@chloyster I think you can still see my reply even though i deleted the other thread, but thanks again for the advice! For others that may want to post review threads in the future: OpenCritic has a “share” button with several options, and the “reddit” option formats nicely for Lemmy. However, the “share” button only seems to show up on OpenCritic’s mobile site, so you may not see it if you are trying to create a review thread on your desktop computer.
Idk. Some apps have link previews which def makes it longer. You also have the option of not including review quotes which shortens it. I don’t think it’s too bad ¯_(ツ)_/¯
Game looks like some chill fun if / when I end up in the mood for an open world game. Sounds like some technical issues need to get ironed out so seems like a good pick up on sale game for me
right there with you. I saw some gameplay footage yesterday and thought it looked like great videogame junk food, especially if you’re a Star Wars mark like me. I just finished Fallen Order, and tbh I think the comparisons are spot on. The most notable similarity is both protagonists having a shoulder-perched sidekick that is responsible for like a quarter of your moveset. I think it’s neat in this game, but if we get ANY other Star Wars game in the next decade that has a shoulder-perched companion like this, it’s gonna feel really stale.
I noticed this. I was thinking in my head that critics means they usually be critical but a lot of the times it just feels like an ad with these big studios. I loved game informer tho, but unfortunately it got shut down this year and now I have no reliable site to check :(
I’ve only finished the demo but this is quite a beautiful and charming puzzle adventure and it’s worth checking out if that’s your thing.
It’s also available with a Netflix subscription on mobile and the controls are pretty decent for mobile/touchscreen due to the way movement works in the game.
If you’re unsure about it and don’t have Netflix, then check out the demo on steam (I’m assuming it’s still available).
I would say that I enjoyed controlling it slightly more with a controller/dpad.
The TLDR of the steam reviews seems to be to just buy and play the old ones. They are less pretty but much better mechanically and story wise. They also lack intrusive Denuvo DRM and data collection policies. I haven’t played the game personally but that seems to be the consensus from the top couple of reviews.
Personally this one will be staying on my wishlist for a few years.
At least you can already try it, it’s on EA on Epic store, and from what I saw trough streams, it’s already a worthy successor despite not being complete.
It’s the same game fundamentally, but improved and properly modernized in everyway.
The campaign is a little cutscene-heavy and a little short, but the story isn't much worse than HW2's, maybe a little better imo.
Mechanically though, it's (probably) better than the remasters. Directional damage is still there, homing projectiles are gone, fighters dynamically form squads instead of staying in a big blob or fixed-width squads in 2. I read some of those reviews at most of them don't appear to have played more than the first 2 missions? Like, there was one lore error in one line of dialogue and people lost their goddamn minds.
I think it was really just a victim of 1) Embracer's implosion meaning it had to launch now or not at all and 2) people's expectations being all the way up at 11 since the last game was so long ago. Really, a little bit of story DLC to flesh out the main campaign and there would be no problems.
Yeah, same. And man, I loved homeworld. Even spent too much money on that remastered collection with the mothership model when I was in college and shouldn’t have done it. But nah, not gonna buy an unfinished game.
I’ve been playing through the first two games again for the first time in many years to get set for this. They hold up pretty well. Haven’t tried Deserts of Kharak but might play that too. I’d forgotten how much I enjoyed them.
I’ve heard Homeworld Emergence (formerly Homeworld Cataclysm) is quite good. It started as an expansion pack for the first game but kept expanding until it was a standalone game.
I’ve been playing it and I feel like its not quite the 80/100 I expected. Its probably closer to a 70/100 to me. Which isn’t bad, its just not reaching the highs Cataclysm/Emergence did. Its better than HW2, which had a pretty lazy heroes journey bs story. That’s not an accomplishment though.
The megalith combat is really great. Its more interesting than just deep space combat that the franchise is known for. The story teeters between compelling and boring. The ship designs are amazing, and the fact I can see the elements of Sajuuk present in the Incarnate is compelling worldbuilding.
I am outright confused why they are using CGI cutscenes over the drawn cutscenes Homeworld is known for. The combat feels pretty basic, its not as smart as HWR Players Patch. This was a problem with DOK as well. I fear it will share DOK’s other problem: it stops being interesting the moment the campaign ends, and i’ll never touch it again.
Homeworld 3 was never going to move numbers, i’m worried Gearbox set this up to fail. I really think this franchise should branch out beyond RTS and give us games to explore the universe that, at times, feels as huge as its ambitions. I’m reminded of a one-off Kiith from the Cata manual, where they lost everything on Kharak – their family, their other Kiithid; so they stole a freighter and a crusade against the Taiidan Remnant became all they lived for. As the bodies were stacked, their Kiith grew once more. That would be a badass game to play, a space sim like Freelancer where I am taking out the trash.
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Aktywne