bin.pol.social

ada, do gaming w Forza Horizon 5 will be coming to PS5. Likely other xbox exclusives will too.
@ada@lemmy.blahaj.zone avatar

I own Forza 5 on the Xbox, and GT7 on my PS5. Historically, I’ve preferred the Xbox over the Playstation, but my experience on GT7 with VR on the PS5 basically killed Forza 5 and the Xbox for me.

So if Forza 5 comes to PS5 with VR support, for me, this will be good news. But if it doesn’t come with VR support, I won’t bother.

And I guess, ultimately, it’s bad news either way, because I probably won’t be going back to the Xbox whatever they do.

thingsiplay,

Microsoft said in the past (around launch of Xbox Series) that they are not interested into VR. And given that the VR2 headset didn’t sell too much on the PS5, I don’t think that Microsoft goes the extra mile to implement this feature to a game that is not even build around it. Not saying it won’t happen, but its unlikely. Hope I am wrong though, for people who enjoy VR. Maybe this could be used as a “training vehicle” to port to VR, then port it to other VR platforms as well on PC.

I personally wait until Valve makes a VR headset for cheap price that can be used without cables, something like the Meta Quest but for the Steam eco system and by my trusted Valve.

ada,
@ada@lemmy.blahaj.zone avatar

For the most part, VR is a toy at this point. Interesting, but not compelling. The single exception I would say though, where it is genuinely transformational to gameplay rather than just gimmicky, is car/racing simulators and games. Most things, I can take or leave VR. But I can never play a racing sim again if it doesn’t have VR. But, even if it doesn’t come to Forza, it’s no big loss, as there are plenty of VR enabled alternatives out there (though mostly on PC to be fair)

thingsiplay,

I’m more interested into single player games like the Batman and Half-Life games. Otherwise there is not a lot to me.

Thcdenton, do games w What are your favorite games for killing nazis?

RtCW

nutcase2690,

Real RTCW is available on steam for free with a bunch of user-made campaigns (+ other mods) on the workshop, too!

CountCorvinus, do gaming w What are some games you like that most people hate and/or were panned by critics?
@CountCorvinus@beehaw.org avatar

I enjoyed my time with Redfall. The gunplay wasn’t anything special, but the atmosphere was great. I loved the setting and soundtrack. I thought the art style was cool, and I liked the little bits of lore you could pick up.

The final update brought some big QoL changes to the game. I just look at present day Fallout 76, which launched in an even worse state and wonder what could have became of Redfall if Microsoft hadn’t fired everyone.

DdCno1, do gaming w What are some games you like that most people hate and/or were panned by critics?

Year and average review score across all available platforms in brackets. I played all of these on PC.

  • Trespasser (1998, 57): First person shooter based on Jurassic Park. Noteworthy for huge open areas, detailed dinosaurs with procedural animations and a physics engine that would only be surpassed by Half-Life 2 six years later. It is clunky, difficult to control and buggy, a challenge to get running both on contemporary and current PCs, but the atmosphere, the level design and the sheer awe at what they were able to pull off in the '90s is just unbelievable. I first played it many years after its release and it still blew me away.
  • Elex (2017, 62): Open World RPG from the creators of Gothic and Risen. It’s the definition of ‘Eurojank’, with controls that a bit of time getting used to, high difficulty and dated animations. I really enjoyed my time with it though, because it has a gorgeous, well-designed post-apocalyptic open world, clever quests that frequently allow for multiple approaches, factions that are truly different from one another, rewarding combat and interesting progression with tons of player choice. Just like previous games from this developer, it follows the formula of placing strong gatekeeper enemies at choke points, which serve to guide progression - but there’s nothing stopping a skilled and/or determined player from circumventing or outsmarting them. The inclusion of a jet pack makes this more fun than in any other game I’ve played. This device isn’t easy to use, but very early on, at the first location the first companion takes the player to, there’s a transmission tower with a reward at the top. Figure out how to climb it with the jet pack - which may take a few attempts - and you’ll have learned how to use this jet pack. This is a bit frustrating and can take 20 minutes to half an hour, but once you’ve done this, you’ll notice that the entire game was designed with this mode of transportation in mind. Watching other people play this game is incredibly frustrating to me, because they rarely if ever look up, rarely if ever use it to climb structures and natural obstacles to get to items or gain an advantage in combat. Maybe the developers should have created a more in-depth tutorial on this thing, but I think this is one of the main reasons why people aren’t getting this game.
  • Homefront: The Revolution (2016, 50): Semi-open world first person shooter. Set in a USA that was somehow defeated and is occupied by a hyper-advanced North Korea that is certainly not a clumsy stand-in for China, you’re playing a brave American resistance fighter against the occupation. Spec Ops: The Line, this ain’t - don’t expect any subtlety or finesse to the narration here, but it works as a scenario. The gameplay is where it’s truly interesting. It’s kind of like the opening hours of Far Cry 3, except that you’re not fighting against a few pirates, but a vastly technologically and numerically superior enemy that will hunt you down mercilessly in a half-destroyed American city. The feeling of powerlessness, yet determination, the thrill of pulling off a successful ambush and then scrambling away as the enemy throws everything they have at you is quite something. It’s not without its flaws, mind you. More linear story missions are hit and miss, even after many patches there are still bugs and glitches, it is slightly generic in terms of gameplay, but when everything comes together, it’s a really solid experience.
  • AquaNox 2: Revelation (2003, 59): Underwater first-person shooter masquerading as a submarine game. This is actually the third game in the series, after Archimedean Dynasty (also known under its original German title of Schleichfahrt) and AquaNox 1. The setting is a post-apocalyptic irradiated Earth where the remnants of humanity have fled to the bottom of the oceans to survive. Naturally, the fight for power and resources continue there. I’ve never actually played the predecessors, but this game is one of my favorites from the early 2000s. It looks stunning for the time (no wonder they created a benchmark, AquaMark, using engine and assets from the game) and gameplay is a really interesting 3dof that blends stealth and action in bleak, but varied enough underwater environments. Story and characters are charming, the universe is interesting and it’s just a blast from start to finish. It did receive really high review scores in Europe and especially Germany (lots of 85), so perhaps it’s just a case of international audiences/reviewers not getting it, similar to how Gothic and Risen were far more popular there.
  • Damnation (2009, 38): Probably the worst game on this list. Damnation is a third person shooter set in an alternate-history US Civil War with advanced steampunk technology. The story is extremely poorly presented, controls are clunky, enemy AI is braindead, there are glitches galore, but somehow, I still had fun with it. While the graphics are nothing to write home about and perhaps the epitome of the brownness of this era of gaming, there is a sense of scale that is rare in games like these, with huge levels and impressive vistas. It’s not truly open world, but the sense of scale, the feeling of traversing large environments (an aspect that Elex also nails, but with a true open worlds) is something to behold. As poor as the narration is, the setting is also interesting enough to deal with the below-average cover shooting gameplay. If screenshots and videos appeal to you, then it might be worth checking out.
  • Velvet Assassin (2009, 59): Dreamy third person stealth game set in WW2. It’s a Splinter Cell clone at heart, but far more challenging. This is an unusually bleak and dark take on WW2 that, unlike most other games with this setting, doesn’t shy away from topics like mass murder and trauma - but it’s also willing to experiment: Most of the game is essentially the protagonist suffering through a fever dream, recalling her exploits as a British commando in her hospital bed. This leads to the surreal gameplay elements: The protagonist is heavily wounded, but if she injects morphine on her hospital bed, she can prance around the levels in a white nightgown, murdering Nazis in slow motion.The difficult, slightly unpolished gameplay is the main reason for the relatively low review scores, but fans of stealth games who want to explore a more unusual WW2 setting might want to give it a go.
  • Legend Hand of God (2007, 57): A Diablo-clone with a constantly talking and rather snarky fairy as your mouse pointer. German voice acting is good, English localization not so much. There’s nothing exceptional about it, except for its presentation: Instead of disconnected animations, there are custom ones for each weapon and enemy type, a unique feature in this genre. It just looks so much more immersive. The dynamic lighting and, for the time, very detailed environments are also quite a visual treat. The world is relatively compact, making it a nice hack and slash snack.
Malix,
@Malix@sopuli.xyz avatar

Elex

I truly need to give this game another go, can’t really say why I stopped playing it. But it is EuroJank all the way.

Funny tho, I noticed most of the character animations I saw in Elex are straight up the exact same they were in Gothic 3, possibly from even earlier games’ of theirs. Nothing wrong with reusing assets, but damn they’ve gotten some mileage out of them :D

ICastFist,
@ICastFist@programming.dev avatar

I started Elex but probably stopped around the 3 horu mark, went to play something else. The character you control is a fucking unlikable asshole during those initial hours.

DdCno1,

I didn’t have this impression, but maybe the dry German dialogue doesn’t translate well into English.

spiffmeister,

Damnation

Funnily enough this was originally a mod for UT2k4 which was actually pretty good and has good ratings on moddb: https://www.moddb.com/mods/damnation

thingsiplay, do gaming w Forza Horizon 5 will be coming to PS5. Likely other xbox exclusives will too.

I think this is a great move. For context, I have the Xbox consoles, but play mostly or almost exclusively on PC. I think more people can play the games, its better for the gamer and for the publisher too. Xbox has too many good franchises and games as to hold them hostage on their platform (besides PC). This is one of the best moves of Xbox in my opinion.

However, there is the other side of the coin. Because this means less incentive for gamers to buy a dedicated Xbox machine. Which first doesn’t sound bad, because you are not forced into a hardware and eco system you may not want. The implication is, that the Xbox consoles will sell less and Playstation sell more. And its already a huge difference. Sony already show that they can do what they want, publish cheap remasters and sell expensive PS5 Pro and some other stuff I am not mentioning here. This will only get worse, the weaker its competition gets.

My hope is, that Valve will take its place of Xbox and Microsoft publishes for Valve consoles (based on PC technology and software of course). However this can take a decade maybe, we need to see if Valve is interested into a home console like system and what Xbox will do with their next generation. Nintendo is doing Nintendo stuff and Playstation, well we’ll see too.

knokelmaat, do gaming w What are some games you like that most people hate and/or were panned by critics?

Silent Hill: The Short Message (53 on metacritic)

This game is almost universally hated, but I really quite enjoyed it and even respected what they were going for with the writing. My 8/10 review from when I played it: howlongtobeat.com/user/knokelmaat/reviews/…/1

I have no experience with other Silent Hill games, which might have made me less critical of this game. By no means a masterpiece, but an interesting experience for me.

toomanypancakes, do games w What are your favorite board games? I'm looking for games that are satisfying and lead to a sense of accomplishment or fulfillment or connection.
@toomanypancakes@lemmy.world avatar

Nemesis and Dead Cells are the board games doing that for me right now. Nemesis is semi cooperative, but there are full co-op objectives if you don’t wanna play versus. Dead Cells is completely co-op. Both have resulted in good stories and experiences that stay with you after the game is done in my friend group.

Coelacanth, do gaming w Weekly “What are you playing” Thread || Week of January 26th
@Coelacanth@feddit.nu avatar

I finished Pathfinder: Kingmaker after putting 250 or so hours into it and now I feel kind of empty. I still don’t think it’s a particularly great game, but after spending so much time on it you develop a sort of Stockholm syndrome. There are things about the game I enjoyed, but also endless frustrations. The ending chapters especially were an absolutely insane slog of numerous terrible Wild Hunt encounters that seem completely mindlessly thrown together to up the “challenge”. It’s a shame, really because there is a good game in there somewhere if you’d only scale back the bullshit. It could also do with some editing in general, I don’t think it justifies being so goddamn long.

Looking for the next thing to fill the void has been a bit of a challenge, I’ve been at it with Kingmaker for so long it’s been tough to switch focus suddenly. I started Weird West, which I bought on the last GOG sale and the beginning of it seemed alright, not sure if it will stick though. I also played through the first couple of levels of Desperados: Wanted Dead or Alive which is an absolute classic that I never played back in the day. The AI is pretty dumb, but immersion breaking stupidity aside it’s still super fun to approach it as a puzzle and work around and abuse the dumb AI.

Still, my brain might still be in the CRPG frame of mind after two months of Kingmaker so I also installed Arcanum with the Multiverse Edition modpack. Perhaps this is the time I finally play through it.

DdCno1,

Desperados: Wanted Dead or Alive

Have you heard of Robin Hood: The Legend of Sherwood from the same developers? A very similar game in many ways, with some of the most beautiful pre-rendered backgrounds I’ve ever seen in an isometric game. And yes, the AI can also be played around with at will, although it feels a bit more sophisticated compared to Desperados.

Coelacanth,
@Coelacanth@feddit.nu avatar

I never heard of it back in the day, but I did see it suggested on GOG when I looked at Desperados. I might consider grabbing it the next time it’s really cheap if it’s really that good. Better than Desperados/Commandos you reckon?

some of the most beautiful pre-rendered backgrounds I’ve ever seen in an isometric game.

The old isometric games have really aged so gracefully. Desperados looks absolutely fantastic still imo and Baldur’s Gate 2 also has some fantastic isometric art (sprites not so much). I bet they’d look even better on a good CRT, too.

DdCno1,

I’ve never played a Commandos game for some reason, so I couldn’t tell, but I would say it’s about on par with Desperados 1 in terms of gameplay, if perhaps a bit less punishing. Cutscenes and voice acting (at least with the German version I played) are considerably worse however and I have no idea why.

I can confirm that these looked magnificent on a high quality CRT. This was a transitional period, when 3D graphics were not able to deliver the same amount of detail as the best 2D isometric graphics just yet. That said, everyone knew that the clock was ticking, since the advantages of fully 3D graphics were obvious and, unlike today, technological progress happened at breakneck speeds.

I was particularly fond of isometric RTS games back then. I spent the most amount of time with Age of Empires II (of course), but there were many others, like Cossacks (2001) from GSC Gameworld (who would later develop S.T.A.L.K.E.R.), which didn’t look as good as the inspiration, but boasted far larger maps and enormous numbers of units on screen. With American Conquest (2002), they refined the concept and overtook the original version of AoK in terms of visuals, with huge and detailed sprite work, as well as even more insane unit counts that pushed CPUs of the time to their limits. The gameplay was almost on par as well, with quite a bit more depth. It’s ridiculous just how much more sophisticated it is compared to Cossacks, despite there being only 1.5 years between the two. America (2000) is a more obscure title from this era, essentially a Wild West clone of Age of Empires. It’s quite solid, but unremarkable compared to the other games mentioned here.

Another Eastern European series I was fond of was Sudden Strike, set in WW2, as well as its sequel and countless spin-offs and expansions. There’s a model train charm to the detailed visuals, despite the not exactly charming setting. Fiendishly hard and realistic, but for all of its realism, it unfortunately decides to ignore the context of many battles, especially the war crimes that happened around them, which is troubling, since you can also play from the German perspective. Blitzkrieg (2005) is quite similar in terms of gameplay, although with a more sophisticated engine that blends 2D and 3D elements. However, when the groundbreaking Codename Panzers with its amazing fully 3D graphics and tight (if unrealistic) gameplay and mission design came out in 2004, all of these more technologically conservative WW2 RTS games instantly felt outdated, even though it came out right in the middle of them. They still had their value though, since Codename Panzers wasn’t trying to replace them in terms of gameplay, focusing on decision making instead of simulation.

Similarly, Desperados 2 (2006) made the first game feel a century old. From the same camera distance as the first game, it both looked far better than the original and had the advantage of dynamic lighting, more fluidity and a freely rotatable camera. Up close it was a bit blocky, but this was to be expected back then.

Many of the titles mentioned above can be rather troublesome on modern systems, so I highly recommend checking out their pages on the PCGamingWiki, which is a truly invaluable resource.

Coelacanth,
@Coelacanth@feddit.nu avatar

Ahh, the nostalgia of hearing about those old titles again. Takes me back to the days of being a kid reading PC Gamer monthly with ravenous wonder and excitement. That period of '94 to '06-09 or so really was the golden age of PC gaming. I’ve been thinking about starting up a sub specifically about that era actually, retro gaming subs often tend to focus more about old consoles and arcade games.

Similarly, Desperados 2 (2006) made the first game feel a century old. From the same camera distance as the first game, it both looked far better than the original and had the advantage of dynamic lighting, more fluidity and a freely rotatable camera. Up close it was a bit blocky, but this was to be expected back then.

Interesting! I’ll take a look at the graphics, but I was otherwise set to skip it as it didn’t look like it was particularly well received.

I can confirm that these looked magnificent on a high quality CRT.

I’ve been on a bit of a retro game kick lately and have been wishing I had a really good one. It’s a shame they’re so damn bulky.

fargeol, do games w What are your favorite games for killing nazis?

Bionic Commando

It’s about an army of neo-nazis trying to resurrect Hitler

It’s a platformer but you can’t jump in it, only use a grappling hook

EvilBit,

Doesn’t it also end with you literally exploding Hitler’s face?

CyanideShotInjection, do games w What are your favorite board games? I'm looking for games that are satisfying and lead to a sense of accomplishment or fulfillment or connection.

I guess it is better to go for games that are cooperative and where everyone can contribute how they can without pressure. So I would suggest strategy games where everyone decides together what to do and all the players are united against the game, but in a way that it’s harder to put the blame on someone if they fail to do what’s expected of them (Ex : Hanabi). Here are some of my favourites that corresponds to this :

Pandemic

Horrified

Forbidden Desert

EvilBit,

If you like Horrified, you should try and track down the Ravensburger Wonder Woman game. Similar style but has an awesome mechanic to prevent coop quarterbacking.

Players strategize using a set of face up cards, but receive some face down cards afterward and have to program 3 actions using the whole set without communicating, adapting plans based on the newly revealed cards. Then each action plays out simultaneously for all players. It makes sense in action and is really quite elegant. I’m a big fan.

CyanideShotInjection,

Ouhhh that’s interesting. I love Horrified, it is one of my favourite game, but unfortunately I often end uo quaterbacking while I would prefer people sharing their thoughts. Will check this one out for sure, thanks for the suggestions !

EvilBit,

Ping me back with your thoughts if you find yourself a copy!

stevedice, do games w What are your favorite board games? I'm looking for games that are satisfying and lead to a sense of accomplishment or fulfillment or connection.

Arkham Horror 3rd Edition — NOT the LCG.

DebatableRaccoon, do gaming w What are some games you like that most people hate and/or were panned by critics?

I think the top one that comes to mind is Days Gone. I can’t help but feel like we’ve played completely different games when seeing reviews for it from the likes of IGN, for example.

drunkosaurus,

I love me some Days Gone! I still to this day have it installed and go back from time to time to whack a few hordes.

luxyr42,

Release vs now is the difference. Lots of huge improvements went in weeks and months after release that made a huge difference. You are also likely playing on a modern PC or on PS5 as opposed to the original base PS4.

Maestro,

I loved this game! I got it for free on PS plus some years ago

hal_5700X, do games w What are your favorite games for killing nazis?

BloodRayne Terminal Cut (Steam / GOG)

Jtskywalker, do games w What are your favorite board games? I'm looking for games that are satisfying and lead to a sense of accomplishment or fulfillment or connection.

I recently got Moonrakers, and it is 10/10 in my opinion. It can be competitive, and the rules certainly support backstabbing and sabotage, but it can be played very cooperatively. There is a winner, but you could even modify the rules to “try to get everyone to 10 prestige in x number of rounds” instead of first to 10 wins.

murmelade, do games w What are your favorite games for killing nazis?

Enlisted. It’s kinda terrible but I’m addicted.

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