bin.pol.social

Aielman15, do games w Day 485 of posting a Daily Screenshot from the games I've been playing
@Aielman15@lemmy.world avatar

Is that still the only modern day gameplay segment of the entire franchise?

Kind of wild that they never revisited the idea.

MyNameIsAtticus,
@MyNameIsAtticus@lemmy.world avatar

As far as I know. There’s the modern day bit in Black Flag/Rogue, but as much as I liked those I can’t really say they’re Gameplay Segments. More so walking Sims with a few collectibles.

I briefly remember getting to climb around in the modern day in AC Origins but it was really brief

slimerancher,
@slimerancher@lemmy.world avatar

Oh yeah, the modern era in Black Flag era was pretty meh. Haven’t played any AC game after that so no idea about those.

MyNameIsAtticus,
@MyNameIsAtticus@lemmy.world avatar

I really like Black Flags, but I totally get why people don’t get it. After that it took a back seat (became relegated to cutscenes for Unity-Syndicate)

ekZepp, do games w Valves first title with a 3 in it
@ekZepp@lemmy.world avatar

Is just an uwu face :3

Katana314, do games w Steam Machine is huge for indie development

I’ll first admit I predicted Valve wasn’t bothering with a Steam Machine again. I was proven wrong.

But I still absolutely don’t see it being more popular than the Steam Deck. They don’t have the production scale to make them at the Xbox / PlayStation hardware-per-dollar values, so they’ll still be an enthusiast item for people aware they’re buying a prebuilt PC.

So yes, you do already see this; indies target the Steam Deck as a supreme metric for Linux compatibility (and if someone complains HDR doesn’t work on his desktop Mint install, well, whatever). Valve even promotes some store presence to indies that do a bit of work to certify this. We’ve seen lots of games get patches mentioning Steam Deck related fixes - even when the game is a windows build using Proton.

Reygle,
@Reygle@lemmy.world avatar

I personally hope you’re wrong again. I think the level of hype should provide a huge stack of orders early on, and I think SteamOS is now SO good that this could go to the moon after the honeymoon period.

Time will tell where between you and I it winds up.

ComradePenguin, do games w Day 485 of posting a Daily Screenshot from the games I've been playing

Thanks for your service! Always interesting to read ylur posrs about games

qarbone, do games w Steam Machine is huge for indie development

I think we should see what it’s priced at before we start making proclamations about the Steam Machine being the “standard gaming PC”.

melonhusk, do games w Steam Machine is huge for indie development
@melonhusk@sh.itjust.works avatar

Steam’s been the indie darling for ages, so another ‘machine’ just means more places to ignore my backlog. It’s a win-win for everyone, especially those dev teams making actual bangers.

melonhusk, do games w Valves first title with a 3 in it
@melonhusk@sh.itjust.works avatar

looks like gabe finally found his abacus and made it to the third bead. took long enough.

BlameTheAntifa, do games w Valves first title with a 3 in it

I’m hoping that that ARM support on the new VR headset means a Steam Phone may be in the works.

bjoern_tantau,
@bjoern_tantau@swg-empire.de avatar

I give it five to ten years.

krooklochurm, do games w Valves first title with a 3 in it

It uses arch, btw

LinusTor, do games w Valves first title with a 3 in it

Weight 2.6: 2/6 = 0.(3) = Infinite number of 3s

RaoulDook, do games w Steam Machine is huge for indie development

I think it’s “huge” for Linux gaming in general and for the general health of the gaming industry. It’s a Linux PC in disguise as a cool form-factor Steam console. I hope it drives more developers of all types to build Linux support instead of just Windows.

The timing of this is also great, with people getting forcibly dunked into the bullshit that is Windows 11 after the end of Windows 10 support. If all my games worked on Linux, I’d have no use for Windows at all.

mesamunefire, do games w Steam Machine is huge for indie development
@mesamunefire@piefed.social avatar

Its so easy to develop for the steam deck and steam devices. Just FYI it really is just another machine. Theres no “unlocking” or “side loading” or anything. Its just a computer. Thats it!

Nasan, do games w Valves first title with a 3 in it

Next week:

  • One of the products cancelled
  • SteamOS 3 renamed SteamOS: Freeman
SkunkWorkz, do games w Steam Machine is huge for indie development

I don’t see how it will have any effect beyond what the Steam store already has on the indie market. Indies already flourish thanks to Steam’s use of discovery algorithms instead of human curation.

The Steam Machine isn’t going to compete with consoles. It’s not a replacement for a console and the target market for this machine is PC users not console users. Console gamers who don’t know what Steam is will not buy this machine like they didn’t buy Steam Decks instead of Nintendo Switches. The goal of Valve’s hardware push is to show that an alternative for Windows is possible. Valve wants to break Microsoft’s monopoly on the PC market. Since Microsoft is the biggest threat for Valve. The more anti-consumer Windows becomes the more it puts Valve’s business in danger, since a shitty Windows experience can push PC gamers towards consoles.

ampersandrew,
@ampersandrew@lemmy.world avatar

Console gamers who don’t know what Steam is

How common do you believe this is in 2025? It’s on every big game’s launch trailer, and Steam dwarfs any console player base. Network effects alone should make just about every console player (who’s old enough to read) aware of what Steam is.

BananaTrifleViolin, do games w Steam Machine is huge for indie development

I think the new device is good news. I can see what you’re saying - the benefit is if Steam Machines expand the PC games market with former console only players. But otherwise the threshold for PC development is already much lower than consoles; there are no dev kit fees, a wide choice of engines to target, relatively greater independence etc.

The steam machine may help somewhat in having a specific hardware profile to target, but the games are still on steam’s store so still have to be able to run widely on Windows or Linux. That’s always been the complexity of PC development - the steam machine doesn’t change that much. Although admittedly the Steam Verified benchmarks are useful for users to simplify understanding what their kit can actually run which will benefit indie devs.

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