy.world avatar

    Thanks autocorrect check bot

    luna,
    @luna@lemmy.catgirl.biz avatar

    Going door to door in fresh air is something else than sitting in a room with lots of other people and “you’ll be fine” is an insane argument. You’ll be fine until you aren’t. Every person should be able to make that risk assessment for themselves and courts should not be able to force someone to risk exposure to anything.

    DarkThoughts,

    It amazes me that covidiots still don't understand the difference between inside and outside spaces for that matter. If people breath and cough around the outside, shit will just be swept away by the wind. If people do that in enclosed spaces, then they'll just start to saturate the air with germs over its prolonged time. And then you even expect them to take off the mask when they're in the witness stand? Do you think that's like a germ free zone? lol

    CooperHawkes,

    You may have an excellent argument to make but I’m afraid I stopped reading at “covidiot”.

    superb,
    @superb@lemmy.blahaj.zone avatar

    I think we found one…

    CooperHawkes,

    Ahh shoot. I wasn’t clear at all.

    My family refers to vaxxed people as covidiots. So I tend to associate it with antivax people. I will accept my negative number either way. Apologies for the confusion.

    DarkThoughts,

    https://dictionary.cambridge.org/dictionary/english/covidiot
    Your family is just wrong, seemingly on every single shit they say or think.

    CooperHawkes,

    Lesson learned for me. My apologies for the snap judgment. And I appreciate the time you took to help educate me.

    Zozano,
    @Zozano@aussie.zone avatar

    One of the most helpful mindsets I’ve adopted was accepting that I don’t want to be wrong any longer than I have to be.

    Strangers on the internet don’t care. The only person you’re hurting is yourself.

    CooperHawkes,

    I wouldn’t say I’m hurt. More embarrassed that I accepted a definition without further scrutiny.

    My philosophy is to always be learning. Sometimes trauma impedes it and a wake up call is necessary. So I appreciate your time and thoughtful response and will take this lesson as an opportunity to do better for myself.

    Zozano,
    @Zozano@aussie.zone avatar

    I wasn’t strictly talking about the definition of covidiot, I was referring to the virus’ transmissibility; indoors vs outdoors.

    There has been a lot of misinformation during covid, from both sides, and virtually everyone needs to accept that they were wrong about certain things.

    For example, I was forced to change my mind about the safety of the vaccine. I still personally believe most people should have been vaccinated, but we need to accept that it didn’t do what was expected.

    At the end of the day, Covid is a respiratory virus, and the consensus of indoors vs outdoors transmissibility had been reached decades ago.

    I appreciated the measured response, it’s rare to see people sincerely reflect on their beliefs so quickly without feeling condescended.

    Wumbologist,

    Wasn’t that like, 2 years ago? Isn’t it possible that his health situation has changed since then?

    Nibodhika,

    Others have explained to you why it’s different, and that that happened 2 years ago and a lot of things health related can change in that time. But even if he had done that yesterday, even if it was the same, he should be able to choose to attend remotely, he’s not asking to be excused, he’s not asking to change anything, all he’s asking is to be able to do it from his home, and I wouldn’t deny that to anyone unless there’s a reason to be physically there, which there isn’t.

    Carighan,
    @Carighan@lemmy.world avatar

    Plus, since he’s just testifying, it sucks on a climate level to make him jet around for absolutely no reason, too.

    Chobbes,

    Yeah, I don’t really think anybody should have to go to court in person, and I can definitely empathize with somebody wanting to avoid COVID (even if they’re not super high risk, you never know how it will affect you it seems). I kind of understand the bias towards in person things, but I really wish people would get over it. Sometimes it’s just a lot more practical to do things remotely, and while a video call isn’t quite the same as being there in person I think it’s something we can deal with. It certainly doesn’t seem like it would be that much worse for testifying tbh.

    vivadanang,

    Kotick or Riccitiello

    I mean, yeah, if you drop those two as the alternative, every time, fuck those guys every day and twice on sunday. But… Gaben’s got a very different record.

    I’m of the opinion that he should have to testify like anyone else just to preclude Trump and their ilk from trying to get out of testifying in person.

    Carighan,
    @Carighan@lemmy.world avatar

    deleted_by_moderator

  • Loading...
  • ryathal,

    Court is boring AF, he’s just using covid for an excuse to avoid having to go. I can’t really blame him for trying, but I’m not surprised it didn’t work.

    ipkpjersi,

    Actually no, I’d let the science speak for itself. Being outdoors with a mask on significantly reduces your chances of contracting COVID-19. Being in a crowded room with lots of other people significantly increases your risk. Gabe is right, just like any other CEO would be right if they said the same thing.

    Puzzle_Sluts_4Ever, do games w AI in big budget games is inevitable, say dev vets from Assassin's Creed and Everquest 2: 'Developers hate it … the money is still going to drive absolutely everybody to do it'

    I know this is mostly posturing at this point but:

    “AI” has been in big budget games for decades. Hell, the big deal with Oblivion was that they had magic technology to procedurally place trees according to various heuristics. And I think that also added a resource management system to NPCs so that we could DB Apple them?

    Same with coding and art and sound and so forth.

    • All that cool magic wand and fancy ass filter shit in photoshop? Those are increasingly “AI” tools that will analyze the image and extrapolate what should or should not be “behind” something and so forth.
    • Coding? if you AREN’T using a tool to generate stubs and even tests at this point then you are wasting your own time.
    • Audio? Again, the same “AI” filters already exist. Same with tools to detect pauses or to split up dialogue and so forth.

    The reality is just using it effectively. Oblivion was boring as hell because the entire overworld was empty and lifeless. Same with BOTW. Whereas Ubi, for all their actual gameplay flaws, are spectacular at adding POIs and “events” in strategic locations so that you find something while you are hiking across a forest to get to an objective.

    Same with art and even CGI. You aren’t going to get a good outcome if you ask dall-e to make your art for you. But you are going to get good results if you start with a solid base and then procedurally add rust or spatter to it. You aren’t going to get a good result if you have your actors on a studio lit stage talking to nothing (Hi Prequel Trilogy). You are if you add lighting relative to the scene (The Volume) and use placeholders they can act off of.

    And… same with writing. Ask ChatGPT to write your screenplay? It is going to be bad. Use the proper prompts to get the “voice” of a character right or to generate some background dialogue that you won’t even correctly hear because the mics are focused on Meg Ryan faking an orgasm? Suddenly you have a better “product” than everyone else who just tells extras to wing it or putty around. Same with having a Black Scottish Chick sound like she isn’t written by some white dude.

    kromem,

    Your point about the screenplay reminds me of one of my biggest pet peeves with armchair commenters on AI these days.

    Yeah, if you hop on ChatGPT, use the free version, and just ask it to write a story, you’re getting crap. But using that anecdotal experience to extrapolate what the SotA can do in production is a massive mistake.

    Do professional writers just sit down at a computer and write out page after page into a final draft?

    No. They start with a treatment, build out character arcs, write summaries of scenes, etc. Eventually they have a first draft which goes out to readers and changes are made.

    To have an effective generative AI screenplay writer you need to replicate multiple stages and processes.

    And you likely wouldn’t be using a chat-instruct fine tuned model, but rather individually fine tuned models for each process.

    Video game writing is going to move more into writing pipelines for content generation than it is going to be writing final copy. And my guess is that most writers are going to be very happy when they see the results of what that can achieve, as they’ll be able to create storytelling experiences that are currently regarded as impossible, like where character choices really matter to outcomes and aren’t simply the illusion of choice to prevent fractalizing dialogue trees too much early on.

    People are just freaking out thinking the tech is coming to replace them rather than realizing that headcounts are going to remain the same long term but with the technology enhancing their efforts they’ll be creating products beyond what they’ve even imagined.

    Like, I really don’t think the average person - possibly even the average person in the industry - really has a grasp of what a game like BG3 with the same sized writing staff is going to look like with the generative AI tech available in just about 2-3 years, even if the current LLM baseline doesn’t advance at all between now and then.

    A world where every NPC feels like a fleshed out dynamic individual with backstory, goals, and relationships. Where stories uniquely evolve with the player. These are things that have previously been technically impossible given resource constraints and attempts to even superficially resemble them ate up significant portions of AAA budgets (i.e. RDR2). And by the end of the next console generation, they will have become as normative as things like ray tracing or voiced lines are today.

    That’s a win win all around.

    Puzzle_Sluts_4Ever,

    While I generally agree (and that applies to almost all “an LLM can’t do that” discussions):

    Head counts are not going to remain the same. Well, it might in writing, but there is a reason the WGA went on strike.

    If you can apply effective filters/transforms to a base texture, you can now do the same work that would have taken you weeks in a day or two. If you aren’t “wasting time” writing unit tests or making utility functions, you no longer need junior developers to punt the Charlie Work to. And so forth.

    In some fields? Being able to do more with less means you do a LOT more.

    But, generally speaking, that means you need fewer people and you pay fewer people.

    This is one of many many reasons that we need to have been exploring UBI decades ago. Because we are increasingly going to see a decrease in employment as technology is more and more able to “get the job done”. And unlike with farm work and factory work… there isn’t really anything on the horizon for all the “creative” workers to do.

    kromem, (edited )

    They largely are going to remain the same. Specific roles may shift around as specific workloads become obsolete, and you will have a handful of companies chasing quarterly returns at the cost of long term returns by trying to downsize keeping the product the same and reducing headcount.

    But most labor is supply constrained not demand constrained, and the only way reduced headcounts would remain the status quo across companies is if all companies reduce headcounts without redirecting improved productivity back into the product.

    You think a 7x reduction in texturing labor is going to result in the same amount of assets in game but 1/7th the billable hours?

    No, that’s not where this is going. Again, a handful of large studios will try to get away with that initially, but as soon as competitors that didn’t go the downsizing route are releasing games with scene complexity and variety that puts their products to shame that’s going to bounce back.

    If the market was up to executives, they’d have a single programmer re-releasing Pong for $79 a pop. But the market is not up to executives, it’s up to the people buying the products. And while AI will allow smaller development teams to produce games in line with today’s AAA scale products, tomorrow’s AAA scale products are not going to be possible with significantly reduced headcounts, as they are definitely not going to be the same scale and scope as today’s leading games.

    A 10 or even 100 fold increase in worker productivity only means a similar cut in the number of workers as long as the product has hit diminishing returns on productivity investment, and if anything the current state of games development is more dependent on labor resources than ever before, so it doesn’t seem we’ve hit that inflection point or will anytime soon.

    Edit: The one and only place I can foresee a significant headcount drop because of AI in game dev is QA. They’re screwed in a few years.

    wildginger,

    How do you train AI to notice bugs humans notice? Kinda seems like thats the softwares exact weakness, is creating odd edge cases that make sense for the algorithym but not to the human eye

    kromem,

    Not really.

    One of the big mistakes I see people make in trying to estimate capabilities is thinking of all in one models.

    You’ll have one model that plays the game in ways that try a wider range of inputs and approaches to reach goals than what humans would produce (similar to the existing research like OpenAI training models to play Minecraft and mine diamonds off a handful of videos with input data and then a lot of YouTube videos).

    Then the outputs generated by that model would be passed though another process that looks specifically for things ranging from sequence breaks to clipping. Some of those like sequence breaks aren’t even detections that need AI, and depending on just what data is generated by the ‘player’ AIs, a fair bit of other issues can be similarly detected with dumb approaches. The bugs that would be difficult for an AI to detect would be things like “I threw item A down 45 minutes ago but this NPC just had dialogue thanking me for bringing it back.” But even things like this are going to be well within the capabilities of multimodal AI within a few years as long as hardware continues to scale such that it doesn’t become cost prohibitive.

    The way it’s going to start is that 3rd party companies dedicated to QA start feeding their own data and play tests into models to replicate and extend the behaviors, offering synthetic play testing as a cheap additional service to find low hanging fruit and cut down on human tester hours needed, and over time it will shift more and more towards synthetic testing.

    You’ll still have human play testers around broader quality things like “is this fun” - but the QA that’s already being outsourced for bugs is going to almost certainly go the way of AI replacing humans entirely, or just nearly so.

    DrQuint,

    I hear this, but then I also think of the “So… what hapenned to all the horses?” question

    Their numbers went down. Drastically. That’s what hapenned. But that isn’t History when it happens to Horses.

    kromem,

    Do you think that same result would have happened if horses had other skills outside of the specific skill set that was automated?

    If horses happened to be really good at pulling carts AND really good at driving, for instance, might we not instead have even more horses than we did at the turn of the 19th century, just having shifted from pulling carts to driving them?

    I’m not sure the inability of horses to adapt to changing industrialization is the best proxy for what’s going to happen to humans.

    zoostation,

    deleted_by_author

  • Loading...
  • kromem, (edited )

    You jest, but yeah, there very likely will be, especially given that there’s already full self-driving cars today on roads. The difference will just be that in ~10 years (by the end of the next console generation) that there will be better full self-driving cars on the road.

    yildo,

    I dare a self-driving car to drive through a bit of snow

    kromem,

    Like this?

    alienanimals, do games w AI in big budget games is inevitable, say dev vets from Assassin's Creed and Everquest 2: 'Developers hate it … the money is still going to drive absolutely everybody to do it'

    “Developers hate it”. No they fucking don’t. I know plenty of game devs saving a shit ton of time with AI.

    PoopMonster, do games w A heroic Starfield modder just straight-up deleted those repetitive temple 'puzzles' from the game

    My experience with starfield is “ughh this is annoying, ughh this part sucks, oooh thats kinda cool” and then I check my save file and have over 130 hours. So basically my typical Bethesda experience. 10/10 would do again.

    sheogorath,

    This also shocked me when playing Starfield, I basically just completed one of the faction quests and basically just spent time building and stealing ships and my playtime is more than 100 hours. WTF.

    SasquatchBanana,

    This just sounds like abuse

    Serdan,

    Stockholm syndrome 😄

    CrowAirbrush,

    Same but i never made it past 50h where Skyrim got 1500 and counting out of me as there are far less annoying things to deal with.

    Psaldorn, (edited ) do games w A heroic Starfield modder just straight-up deleted those repetitive temple 'puzzles' from the game
    @Psaldorn@lemmy.world avatar

    I saw a bit of those on stream and thought maybe the time affected the quality of the result… but no. It’s just filler shit to get your space dragon speech spell or whatever. Then the enemies are all bullet sponges. It all seemed very transparent and very familiar.

    Kolanaki, (edited ) do games w Yes, Phantom Liberty and patch 2.0 really are Cyberpunk 2077's 'last big updates' and it's finally time to start the sequel, director confirms
    !deleted6508 avatar

    Don’t bite off more than you can chew with the sequel, or you’re just going to repeat history. I liked the game since launch, but it was still very evident CDPR wanted to do more than they realistically could while still actually releasing a product.

    Great vision, perhaps too much; but poorly managed their time and resources. Stretched too thin on portability to every available console at the time of release. Constant changes of scope. Etc.

    Socsa,

    They should just focus on PC and then port to console when that is done IMO

    sugar_in_your_tea,

    Just do like Baldur’s Gate and release a portion as early access, then release the full game on all platforms when it’s ready. Ideally skip early access and just release when it’s actually ready, but the early access option is acceptable.

    snippyfulcrum,
    @snippyfulcrum@lemmy.world avatar

    Honestly part of the benefit of early access is the diverse hardware and diverse playstyles being tested. I’m sure part of BG3’s success was due to them taking feedback and bug reports from the early access players that submitted things and implementing the fixes and changes based on customer feedback. It definitely gives unique insight for the developers while the game is still being made.

    mojo, do gaming w Bethesda says most of Starfield's 1000+ planets are dull on purpose because 'when the astronauts went to the moon, there was nothing there' but 'they certainly weren't bored'

    Why don’t they just have Skyrim level of detail on all 1000 planets, smh!

    OminousOrange, do gaming w Baldur's Gate 3 used motion capture from 248 actors to bring its NPCs to life: 'You’re not only hearing the actors' voices, but you’re also seeing their physical performances'
    @OminousOrange@lemmy.ca avatar

    It’s a very noticeable improvement in realism in games that do this. Quantic Dream games have also done this, even in Heavy Rain from 2010, and it really goes a long way in making a game into a story.

    buddascrayon, do games w Young men are 'playing videogames all day' instead of getting jobs because they can mooch off of free healthcare, claims congressman

    Says the asshole mooching off the gold standard free healthcare given to congressmen.

    gabbath,

    And what was his “merit” again (since that’s how they like to frame it)? Oh right, fooling people into voting for him. Just PR and courting big shots for campaign money.

    cobysev, do games w 'Oh god': There's a buried Steam help page that shows how much money you've ever spent on the platform, and you may not want to know
    @cobysev@lemmy.world avatar

    Oh damn. I’ve spent $30,359.76 on Steam in the 17 years I’ve had an account. And I just passed 4,000 games in my Steam library within the last month. That checks out.

    unexposedhazard,

    What is wrong with you? Have you even played 10% of those games?

    cobysev,
    @cobysev@lemmy.world avatar

    I really like video games. And I’m retired young(ish), so I have all the time in the world to game now.

    Plus, I have a (relatively new) blog dedicated to introducing games to people, which encourages me to play through a variety of games in my library. It’s basically just archiving my “Random Screenshots of my Games” posts in !games.

    And according to the SteamDB, I’ve played 26% of my games. The last time I checked, it was at 38%, but that was maybe 2,000 games ago. I need to keep working through my library!

    unexposedhazard,

    Damn, 26% is not too shabby. Thats just a lot of money for most people, but i guess other people buy figurines that they never do anything with at all, so it could be worse i guess. Well i hope you enjoy playing them :)

    If you somehow dont have Metro 2033 yet, you can still add it to your library for free today.

    cobysev,
    @cobysev@lemmy.world avatar

    Video games and collecting Sonic the Hedgehog comics are my two expensive hobbies; I don’t spend money on much else besides essentials (food, shelter), so I can afford to splurge a bit on these hobbies. I am not wealthy by any stretch of the imagination, but the US military took really good care of me for 20 years and continues to provide for me in retirement, so I’m able to live a pretty relaxed life now.

    If you somehow dont have Metro 2033 yet, you can still add it to your library for free today.

    I saw that it was free for 48 hours! I already have the whole Metro franchise, but I’ve informed my gaming friends about the deal this morning. Thanks for spreading the news!

    One caveat to my Steam library is that I always try to wait for deals before I buy; I rarely buy anything at full price. I don’t want to think about how much money I might’ve spent if I bought everything at full price! 😱

    unexposedhazard,

    Sounds like fun hobbies :) Money is worthless after you die so might aswell spend it on something you enjoy i guess.

    zer0squar3d,

    Nice. Lucky! i would have spend more also if it wasnt for my pesky family /s

    echodot, do games w The specter of a GTA 6 delay haunts the games industry: 'Some companies are going to tank' if they guess wrong, says analyst

    I’m not quite sure why they’re so concerned. I suspect they’re actually not and this is just things “analysts” say.

    I suspect that the release of GTA VI is going to be lukewarm compared to the release of GTA V, because everyone remembered what Rockstar did to GTA V. People are going to wait around and see how they handle GTA online because they need to do better than last time because last time was ridiculous.

    I’m certainly not all that interested in getting it day one and I know a lot of other people aren’t either.

    KageNoShinobi, (edited )

    I don’t know. Gamers have very short memory and are driven by FOMO and social media coverage.

    Just look at the whole Cyberpunk situation. Or, more recently, the Sparking Zero drama. Everyone pre-ordered the 120$ edition to play earlier, just because of shiny graphics ™️. Then, when the honey moon phase was over, the subreddit turned into a shithole full of frustration and complaints. The playercount numbers dropped. All you can see now is reports of bugs, glitches and so on. But still, most of these folks are already considering the purchase of SZ2, cause they are sure devs will definitely fix the issues.

    Just watch GTA 6 pre-orders skyrocket as soon as Rockstar drops the 2nd trailer, next year.

    echodot,

    There’s absolutely zero reason to pre-order the bonuses you get are never worth it and it’s not like they’re going to run out. Hell I didn’t pre-order GTA V and I got it day one on both PS3 and Xbox 360 but just walking into a store on lunch time. And that was a physical media now everything’s gone digital is even less reason to pre-order.

    So I’ll not be pre-ordering regardless, but I wouldn’t be pre-ordering anyway because I don’t trust Rockstar anymore. I’m not saying that the game will be bad I’m just saying I don’t trust Rockstar fully anymore. I also don’t trust CDPR anymore because of cyberpunk. Yeah they fixed it but so what, I don’t want to be encouraging that kind of release strategy. Same thing with hello games, If they want people to go back to buying their games by default, these companies have to release some whoppers with zero issues day one to get back their reputation.

    KageNoShinobi,

    I totally agree with you. I’m not pre-ordering either, not in 2025. But we are just a vocal minority, after all.

    Kelly, (edited )

    GTA5 is more than a decade ago,.

    The older gemers may remember but there is a whole generation that has spung up since.

    Edit: a quick look shows there were 1.7 billion people born between 1995 and 2007 i.e. born in the period that would have trurned 18 between 2013 and 2025… This corresponds to 20% of the global population.

    Allero,

    Nice of you to assume there are no underage players of GTA V

    AntiOutsideAktion,
    @AntiOutsideAktion@lemmy.ml avatar

    born between 1995 and 2007 i.e. born in the period that would have trurned 18 between 2013 and 2015

    gamermanh,

    because everyone remembered what Rockstar did to GTA V

    Released a fantastic game worth replaying multiple times?

    GTA Online =/= GTA V

    echodot,

    Oh yeah with all that DLC oh wait

    vapourisation, do games w Rebellion CEO seems kind of awed by major studios making massive videogames: 'How do you organize a game that has 2,000 people working on it?'

    Used to work at Rebellion on their IT team. Genuinely a fantastic place to work and the owners seemed to always be super chill. Had a full suit of armour in one of their offices and so many weapons lying around (likely blunt replicas but still really cool).

    I wasn’t on the game dev team so can’t speak for them but I was personally never pushed to work harder and often explicitly told to take breaks.

    We also used to have large Unreal Tournament matches at lunch.

  • Wszystkie
  • Subskrybowane
  • Moderowane
  • Ulubione
  • Gaming
  • fediversum
  • Cyfryzacja
  • test1
  • krakow
  • FromSilesiaToPolesia
  • muzyka
  • Blogi
  • NomadOffgrid
  • rowery
  • esport
  • Technologia
  • ERP
  • shophiajons
  • informasi
  • retro
  • Travel
  • Spoleczenstwo
  • gurgaonproperty
  • Psychologia
  • slask
  • nauka
  • sport
  • niusy
  • antywykop
  • lieratura
  • motoryzacja
  • warnersteve
  • Wszystkie magazyny