I didn’t do all the optional bosses in expedition 33. I finished the plot and was so powered up the story bosses didn’t even get a turn. But fighting the billion hp “dodge 13 hits in a row or die” just wasn’t fun for me.
Achievement systems full stop. People who value completion through achievement systems are fucking uncreative persons who need to find a different hobby or reconsider why they enjoy theirs. From a dev standpoint it’s just a way of lazily padding a game.
I’m not talking about completionists of actual game content like collecting all the stars in a Mario game, or catching the 151 pokemon, but moreso the “silver trophy” for killing 2000 grunts or whatever bs achievement ideas they decided to arbitrarily create. You’re diluting the art form.
Filling out your arsenal with adversary weapons in warframe gets easier the more you do, and a lot of them are really worth while… but maxing them out? Hell no, that’s 5 forma a pop, and the valence bonus is NOT worth re-grinding out. I’m glad DE has made the Infested Adversaries easier to deal with, so the valence bonus is easier to max out but good god. that’s too much forma.
Beating Dark Souls 2 without dying or using a bonfire rewards you with a ring that makes your right hand weapon completely invisible.
It isn’t worth it at fucking all, since there is a spell that does the same thing and is way easier to obtain (even in 2025 despite being a multiplayer rank reward). The spell and ring also have ZERO effect on PvE and it rarely matters in PvP when the animations of your body instantly reflect the size of your weapon to a good enough player. Like, I don’t need to see your Ultragreatsword to know that’s what you are swinging when your arm starts hefting the weight.
I draw the line at whether it’s something that can be done naturally, as a result of playing the game and enjoying it enough to put in that much time. I’ll entertain trying to 100% a game that has an achievement to farm 1000 of some herb, if it’s something that I’ll just come across in due time by making full use of all the game mechanics, and presumably see some form of in-game payoff for my efforts. I’ll instantly become content with just seeing the credits if an achievement to get a similar quantity of something is just an excuse to pad play time by making me grind some monster drops just for the sake of getting that last achievement.
bin.pol.social
Aktywne