So you’re wanting to eliminate as many of these games as possible from your wishlist? The only ones I’ve played here are A Short Hike and Animal Well, and I can vouch for both of those being incredible.
A Short Hike is very charming. I had such a fun time playing through it one afternoon and finding all the little secrets. It has a lovely artstyle and is the perfect length.
Animal Well is simply a great metroidvania with some really unique items and beautiful pixel art. There’s some tricky platforming there if you want to get the collectables.
Sorry if that doesn’t really help with your conundrum, but if you want to cut down your wishlist I’d recommend keeping those ones!
I added it when I saw someone praise that the trans-flag shirt gives you extra damage with bricks. Last-minute addition and probably going in my “closer-scrutiny” pile along with Tiny Glade and Dollmare.
Don’t understand why anyone even wants this underpowered, overpriced, uninspiring piece of shit. If mobile gaming is that important to you, just get a Steam Deck and install the inevitable Switch 2 emulator on it.
Seems more to me like they’re gonna get the ball rolling then rely on 3rd parties making the consoles.
Like they’d rather do what Android did and get their OS on as many different types of hardware possible rather than locking you into buying only their hardware.
That’s how it looks to me, anyway.
I love the Steam Deck, but if competition comes along and makes something with better hardware and repairability then we all benefit in the end, and Valve benefits even moreso if that new thing comes with SteamOS.
It’s the repairability that concerns me. Valve has been very open about their hardware, even giving support to those with the intention of modifying their Steam Deck. I haven’t seen any other company sell hardware like that.
Are you sure about that? After seeing the specs of the Switch 2, I’m convinced that Nintendo put the weakest hardware they possibly could get away with putting in a modern gaming device. I mean Nintendo literally lied and said that it could run games at 120 FPS, when a 4090 can’t even do that with literally 10x more CUDA cores.
I mean I believe you, but are you certain that it’s actually more powerful than a Steam Deck? Regardless, it doesn’t matter because Steam Deck 2 is on the way. Just buy that one when it comes out (or stick to desktop gaming like me if you don’t need to game on the go.) Nobody needs a Switch 2.
More like 240p lol. In most modern single player games games, my 4090 can’t maintain a steady 120 FPS at 4K, even with DLSS Performance (which at 4K is upscaling from 1080p).
So either Nvidia made a special version of DLSS for the Switch 2 that is more extreme than DLSS Ultra Performance (which is going to look like shit on a giant 4K TV), or Nintendo is just straight-up lying. I’m banking on the latter.
Well I have a GTX 1080 Ti and I can get 120fps raster graphics (without RayTracing, usually maxed out settings in games released nefore 2020) in 1080p ultrawide. Maybe something is wrong with your 4090, or the games you play are unoptimized or something.
I don’t doubt that the Switch 2 can actually output 120fps at 4k in some games, because if it couldn’t that would be a losing lawsuit for false advertisement. But since Nintendo never really said how it achieves that, I am guessing it uses DLSS to render the actual game at a sub-1080p resolution and upscales it to do so. They said 120fps 4k, but they never said without artifacting or reduced image quality.
Sound to me like a you problem, because I absolutely am getting 120 fps on Ultra settings in 1080p Ultrawide. Maybe you built your PC wrong or you got a faulty PCIE slot on your motherboard, or your installation of your GPU is a little… forceful… I don’t know. But games like Cyberpunk 2077 definitely hit that on Ultra without RayTracing.
Well you’re not using Ray Tracing, and I still don’t believe you. Regardless, we went on a tangent here and I don’t feel like continuing on with this pointless argument so ✌️
8 core ARM processor for the Switch 2, custom-made by nvidia. I played on the Switch 2 on a 4k monitor, pretty sure upscaling was involved, but it’s very smooth.
Pretty sure a Deck 2 would significantly out-perform the Switch 2, but I haven’t heard anything about the Deck 2 yet.
Actually, looking at raw specs… the Switch 2 seems to have almost similar specs to the PS4… except it’s ARM, and the Switch actually has more GPU compute cores. And since the Steam Deck can’t emulate the PS4…
In my experience it has always had an horrible experience.
Also pc gaming has always been a thing.
It’s just that consoles have been harder to justify not only because pc gaming have gotten better. But because consoles have gotten worse. It’s no longer plug and play, now you have to do the same steps of installing, downloading things, checking if your version of the console can run that game… At that point big consoles are harder and harder to justify.
Sony will go behind of they don’t do some changes. Xbox fell sooner because they had a thinner base. But sony is not out of danger.
Nintendo is probably fine as they rotated to handhelds, which are a different niche than normal pcs. And because they hold massive exclusive IPs.
Specifically, I have a desktop PC, with an RTX 3090, hooked up to my TV.
Now I don’t recommend doing it this way anymore. It’s probably better to buy something like a Legion Go, hook it up to an eGPU, while you dock it to a TV.
But probably your bigger question is, “Why do I use Steam Big Picture?”
Because I specifically want to play PC games on my TV. Half my Steam library natively supports gamepad. And of those that don’t, I can easily adapt keyboard controls to a gamepad—if community-built options have not yet been made.
Pretty sure Big Picture uses the exact same interface as the steam deck nowadays, which is a much better experience than the old thing. At least when I stream through Moonlight, I haven’t manually launched big picture in years.
When was the last time you used Big Picture? I have a micro ITX build hooked up to my TV running Bazzite desktop, and have Big Picture loading at boot.
It’s a console. And it’s fantastic. It also lets me mod it so I can make it look like a Wii U if I wanted.
Some of these games actually have demos you can try to get a feel for yourself if you actually want the full game or not.
That said, Tiny Glade isn’t really a “game” so much as a chill town/castle builder that you take screenshots of. It’s cool, it’s pretty, I have it, but only get it if you’re wanting something like Townscaper or Dystopika.
I’ve played a lot of the demos, but either I’m still undecided on a lot of them. After playing the Tiny Glade demo, I put it in my “undecided” folder and then moved it to my “want” folder. I don’t do well with structureless games but Tiny Glade really seems like one of those must-haves.
Tiny Glade is definitely gonna be one I need to think more about.
Unless they were looking, they wont have seen it. And as far as I know, just the cursor being active sends the “typing” indicator in some apps. When I see it for just a second I just assume someone hovered over the chatbox for a bit.
No-one thinks it’s weird for it to pop up for a second and then go away. Or for it to appear for a good while and still not get you a message. Sometimes I’ll write a first draft of a response right away, then leave it there for hours while I think about it some more, before finalizing it.
It would be smart if chat apps implemented a minimum, where “typing” won’t apper until you’re three words into writing a response or something.
That way it wont go off over nothing. It’s still useful, it lets you/them know whether you’re getting/giving an immediate response, so you/they know whether the conversion is continuing right away, or later.
While I agree with you that it should be an option to turn it off, who is telling you that you need to send a full message if someone sees you were typing?
We’re the ones making the rules for this world full of technologies and we create the social rules for them daily with our own actions. Fuck that expectation, I’m sure other people can surmise what happened even if they noticed you were typing for just a second, they’re working with the same limited software.
In Cadence of Hyrule there’s an “enemy” (more like a trap really) that’s a pair of white hands coming from the ground which grabs you and prevents you from moving for a couple turns. I am pretty sure it’s supposed to be that guy.
It’s not a floor/wall/ceiling master, there are wallmasters in the game too and they’re a lot bigger and brown coloured.
It’s not a very notable thing, and we don’t see who the hands belong to, but it just seems like what they went for IMO.
Cadence of Hyrule is pretty good, more forgiving and more of a connected map with item-based puzzles compared to Crypt of the Necrodancer. The map is reordered between games, but it’s mostly designed rather than fully procedural. It’s fun.
It borrows heavily from a Link to the Past visually, but has references to many episodes. You’ve got enemies from Breath of the Wild, Gerudo, Goron, even a full Majora’s Mask inspired DLC.
You just had to put Chemical Zone as the first pic… Childhood horror unlocked. That music.
It was also truly novel at the time to use a secondary cartridge to enhance the first 3 games, injecting that unique echidna traversal into each one. Were there any other games that did that?
On the upside, the trailer for Mania was a real treat when it first dropped and it also got me to love Nitro Fun and Hyper Potions. I think I’ll jump back into it tomorrow 😁
I feel like Microsoft was their own enemy. They kept slicing off small portions of their market in pursuit of vendor lock-in. Now there is nobody left supporting them.
They ran off even their most loyal players one by one with their asinine moves. Lame games, vendor lockin, nickle and dining.
I was die hard for Xbox. Had every one, dozens of games, more probably. Have fond memories of lan parties and friends coming over to play split screen. I remember playing through halo 3 the night it dropped into the early morning, and getting the beta from Reach.
Then they killed off split screen. And lan gaming. You had to use Xbox live to play with your friend in the room. Oh no they don’t have Xbox live. Oh no there’s an update. Now they don’t have their password. They can’t join my party. The audio doesn’t work. It became a hassle to play with people
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Aktywne