bin.pol.social

dom, do games w Accidentally scrolled past a game guide I was reading and found this at the bottom. (Old flash game)

Was a fun game

TheRealKuni, do games w Thank you to the people providing a counterweight over on the Relooted forums

Oh boy, the Steam community is cringeworthy. Like, TPUSA level.

“yOu LiBeRaLs HaVe SpEnT yEaRs SaYiNg DiVeRsItY iS iMpOrTaNt BuT tHiS gAmE oNlY hAs AfRiCaN pRoTaGoNiStS?”

cryptiod137,

I remember when bait used to be good.

Honestly though, the game could easily have protags from… Actually like fucking everywhere, ands that’s just the British museum

brilliantmaps.com/british-museums-collection/

bizzle, do gaming w Game balance
@bizzle@lemmy.world avatar

Helldivers 2 🥲

missingno, do games w Space battle games for casual player?
@missingno@fedia.io avatar

FTL

MHLoppy,
@MHLoppy@fedia.io avatar

I'm a very casual gamer, and not looking for an mmo, or anything particularly challenging.

Putting aside anything else, I doubt FTL meets the requirements just because it's firmly on the hard side of things. Might be a good suggestion to check out for some others reading the thread though!

Aielman15, do games w Space battle games for casual player?
@Aielman15@lemmy.world avatar

Freelancer is still the best of its genre, IMO.

It’s abandonware, so you can download it for free, and the community has released a ton of mods over the years.

Acamon,

Oh no, mods… If it’s anything like skyrim I’ll spend more time messing around with mods than playing the game… But a bit of reading suggests that just the HD mod is a good choice for a 1st time playthru?

Aielman15,
@Aielman15@lemmy.world avatar

I’ve never played them myself, but I’ve seen some mods that completely overhaul the game.

That being said, I would recommend playing the vanilla experience first, with an HD mod if you’d like.

MHLoppy,
@MHLoppy@fedia.io avatar

but the combat is a bit too hard for me

I haven't really played since I was at most a teen so maybe the later battles aren't actually as hard as I remember, but if this is a bottleneck then OP may find later sections of the game's main story frustrating. I think the game itself is a good vibe fit and has broadly aged well, but something to keep in mind for OP!

BlameTheAntifa, do games w Trails in the Sky 1st Chapter, a JRPG, just got released on Steam—and this is a big deal because this game is to PC what Final Fantasy VII was to PlayStation.

I saw this on Steam but the “1st Chapter” subtitle is a red flag. Is this a remake of a complete game or a partial release like the FFVII remakes?

Edit: Although the above concern has been addressed, this $60 game now has $75 worth of DLC just a day after release. I think this may be a patient gamer situation.

missingno,
@missingno@fedia.io avatar

The original was part of a trilogy, this is a remake of that same first game in the trilogy.

BlameTheAntifa,

Thank you, that’s what I was trying to figure out. I’m guessing that the worst case scenario is that I can play the originals if they don’t remake the sequels. I think I’ll pick this up. I could use a good story-based single player game.

grue, do gaming w Game balance

Q: literally WTF am I supposed to do in this situation?

A:

https://lemmy.world/pictrs/image/56514801-6237-4829-b658-d873a36ddcc7.gif

SoftestSapphic, do gaming w Games designed to be one thing, but are commonly played other than intended?
@SoftestSapphic@lemmy.world avatar

My favorite TF2 game mode is prop hunt :3

Most single player games I have mods installed to remove any grindy parts of the game because it just feels like a waste of time to grind for resources in a game where I’m not competing.

ieGod, do gaming w Games designed to be one thing, but are commonly played other than intended?

Monopoly comes to mind. Uno is another.

NuXCOM_90Percent, do games w Space battle games for casual player?

If you don’t mind a bit of a grindy ARPG aspect to it and REALLY annoying progression for traversal? Everspace 2 is probably THE best space combat in a modern release… which is sad but it is still actually really good and has some great set pieces. It is basically Freelancer 2, if that helps. If you just want shooty shooty boom boom then the original Everspace may be a better fit but… there is a reason so many of us slept on 2 after trying to like 1.

If you want something that is basically a love letter to Privateer? Rebel Galaxy Outlaw. I personally don’t vibe with it but I think that is because it is too close to what I expect to be using a HOTAS with (it is very much a gamepad/m+kb game) and the “vibes” of the Rebel Galaxy series are more “space redneck” than “space western”.

I have yet to actually get around to it (just been, what, eight or nine years now?) but I hear that some of the player origins in X4 are really good for getting into combat. I sincerely doubt that because the X series has always had REALLY good combat… broken up by 10 hours of trading so you can afford repairs and the missiles you use. But worth a look.

If you don’t mind getting out of a fighter and into a corvette or even a capital ship?

I REALLY like Cosmoteer but it is pretty grindy to start with. Space Pirates and Zombies, shitty acronym aside, has much better onboarding and similar gameplay but also much less control or a sense of “this is mine”.

And it is a love it or hate it kind of pseudo-series (really more like major functionality patches sold as a sequel) but check out Battlefleet Gothic Armada 2. You control capital ships in the 40k universe and Tindalos very much understood the assignment Just understand that 40k doesn’t pretend that space combat is anything other than romanticized WW1 naval fleet combat and it really feels like you are controlling ships of the line as it were.

Acamon,

Lots of intresting things there! Just read some reviews for RGO and it sounds like my kinda thing! And I’m going to try out BGA2, because I do like the somewhat ponderous naval vibe to battles too. Thanks!

halfsalesman, do gaming w Game balance

I hate loud stupid people influencing game balance so fucking much.

I’m glad I don’t play PVP games anymore.

If I ever get back into game dev though and make a multiplayer game…

The_Picard_Maneuver,
@The_Picard_Maneuver@piefed.world avatar

It sadly happens in single player games too... People complain loudly that parts are too hard, then the devs put out nerfs in response.

A significant number of legendary bosses from the arcade and cartridge era are probably only famous because they were dialed up too hard and couldn't be tweaked after release, and I think it's more memorable that way.

carbs, do games w Space battle games for casual player?

Even though it’s an old game, Tachyon The Fringe is a great space shooter, it’s available on GOG and well worth it.

www.gog.com/en/game/tachyon_the_fringe

Godort, do gaming w Games designed to be one thing, but are commonly played other than intended?

Do randomizers count?

If so, I play through Link to the Past using unintentional methods about once a month.

Kolanaki,
@Kolanaki@pawb.social avatar

I’m from a time when complex games could lead to softlocking your progress if you made the simple mistske of assuming the game was programmed logically, so I avoid using those myself because I don’t want to get half way through the game only to be unable to go the rest of the way becsuse RNJesus forsook me. 😅

But yeah, they count.

Godort,

Every randomizer I’ve played has logic built-in to prevent that exact thing from happening. If there is a game you know inside and out, there might be a randomizer for it that can breathe new life into a title you love.

But with LttP specifically, you can set the randomizer to use a few different modes when placing items which range from “make everything accessible with vanilla item behavior” to “I’m a freak and walls are merely a suggestion”

Die4Ever,
@Die4Ever@retrolemmy.com avatar

the “big list of randomizers” actually does not allow randomizers that are prone to softlocks

that wouldn’t be a randomizer, it would just be random lol

randomizers.debigare.com

I’m not sure where that common misconception of randomizers softlocking came from, it would be considered a bug

Kolanaki,
@Kolanaki@pawb.social avatar

I’ve seen plenty of Dark Souls randomizer runs that have to be restarted before leaving the asylum at the start because it didn’t spawn the key needed to leave. But that also was quite some time ago when these things were fairly new.

Die4Ever,
@Die4Ever@retrolemmy.com avatar

Also remember that randomizers often have a lot of settings to customize, and sometimes they’ll have an option to disable the logic checks, so the players might’ve been doing this to themselves lol.

I know the Zelda, Castlevania, Final Fantasy, and Deus Ex randomizers are very robust against softlocks.

cecilkorik,

In addition to what other people have pointed out, I'll also add that most decent randomizers are very configurable -- you can usually make things as random (or as not random?) as you want. And typically you can also get a "seed solution" which will tell you exactly how to complete it (or if you've configured it to allow impossible seeds, it can tell you if it is even possible to do so). And there are many more options to use besides that. If you only want certain aspects or elements or sections of the game randomized, or you only want them randomized in a certain way or according to certain rules you can usually do that too. And you can usually either search for or tell it to generate specific seeds that will give you certain things early to give prompt access to the whole world if you want. These are called "open" or "very open" seeds. For speedrunning they can even be a significant challenge, as there is little guidance on where you need to go to get the next item when the whole map is almost immediately unlocked. The opposite, so-called "linear" seeds, have a very direct a->b->c->d progression path (much like the original game probably did) where as soon as you get an item, you know exactly what your next goal must be because the particular combination of items you possess might only give you access to one new location each time. But you may only realize this once you become intimately familiar with the game mechanics (and sometimes the randomizer's mechanics too).

Randomizers are really powerful tools for replaying a game you've otherwise mastered but they're not intended to only be hard. Sometimes they're actually very easy, especially if you tune them to be. And that's part of what's fun about them, the flexibility of being able to play some of your favourite games again in ways you always dreamed of doing, or ways that you never dreamed of doing. It's not just a challenge it's also a sandbox. It allows you to do new things that you never would've been able to do in the game without cheating, but it doesn't necessarily remove all challenge the way cheating normally would.

pdqcp,

TIL about randomizers. Time to go back into the cave with my favourite games from the past, tyvm

absquatulate, do games w Space battle games for casual player?

In increasing order of casualness I recommend: Elite Dangerous->X3/X4->Everspace/Everspace 2-> No Man’s Sky.

Everspace 2 is a spiritual successor to Freelancer, so probably your best bet ( Everspace 1 is more roguelike, but holds up nicely ). Speaking of Freelancer, I hear the game is still alive and has a vibrant community around it.

If you ever want to revisit Elite shoot me a message, I may help you with starting up. They say Elite doesn’t have a learning curve but a cliff, so help is usually needed. Luckily the game has the most welcoming and helpful community I’ve seen in/around a video game.

Other than these, there’s Chorus, but I haven’t played that one and it seems more story driven than open-ended.

proti, do games w Space battle games for casual player?

Everspace is very cool - it’s a rouge like where you upgrade your ship as you progress with very unique skills and different branches.
I’m also in love with Cosmoteer - 2D game where you can build, rebuild, salvage enemy ships, eventually create a small fleet and experiment a lot with different designs.

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