bin.pol.social

ramsgrl909, do games w "Concord servers are now offline. Thank you to all the freegunners who have joined us in the Concord galaxy"

It’s a shame. This was exactly the game my husband was looking for - Overwatch minus Blizzard

sunbytes,

Oh don’t worry, there’s going to be more.

A lot of companies are working on live service games in hope of being the next overwatch/destiny.

Some even have multiple (like Sony) in the hope that even one of them takes off.

aphonefriend,

Have him try deadlock. Valve is a much better option.

RightHandOfIkaros, do games w Are we ever going to see a remake of any Bethesda game?

OpenMW counts as a remake of Morrowind, kinda. It only changes the game engine though.

But like, officially? Pretty unlikely. Which is fine, the old games are still good, easily available, and very playable. I’d rather that than Bethesda’s new games get delayed in favor of remaking old ones, and then the remakes completely change what the old games were into something they were not.

ICastFist,
@ICastFist@programming.dev avatar

The real irony is that OpenMW is a better engine than anything bethesda managed to come up with in the past 20 years.

DarkMetatron,

Not really, because it is in it’s core the same engine with the same limitations. It has the same worldspace and cell system as the original engine from Morrowind. Yes it has shader (a modern feature that is in the creation engine at least since Fallout 76, most likely even Fallout 4) and a LUA script engine besides the official creation script engine. This could be added to the engine very easily and that the Creation Engine doesn’t has this is a design decision not a engine limitation.

NuXCOM_90Percent,

Yup.

OpenMW is awesome, no arguments there. But it is really “just” an incredibly patched and modernized version of the Morrowind era gamebryo. One could argue it is comparable to if Bethesda ported Morrowind to Skyrim (they would be very much exaggerating but…).

But issues regarding level geometry, animations, world/cell space? All of that is still there.

tiredofsametab, do games w Is Elder Scrolls 6 doomed to fail? I can't see how it will work

After the massive blunder of Starfield, I cannot see how Elder scrolls 6 could possibly be successful

I mean, this statement alone supposes that the company will not learn anything from the failure. Even if you assume they do not care about the game or its players, they do care about their bottom line and profits and that alone is motivation to learn from mistakes.

I've personally not given them a dime since their bait-and-switch and other shady tactics around the launch of Fallout 76 (I was a paying ESO customer and I cancelled because of that). So far as I know, they didn't do anything like that for Starfield which would demonstrate some learning of lessons (unless I haven't heard of it).

Spyro, do games w Any good games that break the mold

The Talos Principle - It’s pretty much purely a puzzle game with a nice dose of philosophy to drive the story along. Some of the later puzzles can get pretty difficult, and some of the optional challenges will likely take you a good while to figure out without guides.

CodexArcanum, do games w What's your favorite controller?

I’ll controversially say that I really love the Steam controller. Not the steam deck (which is honestly my number 1 if we’re including handhelds) but the original controller intended for use with the steam link device.

It really just needs a right analog stick and it would be great. The lack of one takes it from 10/10 to like a 7/10. It’s so good otherwise, great weight and size, good design. Sensible layout and the big track pads work really well! It was clearly a prototype for how the Deck layout ended up, though I actually like the controller’s big circular pads more than the decks little square ones.

JustEnoughDucks,
@JustEnoughDucks@feddit.nl avatar

The steam controller is absolutely my favorite shape and feel for the controller.

The one big flaw is the plastic bumper mechanism that has broken on 3 of my units, 1 I was able to send back, 1 replaced with PETG 3D printed part which is less clicky, but more durable, and 1 still intact.

Still, I have exclusively used those for years when not playing on Switch

0ops,

The steam deck honestly is my favorite controller. If valve releases a controller that’s the steam deck without a screen I’ll be first in line and I’ll take two please.

LaserTurboShark69,

I’m a steam controller simp. I’ve got 7 of them and will use them until they all crap out or they release a new version

ozoned, do games w Warhammer 40,000: Space Marine 2 | Review Thread
Exusia,
@Exusia@lemmy.world avatar

This is probably the most honest review I have seen, that points to gripes I would have playing through it, as opposed to the way other articles and videos have glossed over those very concerns I had while watching gameplay footage. Thanks for including it!

Menschlicher_Fehler, do games w Warhammer 40,000: Space Marine 2 | Review Thread
@Menschlicher_Fehler@feddit.org avatar

Man, TotalBiscuit and iNcontroL would have loved this… :(

tfw_no_toiletpaper, do gaming w Higher difficulties in every single RPG.

My friend hosted a valheim server on idk hard or very hard. The parry mechanic didn’t work since it would let a percentage of damage through. So even with the current highest obtainable shield enemies we were not able to use parries (or blocking lol) at all and had to dodge everything. At boss 4 or so I BEGGED him to lower the difficulty, since the lingering damage would almost one-shot us and we just kept respawning over and over for an hour.

bob_lemon,

I was just about to comment exactly this. Complete with finally changing the difficulty back to normal while fighting Moder.

We also found that Moder’s health was so high that the fight was not doable in a day, leaving us fighting packs of wolves (which could two shot us while blocking) during the night as well.

Muun,

Moder was so painful. Queen and Yagluth were so much easier in comparison.

Working our way through the Ashlands now and well, what a frustrating area as well. Had to campfire like crazy a kilometer out just to be able to breathe for two seconds without being swarmed. We ended up going kamikaze to siege a fortress for a base and suddenly I can actually play for more than 5 seconds without being attacked.

A lot of Valheim bosses are only difficult because of the massive amounts of health. Without the crazy high amounts of health, none of them seem to have difficult mechanics.

Landless2029,

Funny. The custom mob difficulty mod that let’s you make 4* mobs adds strong sponges but also gives you more drops so it’s a nice trade off.

I enjoyed the challenge personally.

CreatureLevelAndLootControl

DoucheBagMcSwag, do games w RuneScape is increasing their membership price by 50%, and Reddit is trying to censor it

Wow this is really bad …I’m waiting for the PR saving face “we MiSsEd tHe MaRK” statement In a week

AWittyUsername,

Yeah then they “only” increase it to 13.89 instead of 14

Meltrax, do games w RuneScape is increasing their membership price by 50%, and Reddit is trying to censor it

Perhaps an unpopular opinion, and I preface this by saying I do not fully understand the ins and outs of game development, though I am a software engineer (just not a game dev).

OSRS has made some absolutely amazing improvements in the last couple years. Almost every single update has hit perfectly with nothing but minor errors or complaints. New expansions and regions, new quests, new raid, weapon and damage rebalances, new bosses, new community events and special game modes, new updates to their clients both mobile and desktop, and most importantly a significantly better bot-busting system over the last few months.

This shit isn’t cheap. That’s a LOT of parallel systems and work, and OSRS continues to have 0 micro transactions outside of membership. True, RS3 and its cesspool of mtx helps fund OSRS, but I don’t know how far that goes.

I’m OK with OSRS costing $2 more per month if it means that this current cadence of content of QOL updates marches on. Jagex has been absolutely nailing it and I’m very happy with them, and that’s worth money to me.

OsrsNeedsF2P,

I used to be a game dev. Busy so can’t reply atm but Jagex and OSRS make a LOT of money compared to everyone else already. Their subscription stats are insane

Benaaasaaas,

Keep in mind Jagex reported record profits last year, so this isn’t about covering increasing costs.

thingsiplay, do gaming w PlayStation's "Concord" is getting absolutely decimated into oblivion by "Squirrel with a Gun".

Price plays a role too, only 17,55 Euros for Squirrel here and Concord 40 Euros, plus 20 for Deluxe.

I was interested into Concord, not gonna lie. But even if I wanted to buy and play the game, accept their terms of usage and create a Sony account, its not playable on Linux. And to be honest, I’m thankful for not being able to waste my money and time.

tarsisurdi,

That’s what happens when you mix a pile of abusive industry practices with an overall bad and iterative game that doesn’t bring anything new to the genre

thingsiplay,

The gameplay doesn’t look bad to me, I am interested into it. It has way bigger problems, like the unpopular character styles and looks. But what do you mean by “abusive industry practices”? I like the idea of paying upfront and getting the whole game, way better than a Free to play model to me. But I guess that approach isn’t working in today’s world.

tarsisurdi, (edited )

Paying for it is not the problem at all, in fact it’s preferred over a freemium model.

The practices I mostly refer to are:

  • microtransactions in any context;
  • requiring additional software (PSN overlay) that doesn’t support all platforms;
  • PSN account requirement for a game that’s sold on Steam (have they forgotten about the shitshow that was Helldivers II?).

EDIT: history has also told us that paying upfront for a hero shooter doesn’t work out in the long term if the game wants any shot at being popular, just look at Overwatch’s failure to capitalize on it’s momentum by not becoming free-to-play earlier (and everything else wrong with Blizzard and their management).

thingsiplay,

But those points are not the reason this game flopped. Lot of games have micro transactions and are popular. Other games require additional account (and even launcher in some cases) and are still popular. While these arguments are in fact negative, they are not the reason the game failed. If Sony comes to this conclusion too, then they will not learn anything from it. So I hope they analyze it better.

In example the initial trailer reveal wasn’t good. Then the characters and the universe it is in isn’t very interesting, huge problem for a hero shooter. Sony completely ignored the critics from beta test phase. The marketing in general was terrible. Game is not playable on Linux either, which would have gave them some marketing push too. And the timing of the launch day was badly chosen too lot of people and news was focusing on Wukong and Deadlock.

There are lot of reasons that are well orchestrated together to fail the game. It’s not as simple as the list you gave (in my opinion). Games with worse industry standards get more popular.

steal_your_face,
@steal_your_face@lemmy.ml avatar

I would try it if it supported Linux, but it never will so…

gramie, do games w I'm the developer of WalkScape, the RuneScape inspired fitness MMORPG where you progress by walking IRL. We're now accepting more people to the Closed Beta!

I’ve been using this for about 3 months. I would estimate that my dog walks are now about twice as long as they used to be. I don’t really enjoy walking, but this gives me just enough incentive to do it everyday and, if I feel like taking a shortcut, taking the long way instead.

schamppu,

Thank you! And awesome to hear it, your dogs must be enjoying it as well! ❤️

anhydrous, do games w Recommendation engine: Downvote any game you've heard of before

Globulation2 brings a new type of gameplay to RTS games. The player chooses the number of units to assign to various tasks, and the units do their best to satisfy the requests. This allows players to manage more units and focus on strategy rather than on micro-management.

It’s actually quite old and has gone through stretches of inactivity, but appears to be kept in working order in its git repo, and recently has been getting maintenance patches.

milicent_bystandr,

How are you getting upvotes? People like it but haven’t heard of it? I want to upvote… but by the rules of the thread I have down-voted you.

I really like the non-micro-management mechanism of Globulation 2, though I seem to remember it’s a bit awkward sometimes in how it makes combat work.

And balancing upgrades to not run out of food, I’m not so sure about. I want to upgrade my globs! Always! Then they starve!

The last few times I’ve installed it, though, I always get early segfaults, usually before I can finish a game. Hope it can get some dev love.

Krauerking,

Yeah never heard of it and seems like it fit the point of the post so I had to upvote it.

I would imagine that’s exactly the point.

hukumka, do games w Recommendation engine: Downvote any game you've heard of before

Turing Complete

It is a game about building functional computer by combining logic gates. Game arranged in series of small puzzles to make it digestible for people without electric engineering degree like me. You slowly build new components, so you can use them later as higher level abstraction until you get to the point of having to program your own computer to solve further puzzles. If you curious how computers work, this game is a gem.

Gremour, do games w Recommendation engine: Downvote any game you've heard of before

Martha Is Dead is a grim psychological triller about twin sisters, set in Italy at the end of WW2. It’s not about war, however. This game left me with deep emotions no other game could do. Heed the warnings given by authors, though. It may come too disturbing to some people.

  • Wszystkie
  • Subskrybowane
  • Moderowane
  • Ulubione
  • esport
  • fediversum
  • test1
  • krakow
  • muzyka
  • healthcare
  • Gaming
  • FromSilesiaToPolesia
  • Technologia
  • ERP
  • rowery
  • Cyfryzacja
  • Blogi
  • NomadOffgrid
  • shophiajons
  • informasi
  • retro
  • Travel
  • Spoleczenstwo
  • gurgaonproperty
  • Psychologia
  • slask
  • nauka
  • sport
  • niusy
  • antywykop
  • Radiant
  • warnersteve
  • Wszystkie magazyny