We’re riding this wave over in the Total War community too. Broken game, weak and overpriced DLC.
We kicked off (and then all their other games managed to flop at once, so they came crawling back) and now we’ve got a notable amount more effort into the DLC coming at the end of the month, as well as price cuts, refunds and redoing of the bad DLC.
Sometimes it works and sometimes it doesn’t, but I’m seeing positive movements in general on legacy resting-on-laurels games.
Have you tried any Warhammer fantasy stuff (it’s not the sci-fi “40k” setting).
Vermintide is supposed to be really good!
It’s not specifically action but Total War Warhammer games are amazing.
I’ve got a lot of hours in them and I’m not usually one for this kind of strategy game.
There’s two types of gameplay in it.
First is a Civilisation-style empire management tool and army-builder.
Second is the live action battle gameplay, where you’re mashing thousands of troops and monsters against one another. That’s the half of the game that’s fast-paced and bloody as hell.
"Concord servers are now offline. Thank you to all the freegunners who have joined us in the Concord galaxy" angielski
Is this the fastest video game death of all time? Not even Lawbreakers died this fast.
The Way Forward, an update from the team behind Cities: Skylines (forum.paradoxplaza.com) angielski
TL;DR:...
Dragon’s Dogma 2 Title Update 1.050 Adds ‘Start New game’, Max 30fps Option, More (www.ign.com) angielski
EA flop Immortals of Aveum reportedly cost around $125 million, former dev says "a AAA single-player shooter in today's market was a truly awful idea" (www.gamesradar.com) angielski
Personally I would not call Immortals of Aveum an AAA game. 😅...
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