bin.pol.social

KairuByte, do games w What are some video game quotes that is stuck in your head?
@KairuByte@lemmy.dbzer0.com avatar

Would you kindly?

caseyweederman,

Ashly Burch voice intensifies

Jeffool, do games w What are some video game quotes that is stuck in your head?
@Jeffool@lemmy.world avatar

“War. War never changes.”

“Remember. No Russian.”

“Itchy. Tasty.”

rowinxavier,

“Its war, and it ain’t easy”

Honestly one of the best games ever.

Anticorp, do games w Greatest video game ever played?

Baldur’s Gate 3. Hands down. Red Dead Redemption 2 is probably number 2. That said, I have more hours in World of Warcraft than every other game combined. It was an entire lifestyle for a few years back in the day. But WoW was good because of the people, not because of the gameplay.

nokturne213, do games w Greatest video game ever played?

Joust

MajorHavoc,

/thread

Nothing left to see here folks. Question answered correctly. Let’s all move along.

Voyajer, do games w What are some video game quotes that is stuck in your head?
@Voyajer@lemmy.world avatar

The right man in the wrong place can make all the difference in the world.

SomGye, do games w What are some video game quotes that is stuck in your head?
@SomGye@dormi.zone avatar

“I never asked for this”

Hubi,
@Hubi@feddit.org avatar

What a shame.

quirzle, do games w What are some video game quotes that is stuck in your head?

deleted_by_author

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  • hungprocess,
    @hungprocess@lemmy.sdf.org avatar

    “I give up! Please don’t do no harm to me, mister, leastaways not my face. All I got left is my rugged good looks.” - same character

    PunchingWood, do games w For me, Cyberpunk 2077 was uninteractive and has low replayablility value.

    I always felt like the game was originally never meant to be an open-world game, it’s as if they were going for a mission-to-mission corridor kind of game and wrapped up a world around it to walk around in at a later phase. And many things in the game actually reinforce that idea.

    I played the game at launch and the game was absolutely infested with stupid and annoying bugs, so eventually I just skipped all side stuff and just wrapped up the main story, I think that was about half-way through. Back then the open-world most definitely felt like an afterthought.

    No events were happening in the world, there were entire parts of the city that were dead and empty. There were even areas blocked off by doors that were “locked” and implied there was something behind it, but some of those places I could just clip through and fall through the world because there was literally nothing behind the door.

    There were few things that made it seem like an actual living world, NPCs were just wandering aimlessly, doing nothing. Just making a cool looking area and then dropping a load of copy/paste NPC clones in there doesn’t make a good open-world. If you comitted a crime the police would just spawn behind you, wherever you were. While in contrast some of the story areas seemed more detailed and have more “scripted” things happening, which is part of why I think the game wasn’t originally open-world.

    Gameplay wise it was not that special either, gunplay was okay, melee felt quite unsatisfying, and outside of combat there was practically nothing to do other than just driving around. The choices you make at the beginning of the game don’t ever felt like they mattered, like they make it appear it’s a huge backstory thing that would play a role throughout the game. Nope, after the first 15 minutes it’s never mentioned again. The whole cutscene thing with Jackie after the intro feels like it was supposed to be actual gameplay, but was just cut out and changed to a cutscene to skip time.

    Also the skill tree barely mattered, there were even skills like being able to breathe underwater longer, even though there wasn’t any underwater content, aside from one Judy mission I believe (which I didn’t get because she wasn’t accessible as a romance option to my character).

    The only saving grace of this game was that parts of the story and characters were somewhat interesting, I liked the concept and style of the game. But it felt like a bad game when it came to actual gameplay. And some characters barely got any time to actually become interesting enough to care about.

    I’ve been trying to get back in the game a couple of times, but it often just feels so lifeless and lacks any depth.

    Coelacanth,
    @Coelacanth@feddit.nu avatar

    I always felt like the game was originally never meant to be an open-world game, it’s as if they were going for a mission-to-mission corridor kind of game and wrapped up a world around it to walk around in at a later phase.

    That’s my take on it too. The story they wanted to tell does not mesh well with an open world game, but since the people loudly wanted something like “RDR 2 but Cyberpunk” they felt obliged to attempt to shoehorn it in.

    The whole cutscene thing with Jackie after the intro feels like it was supposed to be actual gameplay, but was just cut out and changed to a cutscene to skip time.

    Completely agree. I think having you play through that part would have made a huge impact on how you connect with Jackie. Maybe they felt it would have pushed the Keanu introduction too deep into the game?

    I’ve been trying to get back in the game a couple of times, but it often just feels so lifeless and lacks any depth.

    They’ve added some touches to the open world, but I think it was too fundamentally broken to be easily patched. The new skill tree from 2.0 is actually good though and I think the combat is pretty fun in its current state, even without going to mods.

    PunchingWood,

    Maybe they felt it would have pushed the Keanu introduction too deep into the game?

    I was thinking that too. I think during development it might’ve shifted, since I think Keanu originally wasn’t in the game, and they wanted to make him part of the game quite early on.

    I would’ve liked if they had extended the Jackie chapter and moved the Silverhand arc to a later act. It would’ve meant that people would just be dropped in the game and let them explore the world carelessly before the story kicks up to next gear. But they probably realised that the game wasn’t good enough to pull off the open-world part, so they decided to get on with the main story right off the start.

    Coelacanth,
    @Coelacanth@feddit.nu avatar

    Could be, could be. I think your suggestion would make for a better game with less conflict between what the main story is saying and what the game is presenting in the open world. Having the story emphasize how fast V is dying, only for the player to then fuck around with car races and random merc contracts and whatnot really doesn’t work all that well as far as immersion goes.

    Jackie’s death would have also been much more impactful if we’d have spent all that time with him playing through those six months.

    bouh,

    There is no chance it wasn’t meant to be an open world. The witcher 3 was a very successful open world they made.

    Also, CP77 actually is in the style of elden ring that was praised for it, but CP77 came long before it. Most critiques of CP77 missed that part because the game doesn’t throw it at your face.

    acosmichippo,
    @acosmichippo@lemmy.world avatar

    exactly, it’s well known the original scope was actually TOO big and they had to scale down.

    BMTea,

    I think the “breath underwater” perk in a game with literally no missions where you need to touch water except one - where you have a divesuit anyways - is the best example of how shallow the game is.

    fushuan,

    It’s been years since that oerk isnt a thing, 2.0 overhauled most of the gameplay.

    Maybe don’t throw blanket statements about a game without even checking if they are applicable anymore?

    BMTea,

    I played launch version which had it. I didn’t unlock all perks this time around. There really isn’t a major diff between launch and current when it comes to the things discussed in my post except for the insane number of bugs removed.

    Voroxpete, do games w What are your favorite 1000+ hour games?

    If you’re a Destiny refugee, the most obvious answer is Warframe, which just keeps on getting better and better.

    DuckWrangler9000,
    @DuckWrangler9000@lemmy.world avatar

    Does it have multiplayer or is it single player only? Destiny 2 was only really playable because I had a community/clan that I played with actively for the social aspect of it. Horribly boring playing it solo

    Chozo,
    @Chozo@fedia.io avatar

    Warframe is a bit similar to Destiny in that it's built around multiplayer, but most of the main content can be solo'd if you wanted. But that said, the Warframe community is still thriving, so it should be pretty easy to find a group to play with if you want to avoid the in-game matchmaking.

    kromem,

    You’ll almost always end up doing missions with other people other than when you intentionally want to do certain tasks solo.

    A lot of the game is built around guilds and player to player interactions.

    PvP sucks and it’s almost all PvE content vs Destiny though.

    Voroxpete,

    A lot of the game is built around guilds and player to player interactions.

    For a while that was true. But that entire design direction has basically been abandoned. Clans are more or less a vestigial organ at this point. Literally the only interaction I have ever had with a member of my clan was when I asked for an invite.

    kromem,

    In many cases yes (though I’ve been in good ones when playing off and on, usually the smaller the more there’s actual group activities).

    But they are essential to be a part of for blueprints and trading, which are very core parts of the game.

    Voroxpete,

    Sure, but again the amount of actual player to player interaction involved in that is minimal. Like I said, I’m in a clan, and outside of obtaining my initial invite (which basically went “Clan plz” in chat followed by clicking accept) I’ve had literally zero social interaction with my current clan. Trading has been effectively automated by Warframe market. You copy and paste something into chat, and the rest of the interaction consists of a pro forma exchange of "ty"s. Also, you don’t actually need a clan to trade, because anyone you’re trading with will inevitably invite you to theirs, so they’re only really important when selling.

    This is absolutely nothing like the way that raiding and guilds are core to World of Warcraft. Clans play an almost purely mechanical role in Warframe, they’re not remotely the same thing, and do not have remotely the same requirement of social interaction.

    Pheonixdown,

    There are a few sections restricted to solo only, but it’s not the default, the matchmaking is pretty quick for a random group and there’s a variety of people always looking to form groups for different tasks. One word of warning, people move fast, until you get parkour down, you might just end up running from the start to end of a level if you join groups, they’ll have completed the objectives and be waiting for you to extract.

    Clans exist, and each have their own space station called a dojo that’s customized by them (cost is based on size of the clan, as a solo I was able to build up and level a clan on my own).

    Voroxpete,

    The core story content is single player only. The rest is multiplayer, but unlike Destiny there’s nothing that requires you to form your own group outside of the game, and all the gameplay is designed in such a way that you really don’t need to communicate. You can basically just turn on public matchmaking and get a bunch of humans who might as well be bots for all you’ll have to actually interact with them.

    You can play all the content solo if you want to, but the difficulty might get a bit much, especially starting out (there are also certain game modes / mission types that really lean on having a full group).

    tyler, do games w How do I download anything from Nexus Mods?

    Calling nexus mods shady is hilarious.

    Crafter72, (edited ) do games w You know what would be cool? If all those (job name) simulator games could all be joined.

    Nice idea but unfortunately good luck convincing everyone to collaborate into single super-game and integrate each “X simulator” as DLC assuming everyone also adhere guideline and consistent

    GammaGames, (edited ) do gaming w What type of game do you want to see?

    I want a VR shooter that actually uses the tech interestingly. Give me sections of Zero G with full 6dof. Give me quirky weapons with panels you slide open when they overheat and barrels that twist to change firing mode. Give me abilities that I could only use with a virtual pair of hands, like slingshotting grenades without dropping my primary or reaching into things to grab loot. And make the gunplay feel like Pavlov because it’s the best.

    Easy enough, right? 😅

    Edit: also use eye tracking to make the horror better

    DdCno1,

    use eye tracking to make the horror better

    Imagine a VR game with monsters that always stay in your periphery.

    GammaGames,

    Exactly! Creatures that peek around corners and slide back away when you look toward them, monsters that follow your eyesight to dodge attacks, etc.

    It could be great!!

    simonced, do games w I spent 6000+ hours of my life building this character

    The most shocking to me, is that those servers are still up and running. In a day and age of dead games, it’s a serious feat.

    Brumefey,

    Yes that’s crazy. The game has the Electronic Arts label and the servers are still operational. It’s not exactly the same servers but some people invested time and money into migrating the data without any guarantee that the player would login ever again.

    LemmySoloHer, do games w I spent 6000+ hours of my life building this character
    @LemmySoloHer@lemmy.world avatar

    The Guardian in the back has that look on her face like she just lost a bet that you wouldn’t return until 20 years passed.

    Brumefey,

    And given that she is in the middle of the Shrouded Isle extension map, next visit will probably be in a few years. I bet she will still be exactly the same, unaffected by the time going on.

    Ashtear, do games w In the era of remakes and remasters, what niche game would you like to see receive the treatment?

    My wishlist is Final Fantasy Tactics, Sid Meier’s Alpha Centauri, and Xenogears. A Xenogears remake likely isn’t ever happening so I’d be happy with a remaster, and it’s practically an open secret at this point that an FFT project is in development. It getting the Tactics Ogre Reborn treatment would be lovely, but what I really want is an orchestrated soundtrack. Here’s hoping it doesn’t get cancelled. 🤞

    As a genre, 4X is still kicking around, but I’m not even sure if SMAC is beloved enough to get the treatment. Good voice acting would be essential.

    iAmTheTot,

    I hadn’t heard about Tactics in the works. Would be keen on that!

    Moah,
    @Moah@lemmy.blahaj.zone avatar

    Xenogears! Yes! I guess I’ll have to be happy with Xenoblade

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